From cfc70c7a83c966487c94c9fe7ca580c6173ed620 Mon Sep 17 00:00:00 2001 From: "Tobias V. Langhoff" Date: Tue, 31 Oct 2017 10:31:47 +0100 Subject: [PATCH] Add bootstrap.gb --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 9ea73bf..c1570a9 100644 --- a/README.md +++ b/README.md @@ -193,6 +193,7 @@ An online converter, translates gameboy assembly into Pokémon R/B/Y items ([Sou - [assemblydigest](https://github.com/assemblydigest/gameboy) - Exploring Game Boy programming techniques. - [Reverse Engineering for Beginners](https://beginners.re/) - Free ebook (1060 pages) by Dennis Yurichev. - [FlappyBoy: Making a simple Game Boy Game](http://voidptr.io/blog/2017/01/21/GameBoy.html) +- [bootstrap.gb](https://github.com/yenatch/bootstrap.gb) - An example Game Boy project. #### Glitches and exploits - [DMA hijacking](https://github.com/avivace/awesome-gbdev/blob/master/articles/dma_hijacking.md) - A simple technique that allows you to run custom code in most GB/SGB/CGB games, provided you have an ACE exploit. [Demo video](http://gbdev.gg8.se/forums/viewtopic.php?id=430).