From 4178d6f8f00ba95c6838fc70bd6bdc89c29c0b4e Mon Sep 17 00:00:00 2001 From: Falco Girgis Date: Sun, 30 Mar 2025 04:10:16 -0500 Subject: [PATCH] Moved HUD location label up to align with minimap. Users were complaining that the location HUD strings were appearing too low onscreen and were getting cut-off on certain CRTs and that the placement of this text does not match that of the PS2 version and looks janky. This PR simply moves it up vertically to align with the bottom of the Radar guage so that it doesn't get cut off and matches the relative positioning of the PS2 version, which people seem to like better. --- src/liberty/renderer/Hud.cpp | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/liberty/renderer/Hud.cpp b/src/liberty/renderer/Hud.cpp index bba8c525..5b2358d1 100644 --- a/src/liberty/renderer/Hud.cpp +++ b/src/liberty/renderer/Hud.cpp @@ -39,7 +39,11 @@ #define AMMO_X 66.0f #define HEALTH_X 110.0f #define STARS_X 60.0f +#ifdef RW_DC +#define ZONE_Y 64.0f +#else #define ZONE_Y 30.0f +#endif #define VEHICLE_Y 55.0f #define CLOCK_X 111.0f #define SUBS_Y 68.0f