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Better optimize assembling of a players permissions and allow the * node

to populate all registered superperms.
This commit is contained in:
ElgarL
2012-01-18 16:39:12 +00:00
parent 64af5b465d
commit 9c052b5178
6 changed files with 153 additions and 79 deletions

View File

@@ -19,9 +19,11 @@ package org.anjocaido.groupmanager.permissions;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.LinkedList;
import java.util.List;
import java.util.Map;
import java.util.Set;
import org.anjocaido.groupmanager.GroupManager;
//import org.anjocaido.groupmanager.data.User;
@@ -61,8 +63,22 @@ public class BukkitPermissions {
protected GroupManager plugin;
protected boolean dumpAllPermissions = true;
protected boolean dumpMatchedPermissions = true;
public boolean player_join = false;
private boolean player_join = false;
/**
* @return the player_join
*/
public boolean isPlayer_join() {
return player_join;
}
/**
* @param player_join the player_join to set
*/
public void setPlayer_join(boolean player_join) {
this.player_join = player_join;
}
private static Field permissions;
// Setup reflection (Thanks to Codename_B for the reflection source)
@@ -199,21 +215,23 @@ public class BukkitPermissions {
// Add all permissions for this player (GM only)
// child nodes will be calculated by Bukkit.
List<String> playerPermArray = worldData.getPermissionsHandler().getAllPlayersPermissions(player.getName(), false);
Set<String> playerPermArray = worldData.getPermissionsHandler().getAllPlayersPermissions(player.getName(), false);
Map<String, Boolean> newPerms = new HashMap<String, Boolean>();
for (String permission : playerPermArray) {
value = true;
if (permission.startsWith("-")) {
permission = permission.substring(1); // cut off -
value = false;
}
//Set<String> hash = new HashSet<String>();
//for (String permission : playerPermArray)
// hash.add(permission);
for (String permission : playerPermArray) {
value = (!permission.startsWith("-"));
/*
if (!attachment.getPermissions().containsKey(permission)) {
attachment.setPermission(permission, value);
}
*/
newPerms.put(permission, value);
System.out.print("Permission: " + permission);
newPerms.put((value? permission : permission.substring(1)), value);
}
//player.recalculatePermissions();
@@ -238,14 +256,46 @@ public class BukkitPermissions {
}
}
/**
* Returns a map of the ALL child permissions as defined by the supplying plugin
* Fetch all permissions which are registered with superperms.
* {can include child nodes)
*
* @param includeChildren
* @return List of all permission nodes
*/
public List<String> getAllRegisteredPermissions(boolean includeChildren) {
List<String> perms = new ArrayList<String>();
for (Permission permission : registeredPermissions) {
String name = permission.getName();
if (!perms.contains(name)) {
perms.add(name);
if (includeChildren) {
Map<String, Boolean> children = getAllChildren(name, new HashSet<String>());
if (children != null) {
for (String node : children.keySet())
if (!perms.contains(node))
perms.add(node);
}
}
}
}
return perms;
}
/**
* Returns a map of ALL child permissions registered with bukkit
* null is empty
*
* @param node
* @param playerPermArray current list of perms to check against for negations
* @return Map of child permissions
*/
public Map<String, Boolean> getAllChildren(String node, List<String> playerPermArray) {
public Map<String, Boolean> getAllChildren(String node, Set<String> playerPermArray) {
LinkedList<String> stack = new LinkedList<String>();
Map<String, Boolean> alreadyVisited = new HashMap<String, Boolean>();
@@ -273,7 +323,7 @@ public class BukkitPermissions {
}
/**
* Returns a map of the child permissions (1 node deep) as defined by the supplying plugin
* Returns a map of the child permissions (1 node deep) as registered with Bukkit.
* null is empty
*
* @param node
@@ -329,14 +379,14 @@ public class BukkitPermissions {
@Override
public void onPlayerJoin(PlayerJoinEvent event) {
player_join = true;
setPlayer_join(true);
Player player = event.getPlayer();
// force GM to create the player if they are not already listed.
if (plugin.getWorldsHolder().getWorldData(player.getWorld().getName()).getUser(player.getName()) != null) {
player_join = false;
//setPlayer_join(false);
updatePermissions(event.getPlayer());
} else
player_join = false;
}
setPlayer_join(false);
}
@Override