From fb2c0d28524ffc7b43157270ffde7ead75da07f4 Mon Sep 17 00:00:00 2001 From: snowleo Date: Thu, 21 Apr 2011 16:37:37 +0000 Subject: [PATCH] Fix item drop on trade signs, if player inventory is full. git-svn-id: https://svn.java.net/svn/essentials~svn/trunk@1257 e251c2fe-e539-e718-e476-b85c1f46cddb --- .../essentials/EssentialsEcoPlayerListener.java | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/Essentials/src/com/earth2me/essentials/EssentialsEcoPlayerListener.java b/Essentials/src/com/earth2me/essentials/EssentialsEcoPlayerListener.java index afd3f4056..528b27d83 100644 --- a/Essentials/src/com/earth2me/essentials/EssentialsEcoPlayerListener.java +++ b/Essentials/src/com/earth2me/essentials/EssentialsEcoPlayerListener.java @@ -94,7 +94,10 @@ public class EssentialsEcoPlayerListener extends PlayerListener } else if (i1 != null) { - user.getInventory().addItem(i1); + Map leftOver = user.getInventory().addItem(i1); + for (ItemStack itemStack : leftOver.values()) { + user.getWorld().dropItem(user.getLocation(), itemStack); + } user.updateInventory(); } r1 = 0; @@ -122,8 +125,12 @@ public class EssentialsEcoPlayerListener extends PlayerListener if (m2) user.giveMoney(q2); - else - user.getInventory().addItem(qi2); + else { + Map leftOver = user.getInventory().addItem(qi2); + for (ItemStack itemStack : leftOver.values()) { + user.getWorld().dropItem(user.getLocation(), itemStack); + } + } user.updateInventory();