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Fix for Bukkit passing a null To location on a player Portaling

This commit is contained in:
ElgarL
2011-10-02 18:00:42 +01:00
parent e5c02b3481
commit 679ae9756a
2 changed files with 4 additions and 3 deletions

View File

@@ -35,3 +35,4 @@ v 1.2:
- Added event handling to manage new world creation at runtime.
- Added the ability to handle unknown worlds at server start.
(GM will create the data files for any worlds it finds which are not in the config.yml)
- Fix for Bukkit passing a null To location on a player Portaling

View File

@@ -198,7 +198,7 @@ public class BukkitPermissions {
@Override
public void onPlayerPortal(PlayerPortalEvent event) { // will portal into another world
if(!event.getFrom().getWorld().equals(event.getTo().getWorld())){ // only if world actually changed
if(event.getTo() != null && !event.getFrom().getWorld().equals(event.getTo().getWorld())){ // only if world actually changed
updatePermissions(event.getPlayer(), event.getTo().getWorld().getName());
}
}
@@ -210,7 +210,7 @@ public class BukkitPermissions {
@Override
public void onPlayerTeleport(PlayerTeleportEvent event) { // can be teleported into another world
if (!event.getFrom().getWorld().equals(event.getTo().getWorld())) { // only if world actually changed
if (event.getTo() != null && !event.getFrom().getWorld().equals(event.getTo().getWorld())) { // only if world actually changed
updatePermissions(event.getPlayer(), event.getTo().getWorld().getName());
}
}