diff --git a/src/control/Record.cpp b/src/control/Record.cpp
index ab0b478c..7c330311 100644
--- a/src/control/Record.cpp
+++ b/src/control/Record.cpp
@@ -7,6 +7,7 @@ uint16 &CRecordDataForGame::RecordingState = *(uint16*)0x95CC24;
 uint8 &CRecordDataForChase::Status = *(uint8*)0x95CDCE;
 
 WRAPPER void CRecordDataForGame::SaveOrRetrieveDataForThisFrame(void) { EAXJMP(0x4341F0); }
+WRAPPER void CRecordDataForGame::Init(void) { EAXJMP(0x4340F0); }
 
 WRAPPER void CRecordDataForChase::SaveOrRetrieveDataForThisFrame(void) { EAXJMP(0x4347F0); }
 WRAPPER void CRecordDataForChase::ProcessControlCars(void) { EAXJMP(0x435540); }
@@ -15,3 +16,4 @@ WRAPPER void CRecordDataForChase::StartChaseScene(float) { EAXJMP(0x435690); }
 WRAPPER void CRecordDataForChase::CleanUpChaseScene() { EAXJMP(0x4357C0); }
 WRAPPER void CRecordDataForChase::RemoveCarFromChase(int32) { EAXJMP(0x435BC0); }
 WRAPPER CVehicle* CRecordDataForChase::TurnChaseCarIntoScriptCar(int32) { EAXJMP(0x435C00); }
+WRAPPER void CRecordDataForChase::Init(void) { EAXJMP(0x434780); }
diff --git a/src/control/Record.h b/src/control/Record.h
index f36c2718..e52a623e 100644
--- a/src/control/Record.h
+++ b/src/control/Record.h
@@ -20,6 +20,7 @@ public:
 	static void CleanUpChaseScene();
 	static void RemoveCarFromChase(int32);
 	static CVehicle* TurnChaseCarIntoScriptCar(int32);
+	static void Init(void);
 };
 
 
@@ -29,4 +30,5 @@ public:
 	static uint16 &RecordingState;
 
 	static void SaveOrRetrieveDataForThisFrame(void);
+	static void Init(void);
 };
diff --git a/src/control/SceneEdit.cpp b/src/control/SceneEdit.cpp
index 287b3c98..28b4ea6c 100644
--- a/src/control/SceneEdit.cpp
+++ b/src/control/SceneEdit.cpp
@@ -3,3 +3,4 @@
 #include "SceneEdit.h"
 
 WRAPPER void CSceneEdit::Update(void) { EAXJMP(0x585570); }
+WRAPPER void CSceneEdit::Init(void) { EAXJMP(0x585170); }
diff --git a/src/control/SceneEdit.h b/src/control/SceneEdit.h
index f44b0011..e9209b90 100644
--- a/src/control/SceneEdit.h
+++ b/src/control/SceneEdit.h
@@ -4,4 +4,5 @@ class CSceneEdit
 {
 public:
 	static void Update(void);
+	static void Init(void);
 };
diff --git a/src/core/Debug.cpp b/src/core/Debug.cpp
new file mode 100644
index 00000000..b80e9959
--- /dev/null
+++ b/src/core/Debug.cpp
@@ -0,0 +1,12 @@
+#include "Debug.h"
+
+int CDebug::ms_nCurrentTextLine;
+
+void CDebug::DebugInitTextBuffer()
+{
+	ms_nCurrentTextLine = 0;
+}
+
+void CDebug::DebugDisplayTextBuffer()
+{
+}
diff --git a/src/core/Debug.h b/src/core/Debug.h
new file mode 100644
index 00000000..395f66af
--- /dev/null
+++ b/src/core/Debug.h
@@ -0,0 +1,11 @@
+#pragma once
+
+class CDebug
+{
+	static int ms_nCurrentTextLine;
+
+public:
+	static void DebugInitTextBuffer();
+	static void DebugDisplayTextBuffer();
+
+};
diff --git a/src/core/Game.cpp b/src/core/Game.cpp
index 08751cf9..e89d62a0 100644
--- a/src/core/Game.cpp
+++ b/src/core/Game.cpp
@@ -12,10 +12,13 @@
 #include "Clock.h"
 #include "Clouds.h"
 #include "Collision.h"
+#include "Console.h"
 #include "Coronas.h"
 #include "Cranes.h"
+#include "Credits.h"
 #include "CutsceneMgr.h"
 #include "Darkel.h"
+#include "Debug.h"
 #include "EventList.h"
 #include "FileLoader.h"
 #include "FileMgr.h"
@@ -27,6 +30,8 @@
 #include "Garages.h"
 #include "Glass.h"
 #include "Heli.h"
+#include "IniFile.h"
+#include "Messages.h"
 #include "Pad.h"
 #include "Particle.h"
 #include "Phones.h"
@@ -36,14 +41,18 @@
 #include "Record.h"
 #include "Renderer.h"
 #include "Replay.h"
+#include "Restart.h"
 #include "RoadBlocks.h"
+#include "PedRoutes.h"
 #include "Rubbish.h"
+#include "RwHelper.h"
 #include "SceneEdit.h"
 #include "Script.h"
 #include "Shadows.h"
 #include "Skidmarks.h"
 #include "SpecialFX.h"
 #include "Sprite2d.h"
+#include "Stats.h"
 #include "Streaming.h"
 #include "TimeCycle.h"
 #include "TrafficLights.h"
@@ -51,7 +60,9 @@
 #include "TxdStore.h"
 #include "User.h"
 #include "WaterCannon.h"
+#include "WaterLevel.h"
 #include "Weapon.h"
+#include "WeaponEffects.h"
 #include "Weather.h"
 #include "World.h"
 #include "ZoneCull.h"
@@ -76,7 +87,151 @@ CGame::InitialiseOnceBeforeRW(void)
 	return true;
 }
 
-WRAPPER void CGame::Initialise(const char *datFile) { EAXJMP(0x48BED0); }
+int &gameTxdSlot = *(int*)0x628D88;
+
+bool CGame::Initialise(const char* datFile)
+{
+	ResetLoadingScreenBar();
+	strcpy(aDatFile, datFile);
+	CPools::Initialise();
+	CIniFile::LoadIniFile();
+	currLevel = LEVEL_INDUSTRIAL;
+	LoadingScreen("Loading the Game", "Loading generic textures", GetRandomSplashScreen());
+	gameTxdSlot = CTxdStore::AddTxdSlot("generic");
+	CTxdStore::Create(gameTxdSlot);
+	CTxdStore::AddRef(gameTxdSlot);
+	LoadingScreen("Loading the Game", "Loading particles", nil);
+	int particleTxdSlot = CTxdStore::AddTxdSlot("particle");
+	CTxdStore::LoadTxd(particleTxdSlot, "MODELS/PARTICLE.TXD");
+	CTxdStore::AddRef(particleTxdSlot);
+	CTxdStore::SetCurrentTxd(gameTxdSlot);
+	LoadingScreen("Loading the Game", "Setup game variables", nil);
+	CGameLogic::InitAtStartOfGame();
+	CReferences::Init();
+	TheCamera.Init();
+	TheCamera.SetRwCamera(Scene.camera);
+	CDebug::DebugInitTextBuffer();
+	ThePaths.Init();
+	ThePaths.AllocatePathFindInfoMem(4500);
+	CWeather::Init();
+	CCullZones::Init();
+	CCollision::Init();
+	CTheZones::Init();
+	CUserDisplay::Init();
+	CMessages::Init();
+	CMessages::ClearAllMessagesDisplayedByGame();
+	CRecordDataForGame::Init();
+	CRestart::Initialise();
+	CWorld::Initialise();
+	CParticle::Initialise();
+	CAnimManager::Initialise();
+	CCutsceneMgr::Initialise();
+	CCarCtrl::Init();
+	InitModelIndices();
+	CModelInfo::Initialise();
+	CPickups::Init();
+	CTheCarGenerators::Init();
+	CdStreamAddImage("MODELS\\GTA3.IMG");
+	CFileLoader::LoadLevel("DATA\\DEFAULT.DAT");
+	CFileLoader::LoadLevel(datFile);
+	CWorld::AddParticles();
+	CVehicleModelInfo::LoadVehicleColours();
+	CVehicleModelInfo::LoadEnvironmentMaps();
+	CTheZones::PostZoneCreation();
+	LoadingScreen("Loading the Game", "Setup paths", GetRandomSplashScreen());
+	ThePaths.PreparePathData();
+	for (int i = 0; i < NUMPLAYERS; i++)
+		CWorld::Players[i].Clear();
+	CWorld::Players[0].LoadPlayerSkin();
+	TestModelIndices();
+	LoadingScreen("Loading the Game", "Setup water", nil);
+	CWaterLevel::Initialise("DATA\\WATER.DAT");
+	TheConsole.Init();
+	CDraw::SetFOV(120.0f);
+	CDraw::ms_fLODDistance = 500.0f;
+	LoadingScreen("Loading the Game", "Setup streaming", nil);
+	int txdHandle = CFileMgr::OpenFile("MODELS\\TXD.IMG", "r");
+	if (txdHandle)
+		CFileMgr::CloseFile(txdHandle);
+	if (!CheckVideoCardCaps() && txdHandle) {
+		CdStreamAddImage("MODELS\\TXD.IMG");
+		CStreaming::Init();
+	} else {
+		CStreaming::Init();
+		if (ConvertTextures()) {
+			CStreaming::Shutdown();
+			CdStreamAddImage("MODELS\\TXD.IMG");
+			CStreaming::Init();
+		}
+	}
+	CStreaming::LoadInitialVehicles();
+	CStreaming::LoadInitialPeds();
+	CStreaming::RequestBigBuildings(LEVEL_NONE);
+	CStreaming::LoadAllRequestedModels(false);
+	printf("Streaming uses %dK of its memory", CStreaming::ms_memoryUsed / 1024);
+	LoadingScreen("Loading the Game", "Load animations", GetRandomSplashScreen());
+	CAnimManager::LoadAnimFiles();
+	CPed::Initialise();
+	CRouteNode::Initialise();
+	CEventList::Initialise();
+	LoadingScreen("Loading the Game", "Find big buildings", nil);
+	CRenderer::Init();
+	LoadingScreen("Loading the Game", "Setup game variables", nil);
+	CRadar::Initialise();
+	CRadar::LoadTextures();
+	CWeapon::InitialiseWeapons();
+	LoadingScreen("Loading the Game", "Setup traffic lights", nil);
+	CTrafficLights::ScanForLightsOnMap();
+	CRoadBlocks::Init();
+	LoadingScreen("Loading the Game", "Setup game variables", nil);
+	CPopulation::Initialise();
+	CWorld::PlayerInFocus = 0;
+	CCoronas::Init();
+	CShadows::Init();
+	CWeaponEffects::Init();
+	CSkidmarks::Init();
+	CAntennas::Init();
+	CGlass::Init();
+	gPhoneInfo.Initialise();
+	CSceneEdit::Init();
+	LoadingScreen("Loading the Game", "Load scripts", nil);
+	CTheScripts::Init();
+	CGangs::Initialize();
+	LoadingScreen("Loading the Game", "Setup game variables", nil);
+	CClock::Initialise(1000);
+	CHeli::InitHelis();
+	CCranes::InitCranes();
+	CMovingThings::Init();
+	CDarkel::Init();
+	CStats::Init();
+	CPacManPickups::Init();
+	CRubbish::Init();
+	CClouds::Init();
+	CSpecialFX::Init();
+	CWaterCannons::Init();
+	CBridge::Init();
+	CGarages::Init();
+	LoadingScreen("Loading the Game", "Position dynamic objects", nil);
+	CWorld::RepositionCertainDynamicObjects();
+	LoadingScreen("Loading the Game", "Initialise vehicle paths", nil);
+	CCullZones::ResolveVisibilities();
+	CTrain::InitTrains();
+	CPlane::InitPlanes();
+	CCredits::Init();
+	CRecordDataForChase::Init();
+	CReplay::Init();
+	LoadingScreen("Loading the Game", "Start script", nil);
+	CTheScripts::StartTestScript();
+	CTheScripts::Process();
+	TheCamera.Process();
+	LoadingScreen("Loading the Game", "Load scene", nil);
+	CModelInfo::RemoveColModelsFromOtherLevels(CGame::currLevel);
+	CCollision::ms_collisionInMemory = CGame::currLevel;
+	for (int i = 0; i < MAX_PADS; i++)
+		CPad::GetPad(i)->Clear(true);
+	return true;
+}
+
 #if 0
 WRAPPER void CGame::Process(void) { EAXJMP(0x48C850); }
 #else
diff --git a/src/core/Game.h b/src/core/Game.h
index dca38bdb..7b20099c 100644
--- a/src/core/Game.h
+++ b/src/core/Game.h
@@ -20,7 +20,7 @@ public:
 	static bool &playingIntro;
 	static char *aDatFile;	//[32];
 
-	static void Initialise(const char *datFile);
+	static bool Initialise(const char *datFile);
 	static bool InitialiseOnceBeforeRW(void);
 	static bool InitialiseRenderWare(void);
 	static bool InitialiseOnceAfterRW(void);
diff --git a/src/core/RwHelper.cpp b/src/core/RwHelper.cpp
index 8dade266..1030d69e 100644
--- a/src/core/RwHelper.cpp
+++ b/src/core/RwHelper.cpp
@@ -347,6 +347,13 @@ CameraCreate(RwInt32 width, RwInt32 height, RwBool zBuffer)
 	return (nil);
 }
 
+WRAPPER void ReadVideoCardCapsFile(uint32&, uint32&, uint32&, uint32&) { EAXJMP(0x5926C0); }
+WRAPPER bool CheckVideoCardCaps(void) { EAXJMP(0x592740); }
+WRAPPER void WriteVideoCardCapsFile(void) { EAXJMP(0x5927D0); }
+WRAPPER void ConvertingTexturesScreen(uint32, uint32, const char*) { EAXJMP(0x592880); }
+WRAPPER void DealWithTxdWriteError(uint32, uint32, const char*) { EAXJMP(0x592BF0); }
+WRAPPER bool ConvertTextures() { EAXJMP(0x592C70); }
+
 STARTPATCHES
 	//InjectHook(0x526450, GetFirstObjectCallback, PATCH_JUMP);
 	InjectHook(0x526460, GetFirstObject, PATCH_JUMP);
diff --git a/src/core/RwHelper.h b/src/core/RwHelper.h
index ef20467d..1f0290cc 100644
--- a/src/core/RwHelper.h
+++ b/src/core/RwHelper.h
@@ -12,6 +12,12 @@ RwTexture *GetFirstTexture(RwTexDictionary *txd);
 RwTexDictionary *RwTexDictionaryGtaStreamRead(RwStream *stream);
 RwTexDictionary *RwTexDictionaryGtaStreamRead1(RwStream *stream);
 RwTexDictionary *RwTexDictionaryGtaStreamRead2(RwStream *stream, RwTexDictionary *texDict);
+void ReadVideoCardCapsFile(uint32&, uint32&, uint32&, uint32&);
+bool CheckVideoCardCaps(void);
+void WriteVideoCardCapsFile(void);
+void ConvertingTexturesScreen(uint32, uint32, const char*);
+void DealWithTxdWriteError(uint32, uint32, const char*);
+bool ConvertTextures(); // not a real name
 
 bool RpClumpGtaStreamRead1(RwStream *stream);
 RpClump *RpClumpGtaStreamRead2(RwStream *stream);
diff --git a/src/core/Stats.cpp b/src/core/Stats.cpp
index 1d088e04..93eeb759 100644
--- a/src/core/Stats.cpp
+++ b/src/core/Stats.cpp
@@ -135,3 +135,5 @@ void CStats::SetTotalNumberMissions(int32 total)
 {
 	TotalNumberMissions = total;
 }
+
+WRAPPER void CStats::Init() { EAXJMP(0x4AAC60); }
\ No newline at end of file
diff --git a/src/core/Stats.h b/src/core/Stats.h
index 4bf99c45..0a750d5e 100644
--- a/src/core/Stats.h
+++ b/src/core/Stats.h
@@ -74,4 +74,6 @@ public:
 	static void CheckPointReachedSuccessfully() { TotalLegitimateKills += KillsSinceLastCheckpoint; KillsSinceLastCheckpoint = 0; };
 	static void RegisterElBurroTime(int32);
 	static void SaveStats(uint8 *buf, uint32 *size);
+
+	static void Init(void);
 };
diff --git a/src/core/World.cpp b/src/core/World.cpp
index f6106bb5..cbceb292 100644
--- a/src/core/World.cpp
+++ b/src/core/World.cpp
@@ -27,7 +27,7 @@ uint16 &CWorld::ms_nCurrentScanCode = *(uint16*)0x95CC64;
 CColPoint &CWorld::ms_testSpherePoint = *(CColPoint*)0x6E64C0;
 
 uint8 &CWorld::PlayerInFocus = *(uint8 *)0x95CD61;
-CPlayerInfo *CWorld::Players = (CPlayerInfo *)0x9412F0;
+CPlayerInfo (&CWorld::Players)[NUMPLAYERS] = *(CPlayerInfo (*)[NUMPLAYERS])*(uintptr*)0x9412F0;
 bool &CWorld::bNoMoreCollisionTorque = *(bool*)0x95CDCC;
 CEntity *&CWorld::pIgnoreEntity	= *(CEntity**)0x8F6494;
 bool &CWorld::bIncludeDeadPeds = *(bool*)0x95CD8F;
@@ -38,6 +38,7 @@ bool &CWorld::bProcessCutsceneOnly = *(bool*)0x95CD8B;
 bool &CWorld::bDoingCarCollisions = *(bool*)0x95CD8C;
 bool &CWorld::bIncludeCarTyres = *(bool*)0x95CDAA;
 
+WRAPPER void CWorld::AddParticles(void) { EAXJMP(0x4B4010); }
 WRAPPER void CWorld::ShutDown(void) { EAXJMP(0x4AE450); }
 WRAPPER void CWorld::RepositionCertainDynamicObjects() { EAXJMP(0x4B42B0); }
 WRAPPER void CWorld::RemoveStaticObjects() { EAXJMP(0x4B4D50); }
diff --git a/src/core/World.h b/src/core/World.h
index 12582d49..1ad65ac4 100644
--- a/src/core/World.h
+++ b/src/core/World.h
@@ -63,7 +63,7 @@ public:
 	static CColPoint& ms_testSpherePoint;
 
 	static uint8 &PlayerInFocus;
-	static CPlayerInfo *Players;
+	static CPlayerInfo (&Players)[NUMPLAYERS];
 	static CEntity *&pIgnoreEntity;
 	static bool &bIncludeDeadPeds;
 	static bool &bNoMoreCollisionTorque;
@@ -134,6 +134,7 @@ public:
 	static void ExtinguishAllCarFiresInArea(CVector, float);
 
 	static void Initialise();
+	static void AddParticles();
 	static void ShutDown();
 	static void RepositionCertainDynamicObjects();
 	static void RemoveStaticObjects();
diff --git a/src/core/config.h b/src/core/config.h
index 468e8468..9235e744 100644
--- a/src/core/config.h
+++ b/src/core/config.h
@@ -1,6 +1,8 @@
 #pragma once
 
 enum Config {
+	NUMPLAYERS = 1,
+
 	NUMCDIMAGES = 12, // gta3.img duplicates (not used on PC)
 	MAX_CDIMAGES = 8, // additional cdimages
 	MAX_CDCHANNELS = 5,
diff --git a/src/core/main.cpp b/src/core/main.cpp
index 6043074f..2a15e20e 100644
--- a/src/core/main.cpp
+++ b/src/core/main.cpp
@@ -49,6 +49,7 @@
 #include "Frontend.h"
 #include "AnimViewer.h"
 #include "Script.h"
+#include "Debug.h"
 #include "Console.h"
 
 #define DEFAULT_VIEWWINDOW (Tan(DEGTORAD(CDraw::GetFOV() * 0.5f)))
@@ -324,7 +325,7 @@ DoRWStuffStartOfFrame_Horizon(int16 TopRed, int16 TopGreen, int16 TopBlue, int16
 void
 DoRWStuffEndOfFrame(void)
 {
-	// CDebug::DebugDisplayTextBuffer();
+	CDebug::DebugDisplayTextBuffer();
 	// FlushObrsPrintfs();
 	RwCameraEndUpdate(Scene.camera);
 	RsCameraShowRaster(Scene.camera);
@@ -725,6 +726,12 @@ DestroySplashScreen(void)
 float NumberOfChunksLoaded;
 #define TOTALNUMCHUNKS 73.0f
 
+void
+ResetLoadingScreenBar()
+{
+	NumberOfChunksLoaded = 0.0f;
+}
+
 // TODO: compare with PS2
 void
 LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
@@ -792,12 +799,6 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
 	}
 }
 
-void
-ResetLoadingScreenBar(void)
-{
-	NumberOfChunksLoaded = 0.0f;
-}
-
 void
 LoadingIslandScreen(const char *levelName)
 {
diff --git a/src/core/main.h b/src/core/main.h
index d6724d2b..570189b3 100644
--- a/src/core/main.h
+++ b/src/core/main.h
@@ -32,6 +32,7 @@ char *GetLevelSplashScreen(int level);
 char *GetRandomSplashScreen(void);
 void LittleTest(void);
 void ValidateVersion();
+void ResetLoadingScreenBar(void);
 #ifndef MASTER
 void TheModelViewer(void);
 #endif
diff --git a/src/peds/PedRoutes.cpp b/src/peds/PedRoutes.cpp
index 9b7dafd4..3bc17002 100644
--- a/src/peds/PedRoutes.cpp
+++ b/src/peds/PedRoutes.cpp
@@ -5,6 +5,15 @@
 
 CRouteNode (&gaRoutes)[NUMPEDROUTES] = *(CRouteNode(*)[NUMPEDROUTES]) * (uintptr*)0x62E090;
 
+void
+CRouteNode::Initialise()
+{
+	for (int i = 0; i < NUMPEDROUTES; i++) {
+		gaRoutes[i].m_route = -1;
+		gaRoutes[i].m_pos = CVector(0.0f, 0.0f, 0.0f);
+	}
+}
+
 int16
 CRouteNode::GetRouteThisPointIsOn(int16 point)
 {
diff --git a/src/peds/PedRoutes.h b/src/peds/PedRoutes.h
index d313938a..c478e38d 100644
--- a/src/peds/PedRoutes.h
+++ b/src/peds/PedRoutes.h
@@ -11,4 +11,5 @@ public:
 	static int16 GetRouteStart(int16);
 	static void AddRoutePoint(int16, CVector);
 	static void RemoveRoute(int16);
-};
\ No newline at end of file
+	static void Initialise(void);
+};
diff --git a/src/render/Console.cpp b/src/render/Console.cpp
index 898f4d44..d4940955 100644
--- a/src/render/Console.cpp
+++ b/src/render/Console.cpp
@@ -1,95 +1,95 @@
-#include "common.h"
-#include "patcher.h"
-#include "Console.h"
-#include "Font.h"
-#include "Timer.h"
-
-#define CONSOLE_X_POS (30.0f)
-#define CONSOLE_Y_POS (10.0f)
-#define CONSOLE_LINE_HEIGHT (12.0f)
-
-CConsole &TheConsole = *(CConsole*)0x8F6498;
-
-void
-CConsole::AddLine(char *s, uint8 r, uint8 g, uint8 b)
-{
-	char tempstr[MAX_STR_LEN+1];
-
-	while (strlen(s) > MAX_STR_LEN) {
-		strncpy_s(tempstr, s, MAX_STR_LEN);
-		tempstr[MAX_STR_LEN-1] = '\0';
-		s += MAX_STR_LEN - 1;
-		AddOneLine(tempstr, r, g, b);
-	}
-	AddOneLine(s, r, g, b);
-}
-
-void
-CConsole::AddOneLine(char *s, uint8 r, uint8 g, uint8 b)
-{
-	int32 StrIndex = (m_nLineCount + m_nCurrentLine) % MAX_LINES;
-
-	for (int32 i = 0; i < MAX_STR_LEN; i++) {
-		Buffers[StrIndex][i] = s[i];
-		if (s[i] == '\0') break;
-	}
-
-	uint8 _strNum1 = m_nLineCount;
-	if (_strNum1 < MAX_LINES)
-		_strNum1++;
-
-	m_aTimer[StrIndex] = CTimer::GetTimeInMilliseconds();
-	Buffers[StrIndex][MAX_STR_LEN-1] = '\0';
-	m_aRed[StrIndex] = r;
-	m_aGreen[StrIndex] = g;
-	m_aBlue[StrIndex] = b;
-
-	if (_strNum1 >= MAX_LINES)
-		m_nCurrentLine = (m_nCurrentLine + 1) % MAX_LINES;
-	else
-		m_nLineCount = _strNum1;
-
-}
-
-void
-CConsole::Display()
-{
-	CFont::SetPropOn();
-	CFont::SetBackgroundOff();
-	CFont::SetScale(0.6f, 0.6f); 
-	CFont::SetCentreOff();
-	CFont::SetRightJustifyOff();
-	CFont::SetJustifyOn();
-	CFont::SetRightJustifyWrap(0.0f);
-	CFont::SetBackGroundOnlyTextOff();
-	CFont::SetFontStyle(FONT_BANK);
-#ifndef FIX_BUGS
-	CFont::SetPropOff(); // not sure why this is here anyway
-#endif
-	CFont::SetWrapx(RsGlobal.width);
-
-	while (m_nLineCount != 0 && CTimer::GetTimeInMilliseconds() - m_aTimer[m_nCurrentLine] > 20000) {
-		m_nLineCount--;
-		m_nCurrentLine = (m_nCurrentLine + 1) % MAX_LINES;
-	}
-
-	for (int16 i = 0; i < m_nLineCount; i++) {
-		int16 line = (i + m_nCurrentLine) % MAX_LINES;
-		CFont::SetColor(CRGBA(0, 0, 0, 200));
-		CFont::PrintString(CONSOLE_X_POS + 1.0f, CONSOLE_Y_POS + 1.0f + i * CONSOLE_LINE_HEIGHT, Buffers[line]);
-		CFont::SetColor(CRGBA(m_aRed[line], m_aGreen[line], m_aBlue[line], 200));
-		CFont::PrintString(CONSOLE_X_POS, CONSOLE_Y_POS + i * CONSOLE_LINE_HEIGHT, Buffers[line]);
-	}
-}
-
-void
-cprintf(char* format, ...)
-{
-	char s[256];
-	va_list vl1, vl2;
-
-	va_start(vl1, format);
-	va_copy(vl2, vl1);
-	vsprintf(s, format, vl1);
-	TheConsole.AddLine(s, 255, 255, 128);
-}
\ No newline at end of file
+#include "common.h"
+#include "patcher.h"
+#include "Console.h"
+#include "Font.h"
+#include "Timer.h"
+
+#define CONSOLE_X_POS (30.0f)
+#define CONSOLE_Y_POS (10.0f)
+#define CONSOLE_LINE_HEIGHT (12.0f)
+
+CConsole &TheConsole = *(CConsole*)0x8F6498;
+
+void
+CConsole::AddLine(char *s, uint8 r, uint8 g, uint8 b)
+{
+	char tempstr[MAX_STR_LEN+1];
+
+	while (strlen(s) > MAX_STR_LEN) {
+		strncpy_s(tempstr, s, MAX_STR_LEN);
+		tempstr[MAX_STR_LEN-1] = '\0';
+		s += MAX_STR_LEN - 1;
+		AddOneLine(tempstr, r, g, b);
+	}
+	AddOneLine(s, r, g, b);
+}
+
+void
+CConsole::AddOneLine(char *s, uint8 r, uint8 g, uint8 b)
+{
+	int32 StrIndex = (m_nLineCount + m_nCurrentLine) % MAX_LINES;
+
+	for (int32 i = 0; i < MAX_STR_LEN; i++) {
+		Buffers[StrIndex][i] = s[i];
+		if (s[i] == '\0') break;
+	}
+
+	uint8 _strNum1 = m_nLineCount;
+	if (_strNum1 < MAX_LINES)
+		_strNum1++;
+
+	m_aTimer[StrIndex] = CTimer::GetTimeInMilliseconds();
+	Buffers[StrIndex][MAX_STR_LEN-1] = '\0';
+	m_aRed[StrIndex] = r;
+	m_aGreen[StrIndex] = g;
+	m_aBlue[StrIndex] = b;
+
+	if (_strNum1 >= MAX_LINES)
+		m_nCurrentLine = (m_nCurrentLine + 1) % MAX_LINES;
+	else
+		m_nLineCount = _strNum1;
+
+}
+
+void
+CConsole::Display()
+{
+	CFont::SetPropOn();
+	CFont::SetBackgroundOff();
+	CFont::SetScale(0.6f, 0.6f); 
+	CFont::SetCentreOff();
+	CFont::SetRightJustifyOff();
+	CFont::SetJustifyOn();
+	CFont::SetRightJustifyWrap(0.0f);
+	CFont::SetBackGroundOnlyTextOff();
+	CFont::SetFontStyle(FONT_BANK);
+#ifndef FIX_BUGS
+	CFont::SetPropOff(); // not sure why this is here anyway
+#endif
+	CFont::SetWrapx(RsGlobal.width);
+
+	while (m_nLineCount != 0 && CTimer::GetTimeInMilliseconds() - m_aTimer[m_nCurrentLine] > 20000) {
+		m_nLineCount--;
+		m_nCurrentLine = (m_nCurrentLine + 1) % MAX_LINES;
+	}
+
+	for (int16 i = 0; i < m_nLineCount; i++) {
+		int16 line = (i + m_nCurrentLine) % MAX_LINES;
+		CFont::SetColor(CRGBA(0, 0, 0, 200));
+		CFont::PrintString(CONSOLE_X_POS + 1.0f, CONSOLE_Y_POS + 1.0f + i * CONSOLE_LINE_HEIGHT, Buffers[line]);
+		CFont::SetColor(CRGBA(m_aRed[line], m_aGreen[line], m_aBlue[line], 200));
+		CFont::PrintString(CONSOLE_X_POS, CONSOLE_Y_POS + i * CONSOLE_LINE_HEIGHT, Buffers[line]);
+	}
+}
+
+void
+cprintf(char* format, ...)
+{
+	char s[256];
+	va_list vl1, vl2;
+
+	va_start(vl1, format);
+	va_copy(vl2, vl1);
+	vsprintf(s, format, vl1);
+	TheConsole.AddLine(s, 255, 255, 128);
+}
diff --git a/src/render/Console.h b/src/render/Console.h
index eb84c1a5..c454d75e 100644
--- a/src/render/Console.h
+++ b/src/render/Console.h
@@ -1,24 +1,25 @@
-#pragma once
-
-class CConsole
-{
-	enum
-	{
-		MAX_LINES = 8, // BUG? only shows 7
-		MAX_STR_LEN = 40,
-	};
-
-	uint8 m_nLineCount;
-	uint8 m_nCurrentLine;
-	wchar Buffers[MAX_LINES][MAX_STR_LEN];
-	uint32 m_aTimer[MAX_LINES];
-	uint8 m_aRed[MAX_LINES];
-	uint8 m_aGreen[MAX_LINES];
-	uint8 m_aBlue[MAX_LINES];
-public:
-	void AddLine(char *s, uint8 r, uint8 g, uint8 b);
-	void AddOneLine(char *s, uint8 r, uint8 g, uint8 b);
-	void Display();
-};
-
-extern CConsole &TheConsole;
\ No newline at end of file
+#pragma once
+
+class CConsole
+{
+	enum
+	{
+		MAX_LINES = 8, // BUG? only shows 7
+		MAX_STR_LEN = 40,
+	};
+
+	uint8 m_nLineCount;
+	uint8 m_nCurrentLine;
+	wchar Buffers[MAX_LINES][MAX_STR_LEN];
+	uint32 m_aTimer[MAX_LINES];
+	uint8 m_aRed[MAX_LINES];
+	uint8 m_aGreen[MAX_LINES];
+	uint8 m_aBlue[MAX_LINES];
+public:
+	void AddLine(char *s, uint8 r, uint8 g, uint8 b);
+	void AddOneLine(char *s, uint8 r, uint8 g, uint8 b);
+	void Display();
+	void Init() { m_nCurrentLine = 0; m_nLineCount = 0; }
+};
+
+extern CConsole &TheConsole;
diff --git a/src/render/Glass.cpp b/src/render/Glass.cpp
index 5d7dcc86..ac04032b 100644
--- a/src/render/Glass.cpp
+++ b/src/render/Glass.cpp
@@ -18,3 +18,4 @@ CGlass::WindowRespondsToSoftCollision(CEntity *ent, float amount)
 
 WRAPPER void CGlass::Render(void) { EAXJMP(0x502350); }
 WRAPPER void CGlass::Update(void) { EAXJMP(0x502050); }
+WRAPPER void CGlass::Init(void) { EAXJMP(0x501F20); }
diff --git a/src/render/Glass.h b/src/render/Glass.h
index b29cf173..ad4d50f2 100644
--- a/src/render/Glass.h
+++ b/src/render/Glass.h
@@ -10,4 +10,5 @@ public:
 	static void WindowRespondsToSoftCollision(CEntity *ent, float amount);
 	static void Render(void);
 	static void Update(void);
+	static void Init(void);
 };
diff --git a/src/render/Rubbish.cpp b/src/render/Rubbish.cpp
index 5fa695ea..c336eb47 100644
--- a/src/render/Rubbish.cpp
+++ b/src/render/Rubbish.cpp
@@ -6,3 +6,4 @@ WRAPPER void CRubbish::Render(void) { EAXJMP(0x512190); }
 WRAPPER void CRubbish::StirUp(CVehicle *veh) { EAXJMP(0x512690); }
 WRAPPER void CRubbish::Update(void) { EAXJMP(0x511B90); }
 WRAPPER void CRubbish::SetVisibility(bool) { EAXJMP(0x512AA0); }
+WRAPPER void CRubbish::Init(void) { EAXJMP(0x511940); }
diff --git a/src/render/Rubbish.h b/src/render/Rubbish.h
index 7ed0978b..c94ff303 100644
--- a/src/render/Rubbish.h
+++ b/src/render/Rubbish.h
@@ -9,4 +9,5 @@ public:
 	static void StirUp(CVehicle *veh);	// CAutomobile on PS2
 	static void Update(void);
 	static void SetVisibility(bool);
+	static void Init(void);
 };
diff --git a/src/render/Skidmarks.cpp b/src/render/Skidmarks.cpp
index 7489f7cd..deb5a648 100644
--- a/src/render/Skidmarks.cpp
+++ b/src/render/Skidmarks.cpp
@@ -7,3 +7,5 @@ WRAPPER void CSkidmarks::Update() { EAXJMP(0x518200); }
 
 WRAPPER void CSkidmarks::Render(void) { EAXJMP(0x5182E0); }
 WRAPPER void CSkidmarks::RegisterOne(uint32 id, CVector pos, float fwdx, float fwdY, bool *isMuddy, bool *isBloddy) { EAXJMP(0x5185C0); }
+
+WRAPPER void CSkidmarks::Init(void) { EAXJMP(0x517D70); }
diff --git a/src/render/Skidmarks.h b/src/render/Skidmarks.h
index e5372136..2f669575 100644
--- a/src/render/Skidmarks.h
+++ b/src/render/Skidmarks.h
@@ -7,4 +7,5 @@ public:
 	static void Update(void);
 	static void Render(void);
 	static void RegisterOne(uint32 id, CVector pos, float fwdx, float fwdY, bool *isMuddy, bool *isBloddy);
+	static void Init(void);
 };
diff --git a/src/render/SpecialFX.cpp b/src/render/SpecialFX.cpp
index 18ef0017..8ec2d9a1 100644
--- a/src/render/SpecialFX.cpp
+++ b/src/render/SpecialFX.cpp
@@ -19,6 +19,7 @@
 
 WRAPPER void CSpecialFX::Render(void) { EAXJMP(0x518DC0); }
 WRAPPER void CSpecialFX::Update(void) { EAXJMP(0x518D40); }
+WRAPPER void CSpecialFX::Init(void) { EAXJMP(0x5189E0); }
 
 WRAPPER void CMotionBlurStreaks::RegisterStreak(int32 id, uint8 r, uint8 g, uint8 b, CVector p1, CVector p2) { EAXJMP(0x519460); }
 
diff --git a/src/render/SpecialFX.h b/src/render/SpecialFX.h
index ecd3ad87..701b89a0 100644
--- a/src/render/SpecialFX.h
+++ b/src/render/SpecialFX.h
@@ -5,6 +5,7 @@ class CSpecialFX
 public:
 	static void Render(void);
 	static void Update(void);
+	static void Init(void);
 };
 
 class CMotionBlurStreaks
diff --git a/src/render/WaterCannon.cpp b/src/render/WaterCannon.cpp
index 81d91480..7a9aa4d9 100644
--- a/src/render/WaterCannon.cpp
+++ b/src/render/WaterCannon.cpp
@@ -7,3 +7,4 @@ CWaterCannon (&aCannons)[NUM_WATERCANNONS] = *(CWaterCannon(*)[NUM_WATERCANNONS]
 WRAPPER void CWaterCannons::Update(void) { EAXJMP(0x522510); }
 WRAPPER void CWaterCannons::UpdateOne(uint32 id, CVector *pos, CVector *dir) { EAXJMP(0x522470); }
 WRAPPER void CWaterCannons::Render(void) { EAXJMP(0x522550); }
+WRAPPER void CWaterCannons::Init(void) { EAXJMP(0x522440); }
diff --git a/src/render/WaterCannon.h b/src/render/WaterCannon.h
index 1d072f0c..c2b288f2 100644
--- a/src/render/WaterCannon.h
+++ b/src/render/WaterCannon.h
@@ -20,6 +20,7 @@ public:
 	static void Update();
 	static void UpdateOne(uint32 id, CVector *pos, CVector *dir);
 	static void Render(void);
+	static void Init(void);
 };
 
 extern CWaterCannon (&aCannons)[NUM_WATERCANNONS];
diff --git a/src/render/WeaponEffects.cpp b/src/render/WeaponEffects.cpp
index 11fb3d2e..932c661e 100644
--- a/src/render/WeaponEffects.cpp
+++ b/src/render/WeaponEffects.cpp
@@ -2,6 +2,8 @@
 #include "patcher.h"
 #include "WeaponEffects.h"
 
+#include "TxdStore.h"
+
 WRAPPER void CWeaponEffects::Render(void) { EAXJMP(0x564D70); }
 
 CWeaponEffects &gCrossHair = *(CWeaponEffects*)0x6503BC;
@@ -23,3 +25,21 @@ CWeaponEffects::MarkTarget(CVector pos, uint8 red, uint8 green, uint8 blue, uint
     gCrossHair.m_alpha = alpha;
     gCrossHair.m_size = size;
 }
+
+void
+CWeaponEffects::Init()
+{
+    gCrossHair.m_bCrosshair = false;
+    gCrossHair.m_vecPos = CVector(0.0f, 0.0f, 0.0f);
+    gCrossHair.m_red = 0;
+    gCrossHair.m_green = 0;
+    gCrossHair.m_blue = 0;
+    gCrossHair.m_alpha = 255;
+    gCrossHair.m_size = 1.0f;
+    gCrossHair.field_24 = 0;
+    CTxdStore::PushCurrentTxd();
+    CTxdStore::SetCurrentTxd(CTxdStore::FindTxdSlot("particle"));
+    gCrossHair.m_pTexture = RwTextureRead("crosshair", nil);
+    gCrossHair.m_pRaster = gCrossHair.m_pTexture->raster;
+    CTxdStore::PopCurrentTxd();
+}
diff --git a/src/render/WeaponEffects.h b/src/render/WeaponEffects.h
index 6edcd60b..e4d0461a 100644
--- a/src/render/WeaponEffects.h
+++ b/src/render/WeaponEffects.h
@@ -19,4 +19,5 @@ public:
 	static void Render(void);
 	static void ClearCrossHair();
 	static void MarkTarget(CVector, uint8, uint8, uint8, uint8, float);
+	static void Init(void);
 };
diff --git a/src/render/Weather.cpp b/src/render/Weather.cpp
index 479f3404..c1988ab4 100644
--- a/src/render/Weather.cpp
+++ b/src/render/Weather.cpp
@@ -34,6 +34,7 @@ float &CWeather::Stored_Rain = *(float*)0x885B4C;
 
 WRAPPER void CWeather::RenderRainStreaks(void) { EAXJMP(0x524550); }
 WRAPPER void CWeather::Update(void) { EAXJMP(0x522C10); }
+WRAPPER void CWeather::Init(void) { EAXJMP(0x522BA0); }
 
 void CWeather::ReleaseWeather()
 {
diff --git a/src/render/Weather.h b/src/render/Weather.h
index b5704b01..63def9b9 100644
--- a/src/render/Weather.h
+++ b/src/render/Weather.h
@@ -39,6 +39,7 @@ public:
 
 	static void RenderRainStreaks(void);
 	static void Update(void);
+	static void Init(void);
 	
 	static void ReleaseWeather();
 	static void ForceWeather(int16);