mirror of
https://github.com/gbdev/awesome-gbdev.git
synced 2025-08-21 15:21:36 +02:00
Add CartridgeList as CSV and update links. Namings and fixes
This commit is contained in:
2911
CartridgeList.csv
Normal file
2911
CartridgeList.csv
Normal file
File diff suppressed because it is too large
Load Diff
1
MORE.md
1
MORE.md
@@ -5,3 +5,4 @@
|
|||||||
- [How to make a (GameBoy) emulator?](https://www.cl.cam.ac.uk/~pv273/slides/emulation.pdf) by Petar Veličković, University of Cambridge.
|
- [How to make a (GameBoy) emulator?](https://www.cl.cam.ac.uk/~pv273/slides/emulation.pdf) by Petar Veličković, University of Cambridge.
|
||||||
- [New Down and Dirty Gameboy VRAM Timing Document + Test ROM](http://forums.nesdev.com/viewtopic.php?t=7861) by Kevtris.
|
- [New Down and Dirty Gameboy VRAM Timing Document + Test ROM](http://forums.nesdev.com/viewtopic.php?t=7861) by Kevtris.
|
||||||
- [Open Game Boy Documentation Project](https://mgba-emu.github.io/gbdoc/) - WIP documentation effort. Similar to Pan Docs but corrected and in a single page.
|
- [Open Game Boy Documentation Project](https://mgba-emu.github.io/gbdoc/) - WIP documentation effort. Similar to Pan Docs but corrected and in a single page.
|
||||||
|
- [Game Boy CPU Manual](http://marc.rawer.de/Gameboy/Docs/GBCPUman.pdf) - Assembly language commands, timings and opcodes. Has some inaccuracies and errors.
|
||||||
|
23
README.md
23
README.md
@@ -75,8 +75,7 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
|
|||||||
- [Game Boy Programming Manual](https://archive.org/download/GameBoyProgManVer1.1/GameBoyProgManVer1.1.pdf) - **Official** Game Boy programming and hardware manual by Nintendo.
|
- [Game Boy Programming Manual](https://archive.org/download/GameBoyProgManVer1.1/GameBoyProgManVer1.1.pdf) - **Official** Game Boy programming and hardware manual by Nintendo.
|
||||||
- [Pan Docs](http://gbdev.gg8.se/wiki/articles/Pan_Docs) - Historical comprehensive technical reference, wikified, corrected and updated. [Original](http://bgb.bircd.org/pandocs.htm) version.
|
- [Pan Docs](http://gbdev.gg8.se/wiki/articles/Pan_Docs) - Historical comprehensive technical reference, wikified, corrected and updated. [Original](http://bgb.bircd.org/pandocs.htm) version.
|
||||||
- [The Cycle-Accurate Game Boy Docs](https://github.com/AntonioND/giibiiadvance/blob/master/docs/TCAGBD.pdf) - A precise documentation by AntonioND to make a cycle-accurate Game Boy emulator.
|
- [The Cycle-Accurate Game Boy Docs](https://github.com/AntonioND/giibiiadvance/blob/master/docs/TCAGBD.pdf) - A precise documentation by AntonioND to make a cycle-accurate Game Boy emulator.
|
||||||
- [Complete Technical Reference](https://gekkio.fi/files/gb-docs/gbctr.pdf) by Gekkio.
|
- [Game Boy: Complete Technical Reference](https://gekkio.fi/files/gb-docs/gbctr.pdf) by Gekkio.
|
||||||
- [Game Boy CPU Manual](http://marc.rawer.de/Gameboy/Docs/GBCPUman.pdf) - Assembly language commands, timings and opcodes.
|
|
||||||
|
|
||||||
#### Misc
|
#### Misc
|
||||||
|
|
||||||
@@ -106,8 +105,8 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
|
|||||||
|
|
||||||
- [DMG Schematics](http://gbdev.gg8.se/wiki/articles/DMG_Schematics) - Hardware schematics.
|
- [DMG Schematics](http://gbdev.gg8.se/wiki/articles/DMG_Schematics) - Hardware schematics.
|
||||||
- [The Game Boy Project](http://marc.rawer.de/Gameboy/Docs/GBProject.pdf) - Provides a study on the hardware and detailed constructional information for the realisation of three 8-bit bidirectional parallel ports.
|
- [The Game Boy Project](http://marc.rawer.de/Gameboy/Docs/GBProject.pdf) - Provides a study on the hardware and detailed constructional information for the realisation of three 8-bit bidirectional parallel ports.
|
||||||
- [Related custom hardware](https://github.com/Gekkio/gb-hardware) - by gekkio.
|
- [Related custom hardware](https://github.com/Gekkio/gb-hardware) - by Gekkio.
|
||||||
- [fruttenboel](http://verhoeven272.nl/fruttenboel/Gameboy/index.html) - Page with loads of information on the actual hardware, custom boards to interface with the console and other related projects.
|
- [fruttenboel](http://verhoeven272.nl/fruttenboel/Gameboy/index.html) - Page with loads of information on the hardware, custom boards to interface with the console and other related projects.
|
||||||
- [Game Boy hardware database](https://gbhwdb.gekkio.fi/) - Data and photos of various types of Game Boy consoles.
|
- [Game Boy hardware database](https://gbhwdb.gekkio.fi/) - Data and photos of various types of Game Boy consoles.
|
||||||
|
|
||||||
### Game Boy Color
|
### Game Boy Color
|
||||||
@@ -123,7 +122,7 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
|
|||||||
- [Game Boy Camera RE](https://github.com/AntonioND/gbcam-rev-engineer) - Documentation about GB Camera and tools used to reverse engineer it by using Arduino UNO.
|
- [Game Boy Camera RE](https://github.com/AntonioND/gbcam-rev-engineer) - Documentation about GB Camera and tools used to reverse engineer it by using Arduino UNO.
|
||||||
- [Creating photorealistic images with neural networks and a Gameboy Camera](http://www.pinchofintelligence.com/photorealistic-neural-network-gameboy/)
|
- [Creating photorealistic images with neural networks and a Gameboy Camera](http://www.pinchofintelligence.com/photorealistic-neural-network-gameboy/)
|
||||||
- [The Game Boy Printer](https://shonumi.github.io/articles/art2.html) - An in-depth technical document about the printer hardware, the communication protocol and the usual routine that games used for implementing the print feature.
|
- [The Game Boy Printer](https://shonumi.github.io/articles/art2.html) - An in-depth technical document about the printer hardware, the communication protocol and the usual routine that games used for implementing the print feature.
|
||||||
- [Ben Heck Reverse Engineers Game Boy Printer](https://www.youtube.com/watch?v=43FfJvd-YP4) (note: the thermal paper Ben uses is expired, so he thinks the GameBoy Printer prints 2 colors, but it actually prints 4)
|
- [Ben Heck Reverse Engineers Game Boy Printer](https://www.youtube.com/watch?v=43FfJvd-YP4) (Errata: the used thermal paper is expired, 4 colors are actually printable).
|
||||||
- [Arduino Game Boy Printer Emulator](https://github.com/mofosyne/arduino-gameboy-printer-emulator) - Emulating a Game Boy Printer via the Game Boy Link cable with an Arduino Nano.
|
- [Arduino Game Boy Printer Emulator](https://github.com/mofosyne/arduino-gameboy-printer-emulator) - Emulating a Game Boy Printer via the Game Boy Link cable with an Arduino Nano.
|
||||||
- [Mobile Game Boy Adapter](https://bulbapedia.bulbagarden.net/wiki/Mobile_Game_Boy_Adapter)
|
- [Mobile Game Boy Adapter](https://bulbapedia.bulbagarden.net/wiki/Mobile_Game_Boy_Adapter)
|
||||||
- [GB KISS LINK MODEM](http://nectaris.tg-16.com/GB-KISS-LINK-FAQ-hudson-gameboy-nectaris.html)
|
- [GB KISS LINK MODEM](http://nectaris.tg-16.com/GB-KISS-LINK-FAQ-hudson-gameboy-nectaris.html)
|
||||||
@@ -132,13 +131,19 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
|
|||||||
|
|
||||||
- [AntonioND's docs](https://github.com/AntonioND/giibiiadvance/tree/master/docs) - Corrected schematics and infos on cartridge header data.
|
- [AntonioND's docs](https://github.com/AntonioND/giibiiadvance/tree/master/docs) - Corrected schematics and infos on cartridge header data.
|
||||||
- [Gekkio's Game Boy cartridge types](http://gekkio.fi/blog/2015-02-14-mooneye-gb-gameboy-cartridge-types.html) - An overview on existing cartridge types.
|
- [Gekkio's Game Boy cartridge types](http://gekkio.fi/blog/2015-02-14-mooneye-gb-gameboy-cartridge-types.html) - An overview on existing cartridge types.
|
||||||
- Gekkio's cartridge analysis - [DMG-BEAN-02](http://gekkio.fi/blog/2015-05-18-mooneye-gb-cartridge-analysis-dmg-bean-02.html), [MBC1](http://gekkio.fi/blog/2015-05-17-mooneye-gb-cartridge-analysis-fortress-of-fear.html), [no MBC](http://gekkio.fi/blog/2015-02-28-mooneye-gb-cartridge-analysis-tetris.html)
|
|
||||||
|
- Gekkio's cartridge analysis:
|
||||||
|
|
||||||
|
+ [DMG-BEAN-02](http://gekkio.fi/blog/2015-05-18-mooneye-gb-cartridge-analysis-dmg-bean-02.html);
|
||||||
|
+ [MBC1](http://gekkio.fi/blog/2015-05-17-mooneye-gb-cartridge-analysis-fortress-of-fear.html);
|
||||||
|
+ [no MBC](http://gekkio.fi/blog/2015-02-28-mooneye-gb-cartridge-analysis-tetris.html).
|
||||||
|
|
||||||
- [Game Boy Cartridges Schematics](http://www.devrs.com/gb/files/gb.html) - Schematics for MBC2 and MBC3 types.
|
- [Game Boy Cartridges Schematics](http://www.devrs.com/gb/files/gb.html) - Schematics for MBC2 and MBC3 types.
|
||||||
- [Cartridges PCB photos](https://imgur.com/a/D5bpC)
|
- [Cartridges PCB photos](https://imgur.com/a/D5bpC)
|
||||||
- [Reiner Ziegler's Game Boy page](http://reinerziegler.de.mirrors.gg8.se/) - Commercial and homemade programmable cartridges and programming systems. Tutorials, wiring and schematics provided.
|
- [Reiner Ziegler's Game Boy page](http://reinerziegler.de.mirrors.gg8.se/) - Commercial and homemade programmable cartridges and programming systems. Tutorials, wiring and schematics provided.
|
||||||
- [MBC1+Ram+Battery cartridge Schematic](http://www.devrs.com/gb/files/mbc1.gif) - First schematics by Jeff Frohwein.
|
- [MBC1+RAM+Battery cartridge Schematic](http://www.devrs.com/gb/files/mbc1.gif) - First schematics by Jeff Frohwein.
|
||||||
- [MBC1 and MBC2 cartridges circuits](http://fms.komkon.org/GameBoy/Tech/Carts.html) and explanation on how these MBC actually bank switch and control RAM.
|
- [MBC1 and MBC2 cartridges circuits](http://fms.komkon.org/GameBoy/Tech/Carts.html) and explanation on how these MBC actually bank switch and control RAM.
|
||||||
- [GB Rom List](https://docs.google.com/spreadsheets/d/1cOS__xEj8bBT7cqEDgJcYStKuFAS8mMA4uErx9kA40M/edit?usp=sharing) - Navigable table of every GB game released with details on their cartridges.
|
- [GB Rom List](CartridgeList.csv) - Navigable table of every GB game released with details on their cartridges.
|
||||||
- [Game Boy cartridge PCB photos](http://gekkio.fi/blog/2016-03-19-game-boy-cartridge-pcb-photos.html)
|
- [Game Boy cartridge PCB photos](http://gekkio.fi/blog/2016-03-19-game-boy-cartridge-pcb-photos.html)
|
||||||
- [Emulating a GameBoy Cartridge](https://dhole.github.io/post/gameboy_cartridge_emu_1/) - Emulating the functionality of a Game Boy cartridge with the development board STM32F4.
|
- [Emulating a GameBoy Cartridge](https://dhole.github.io/post/gameboy_cartridge_emu_1/) - Emulating the functionality of a Game Boy cartridge with the development board STM32F4.
|
||||||
- [Wolf](http://www.happydaze.se/wolf/) - Game Boy cartridge with co-processor.
|
- [Wolf](http://www.happydaze.se/wolf/) - Game Boy cartridge with co-processor.
|
||||||
@@ -147,7 +152,7 @@ A curated list of awesome Game Boy (Color) Development resources, tools, docs, r
|
|||||||
|
|
||||||
### Assemblers
|
### Assemblers
|
||||||
|
|
||||||
- [RGBDS](https://github.com/rednex/rgbds) - Assembler and linker package (a fork currently updated).
|
- [RGBDS](https://github.com/rednex/rgbds) - Assembler and linker package (a fork currently mantained).
|
||||||
|
|
||||||
+ [RGBDS Documentation](https://rednex.github.io/rgbds/)
|
+ [RGBDS Documentation](https://rednex.github.io/rgbds/)
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user