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https://gitlab.com/skmp/dca3-game.git
synced 2025-10-04 18:11:46 +02:00
AnimViewer!
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@@ -26,6 +26,7 @@
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#include "CutsceneMgr.h"
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#include "CdStream.h"
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#include "Streaming.h"
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#include "main.h"
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bool &CStreaming::ms_disableStreaming = *(bool*)0x95CD6E;
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bool &CStreaming::ms_bLoadingBigModel = *(bool*)0x95CDB0;
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@@ -2427,6 +2428,19 @@ CStreaming::MemoryCardLoad(uint8 *buffer, uint32 length)
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ms_aInfoForModel[i].m_flags = buffer[i];
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}
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void
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CStreaming::UpdateForAnimViewer(void)
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{
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if (CStreaming::ms_channelError == -1) {
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CStreaming::AddModelsToRequestList(CVector(0.0f, 0.0f, 0.0f));
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CStreaming::LoadRequestedModels();
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sprintf(gString, "Requested %d, memory size %dK\n", CStreaming::ms_numModelsRequested, 2 * CStreaming::ms_memoryUsed);
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}
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else {
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CStreaming::RetryLoadFile(CStreaming::ms_channelError);
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}
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}
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STARTPATCHES
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InjectHook(0x406430, CStreaming::Init, PATCH_JUMP);
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InjectHook(0x406C80, CStreaming::Shutdown, PATCH_JUMP);
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