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little fix to ps2 CPad
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@@ -1284,7 +1284,7 @@ void CPad::Update(int16 pad)
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{
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if ( ShakeDur )
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{
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ShakeDur = Max(ShakeDur - CTimer::GetTimeStepInMilliseconds(), 0);
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ShakeDur = Max(ShakeDur - (int32)CTimer::GetTimeStepInMilliseconds(), 0);
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if ( ShakeDur == 0 )
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{
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