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gbdk: remove legacy links, add api docs, examaples and more docs

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Antonio Vivace
2021-06-20 13:41:51 +02:00
committed by GitHub
parent f325f10f87
commit e6a4bddcc6

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@@ -220,10 +220,10 @@ The [To C Or Not To C](https://gist.github.com/ISSOtm/4f4d335c3fd258ad0dfc7d4d61
### Compilers ### Compilers
- [GBDK](http://gbdk.sourceforge.net/) - A set of tools that enable to develop in **C**. Includes a set of libraries for the most common requirements and generates ready ROM files. Last updated in 2001. [Documentation](http://gbdk.sourceforge.net/doc/gbdk-doc.pdf). - [GBDK](https://github.com/gbdk-2020/gbdk-2020/) - Maintained and modernized GBDK (Game Boy Development Kit) powered by an updated version of the SDCC toolchain. Provides a C compiler, assembler, linker and a set of libraries.
- [GBDK-2020](https://github.com/Zal0/gbdk-2020/) - A modernized GBDK with updated SDCC toolchain (supports ROM banking), bug fixes, documentation and other improvements. Supports Windows, Linux and macOS. - [API docs: Getting Started](https://gbdk-2020.github.io/gbdk-2020/docs/api/docs_getting_started.html)
- [gbdk-osx](https://github.com/x43x61x69/gbdk-osx) - Patched GBDK 2.96a for the latest compilers on macOS. - [Examples](https://github.com/mrombout/gbdk_playground)
- [gbdk-n](https://github.com/rotmoset/gbdk-n) - Aims to update the gbdk libraries to be compatible with new versions of SDCC and provide helpers for building roms. Does not support ROM banking, thus limiting ROM size to 32K. - [Documentation, links and tools](https://gbdk-2020.github.io/gbdk-2020/docs/api/docs_links_and_tools.html)
- [Turbo Rascal Syntax Error](https://lemonspawn.com/turbo-rascal-syntax-error-expected-but-begin/) - Complete suite (IDE, compiler, programming language, resource editor) intended for developing games/demos for 8 / 16-bit line of computers, including the Game Boy and Game Boy Color. - [Turbo Rascal Syntax Error](https://lemonspawn.com/turbo-rascal-syntax-error-expected-but-begin/) - Complete suite (IDE, compiler, programming language, resource editor) intended for developing games/demos for 8 / 16-bit line of computers, including the Game Boy and Game Boy Color.
#### Experimental/Proof of Concepts #### Experimental/Proof of Concepts