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Update heal to account for the fact that 20 is not always the max health
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@@ -68,14 +68,14 @@ public class Commandheal extends EssentialsCommand
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}
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}
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private void healPlayer(final Player p)
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private void healPlayer(final Player player)
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{
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p.setHealth(20);
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p.setFoodLevel(20);
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p.sendMessage(_("heal"));
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for (PotionEffect effect : p.getActivePotionEffects())
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player.setHealth(player.getMaxHealth());
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player.setFoodLevel(20);
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player.sendMessage(_("heal"));
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for (PotionEffect effect : player.getActivePotionEffects())
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{
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p.removePotionEffect(effect.getType());
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player.removePotionEffect(effect.getType());
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}
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}
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}
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