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https://github.com/essentials/Essentials.git
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Set a players sleeping ignored status synchronously, just in case! Thanks for the hint mbaxter & Wolvereness. Closes ticket 3179.
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@@ -166,7 +166,8 @@ public class EssentialsPlayerListener implements Listener
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for (String p : ess.getVanishedPlayers())
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for (String p : ess.getVanishedPlayers())
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{
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{
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Player toVanish = ess.getUser(p).getBase();
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Player toVanish = ess.getUser(p).getBase();
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if (toVanish.isOnline()) {
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if (toVanish.isOnline())
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{
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user.hidePlayer(toVanish);
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user.hidePlayer(toVanish);
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}
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}
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}
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}
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@@ -174,7 +175,14 @@ public class EssentialsPlayerListener implements Listener
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if (user.isAuthorized("essentials.sleepingignored"))
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if (user.isAuthorized("essentials.sleepingignored"))
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{
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{
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user.setSleepingIgnored(true);
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ess.scheduleSyncDelayedTask(new Runnable()
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{
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@Override
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public void run()
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{
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user.setSleepingIgnored(true);
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}
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});
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}
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}
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if (!ess.getSettings().isCommandDisabled("motd") && user.isAuthorized("essentials.motd"))
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if (!ess.getSettings().isCommandDisabled("motd") && user.isAuthorized("essentials.motd"))
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@@ -356,7 +364,8 @@ public class EssentialsPlayerListener implements Listener
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public void onPlayerChangedWorldHack(final PlayerChangedWorldEvent event)
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public void onPlayerChangedWorldHack(final PlayerChangedWorldEvent event)
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{
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{
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final Player user = event.getPlayer();
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final Player user = event.getPlayer();
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if (user.getGameMode() != GameMode.CREATIVE) {
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if (user.getGameMode() != GameMode.CREATIVE)
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{
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user.setAllowFlight(false);
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user.setAllowFlight(false);
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}
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}
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user.setFlySpeed(0.1f);
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user.setFlySpeed(0.1f);
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