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Add documentation about pixel format

I found this useful when developing my emulator.
This commit is contained in:
Nick Desaulniers
2017-07-29 11:42:08 -07:00
committed by GitHub
parent 3fcdbc88fe
commit c4872af4c4

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@@ -72,6 +72,7 @@ Here you can find everything to get started and master the development of unoffi
- [Differences between the Z80 and the gameboy's processor](http://www.z80.info/z80gboy.txt)
- [Archive of related files](http://gbdev.gg8.se/files/)
- [fruttenboel](http://verhoeven272.nl/fruttenboel/Gameboy/index.html) - Page with loads of information on the actual hardware, custom boards to interface with the console and other related projects.
- [Gameboy 2BPP Graphics Format](http://www.huderlem.com/demos/gameboy2bpp.html) - Information on how the Gameboy interprets VRAM tile data to color pixels.
### Peripherals
- [Game Boy Camera RE](https://github.com/AntonioND/gbcam-rev-engineer) - Documentation about GB Camera and tools used to reverse engineer it by using Arduino UNO.