mirror of
https://github.com/lucko/LuckPerms.git
synced 2025-08-27 16:19:49 +02:00
Update to Minecraft 1.21.5
This commit is contained in:
@@ -13,9 +13,9 @@ repositories {
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dependencies {
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dependencies {
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// https://modmuss50.me/fabric.html
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// https://modmuss50.me/fabric.html
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minecraft 'com.mojang:minecraft:1.21.4'
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minecraft 'com.mojang:minecraft:1.21.5'
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mappings 'net.fabricmc:yarn:1.21.4+build.1:v2'
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mappings 'net.fabricmc:yarn:1.21.5+build.1:v2'
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modImplementation 'net.fabricmc:fabric-loader:0.16.9'
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modImplementation 'net.fabricmc:fabric-loader:0.16.10'
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Set<String> apiModules = [
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Set<String> apiModules = [
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'fabric-api-base',
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'fabric-api-base',
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@@ -26,7 +26,7 @@ dependencies {
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]
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]
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apiModules.forEach {
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apiModules.forEach {
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modImplementation(fabricApi.module(it, '0.111.0+1.21.4'))
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modImplementation(fabricApi.module(it, '0.119.0+1.21.5'))
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}
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}
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include(modImplementation('me.lucko:fabric-permissions-api:0.3.3'))
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include(modImplementation('me.lucko:fabric-permissions-api:0.3.3'))
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@@ -73,8 +73,7 @@ public class FabricPlayerCalculator implements ContextCalculator<ServerPlayerEnt
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@Override
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@Override
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public void calculate(@NonNull ServerPlayerEntity target, @NonNull ContextConsumer consumer) {
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public void calculate(@NonNull ServerPlayerEntity target, @NonNull ContextConsumer consumer) {
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GameMode mode = target.interactionManager.getGameMode();
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GameMode mode = target.interactionManager.getGameMode();
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final int GAME_MODE_NOT_SET = -1; // GameMode.NOT_SET with ID -1 was removed in 1.17
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if (this.gamemode && mode != null) {
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if (this.gamemode && mode != null && mode.getId() != GAME_MODE_NOT_SET) {
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consumer.accept(DefaultContextKeys.GAMEMODE_KEY, GAMEMODE_NAMER.name(mode));
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consumer.accept(DefaultContextKeys.GAMEMODE_KEY, GAMEMODE_NAMER.name(mode));
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}
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}
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@@ -1,2 +1,2 @@
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minecraftVersion=1.21.4
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minecraftVersion=1.21.5
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forgeVersion=54.0.6
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forgeVersion=55.0.0
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@@ -1,9 +1,9 @@
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[versions]
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[versions]
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shadow = "8.3.0"
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shadow = "8.3.0"
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blossom = "1.3.1"
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blossom = "1.3.1"
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moddevgradle = "1.0.21"
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moddevgradle = "2.0.78"
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forgegradle = "[6.0,6.2)"
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forgegradle = "[6.0,6.2)"
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loom = "1.7-SNAPSHOT"
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loom = "1.10-SNAPSHOT"
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licenser = "0.6.1"
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licenser = "0.6.1"
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[plugins]
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[plugins]
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BIN
gradle/wrapper/gradle-wrapper.jar
vendored
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Binary file not shown.
2
gradle/wrapper/gradle-wrapper.properties
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2
gradle/wrapper/gradle-wrapper.properties
vendored
@@ -1,6 +1,6 @@
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distributionBase=GRADLE_USER_HOME
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distributionBase=GRADLE_USER_HOME
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distributionPath=wrapper/dists
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distributionPath=wrapper/dists
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distributionUrl=https\://services.gradle.org/distributions/gradle-8.9-bin.zip
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distributionUrl=https\://services.gradle.org/distributions/gradle-8.12-bin.zip
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networkTimeout=10000
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networkTimeout=10000
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validateDistributionUrl=true
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validateDistributionUrl=true
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zipStoreBase=GRADLE_USER_HOME
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zipStoreBase=GRADLE_USER_HOME
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3
gradlew
vendored
3
gradlew
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@@ -86,8 +86,7 @@ done
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# shellcheck disable=SC2034
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# shellcheck disable=SC2034
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APP_BASE_NAME=${0##*/}
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APP_BASE_NAME=${0##*/}
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# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
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# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
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APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s
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APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
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' "$PWD" ) || exit
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# Use the maximum available, or set MAX_FD != -1 to use that value.
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# Use the maximum available, or set MAX_FD != -1 to use that value.
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MAX_FD=maximum
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MAX_FD=maximum
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@@ -1,2 +1,2 @@
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minecraftVersion=1.21.4
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minecraftVersion=1.21.5
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neoForgeVersion=21.4.10-beta
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neoForgeVersion=21.5.2-beta
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@@ -20,11 +20,11 @@ neoForge {
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runs {
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runs {
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client {
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client {
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client()
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client()
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mods.set(new HashSet()) // Work around classpath issues by using the production jar for dev runs
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//mods.set(new HashSet()) // Work around classpath issues by using the production jar for dev runs
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}
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}
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server {
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server {
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server()
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server()
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mods.set(new HashSet()) // Work around classpath issues by using the production jar for dev runs
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//mods.set(new HashSet()) // Work around classpath issues by using the production jar for dev runs
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}
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}
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}
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}
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}
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}
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@@ -36,7 +36,7 @@ import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.commands.Commands;
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import net.minecraft.commands.Commands;
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import net.minecraft.server.players.ServerOpList;
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import net.minecraft.server.players.ServerOpList;
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import net.neoforged.bus.api.SubscribeEvent;
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import net.neoforged.bus.api.SubscribeEvent;
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import net.neoforged.neoforge.event.AddReloadListenerEvent;
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import net.neoforged.neoforge.event.AddServerReloadListenersEvent;
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import net.neoforged.neoforge.event.CommandEvent;
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import net.neoforged.neoforge.event.CommandEvent;
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import net.neoforged.neoforge.event.server.ServerStartedEvent;
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import net.neoforged.neoforge.event.server.ServerStartedEvent;
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@@ -71,7 +71,7 @@ public class NeoForgePlatformListener {
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}
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}
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@SubscribeEvent
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@SubscribeEvent
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public void onAddReloadListener(AddReloadListenerEvent event) {
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public void onAddReloadListener(AddServerReloadListenersEvent event) {
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Commands commands = event.getServerResources().getCommands();
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Commands commands = event.getServerResources().getCommands();
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BrigadierInjector.inject(this.plugin, commands.getDispatcher());
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BrigadierInjector.inject(this.plugin, commands.getDispatcher());
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}
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}
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