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Using this code until Bukkit fixes spawnCreature()
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@@ -76,8 +76,7 @@ public enum Mob
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public LivingEntity spawn(final Player player, final Server server, final Location loc) throws MobException
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public LivingEntity spawn(final Player player, final Server server, final Location loc) throws MobException
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{
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{
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final LivingEntity entity = player.getWorld().spawn(loc, (Class<? extends LivingEntity>)this.bukkitType.getEntityClass());
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final LivingEntity entity = player.getWorld().spawnCreature(loc, this.bukkitType);
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if (entity == null)
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if (entity == null)
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{
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{
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logger.log(Level.WARNING, _("unableToSpawnMob"));
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logger.log(Level.WARNING, _("unableToSpawnMob"));
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