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mirror of https://github.com/essentials/Essentials.git synced 2025-08-18 12:31:26 +02:00

Don't treat AFK players as god mode when dealing with food regen.

This commit is contained in:
KHobbits
2013-05-09 17:44:10 +01:00
parent 37b1d66a78
commit 4777c083a6

View File

@@ -170,14 +170,20 @@ public class EssentialsEntityListener implements Listener
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true) @EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onFoodLevelChange(final FoodLevelChangeEvent event) public void onFoodLevelChange(final FoodLevelChangeEvent event)
{ {
if (event.getEntity() instanceof Player && ess.getUser(event.getEntity()).isGodModeEnabled()) if (event.getEntity() instanceof Player)
{ {
final Player player = (Player)event.getEntity(); final User user = ess.getUser(event.getEntity());
player.setFoodLevel(20); if (user.isGodModeEnabled())
player.setSaturation(10); {
if (user.isGodModeEnabledRaw())
{
user.setFoodLevel(20);
user.setSaturation(10);
}
event.setCancelled(true); event.setCancelled(true);
} }
} }
}
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true) @EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onEntityRegainHealth(final EntityRegainHealthEvent event) public void onEntityRegainHealth(final EntityRegainHealthEvent event)
@@ -200,6 +206,7 @@ public class EssentialsEntityListener implements Listener
} }
} }
} }
@EventHandler(priority = EventPriority.LOW, ignoreCancelled = true) @EventHandler(priority = EventPriority.LOW, ignoreCancelled = true)
public void onEntityShootBow(EntityShootBowEvent event) public void onEntityShootBow(EntityShootBowEvent event)
{ {