From 247dc769d01c575382110aa787680007060456e3 Mon Sep 17 00:00:00 2001 From: KHobbits Date: Fri, 29 Mar 2013 14:37:30 +0000 Subject: [PATCH] Prevent sign healing when the player is recently dead. --- Essentials/src/com/earth2me/essentials/signs/SignHeal.java | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Essentials/src/com/earth2me/essentials/signs/SignHeal.java b/Essentials/src/com/earth2me/essentials/signs/SignHeal.java index f29032163..3005610b4 100644 --- a/Essentials/src/com/earth2me/essentials/signs/SignHeal.java +++ b/Essentials/src/com/earth2me/essentials/signs/SignHeal.java @@ -24,6 +24,10 @@ public class SignHeal extends EssentialsSign @Override protected boolean onSignInteract(final ISign sign, final User player, final String username, final IEssentials ess) throws SignException, ChargeException { + if (player.getHealth() == 0) + { + throw new SignException(_("healDead")); + } final Trade charge = getTrade(sign, 1, ess); charge.isAffordableFor(player); player.setHealth(20);