Merge branch 'skmp/git-build-ci-ids' into 'main'

tag executables with build, git and CI ids

See merge request skmp/dca3-game!3
This commit is contained in:
Stefanos Kornilios Mitsis Poiitidis
2024-12-27 17:21:06 +00:00
10 changed files with 137 additions and 18 deletions

2
.gitignore vendored
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@@ -387,4 +387,6 @@ dreamcast/aud2adpcm*
dreamcast/repack-data dreamcast/repack-data
dreamcast/output.map dreamcast/output.map
dreamcast/dca3.ds.iso dreamcast/dca3.ds.iso
dreamcast/git-version.h
dreamcast/git-version.tmp
.DS_Store .DS_Store

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@@ -40,6 +40,8 @@ AUDIO_STREAM_OPTION=-q
MKDCDISC_PAD_OPTION= MKDCDISC_PAD_OPTION=
endif endif
all: $(TARGET)
include common.mk include common.mk
OBJS = $(RE3_OBJS) $(RW_OBJS) \ OBJS = $(RE3_OBJS) $(RW_OBJS) \
@@ -100,10 +102,6 @@ OBJS_NO_FAST_MATH = \
KOS_CPPFLAGS += -fbuiltin -ffast-math -ffp-contract=fast \ KOS_CPPFLAGS += -fbuiltin -ffast-math -ffp-contract=fast \
-mfsrra -mfsca -mfsrra -mfsca
# The rm-elf step is to remove the target before building, to force the
# re-creation of the rom disk.
all: $(TARGET)
ifdef KOS_BASE ifdef KOS_BASE
include $(KOS_BASE)/Makefile.rules include $(KOS_BASE)/Makefile.rules
else else
@@ -157,7 +155,7 @@ $(OBJS_NO_FAST_MATH): %.o: %.cpp
$(TARGET): $(OBJS) $(TARGET): $(OBJS)
kos-c++ -o $(TARGET) $(OBJS) -Wl,--gc-sections -Wl,--as-needed -Wl,-Map,output.map \ kos-c++ -o $(TARGET) $(OBJS) -Wl,--gc-sections -Wl,--as-needed -Wl,-Map,output.map \
-flto=auto $(if $(WITH_IDE),-lkosfat) $(if $(WITH_SD),-lkosfat) -flto=auto $(if $(WITH_IDE),-lkosfat) $(if $(WITH_SD),-lkosfat) -Wl,--build-id=sha1
@echo && echo && echo "*** Build Completed Successfully ***" && echo && echo @echo && echo && echo "*** Build Completed Successfully ***" && echo && echo
run: $(TARGET) run: $(TARGET)
@@ -355,6 +353,7 @@ STREAM_WAV_DECODED = $(addprefix $(REPACK_STREAM_DECODED_DIR)/, $(STREAM_WAV))
$(REPACK_DIR)/repacked: $(REPACK_GTA_DIR)/models/gta3.img $(REPACK_GTA_DIR)/models/gta3.dir $(LOOSE_FILES_DC) $(STREAM_ADPCM_DC) $(SFX_DC_RAW) $(SFX_DC_DSC) $(REPACK_DIR)/repacked: $(REPACK_GTA_DIR)/models/gta3.img $(REPACK_GTA_DIR)/models/gta3.dir $(LOOSE_FILES_DC) $(STREAM_ADPCM_DC) $(SFX_DC_RAW) $(SFX_DC_DSC)
mkdir -p $(@D) mkdir -p $(@D)
@git archive --format zip --output "$(REPACK_GTA_DIR)/DCA3-$(GIT_VERSION).zip" HEAD
@touch $@ @touch $@
@echo && echo && echo "*** Repack Completed Successfully ***" && echo && echo @echo && echo && echo "*** Repack Completed Successfully ***" && echo && echo

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@@ -1,3 +1,28 @@
GIT_VERSION := $(shell git describe --always --tags --long --dirty 2>/dev/null || echo "NO_GIT")
CI_JOB_ID ?= NO_CI
git-version.tmp:
@echo "Generating git-version.tmp with GIT_VERSION = \"$(GIT_VERSION)\""
@echo "#pragma once" > git-version.tmp
@echo "#ifndef VERSION_H" >> git-version.tmp
@echo "#define VERSION_H" >> git-version.tmp
@echo "#define GIT_VERSION \"$(GIT_VERSION)\"" >> git-version.tmp
@echo "#define CI_JOB_ID \"$(CI_JOB_ID)\"" >> git-version.tmp
@echo "#endif // VERSION_H" >> git-version.tmp
git-version.h: git-version.tmp
@if [ ! -f git-version.h ] || ! cmp -s git-version.tmp git-version.h; then \
echo "Updating git-version.h"; \
cp git-version.tmp git-version.h; \
else \
echo "git-version.h is up to date. No change."; \
fi
.PHONY: git-version.tmp
../src/skel/dc/dc.cpp: git-version.h
# List all of your C files here, but change the extension to ".o" # List all of your C files here, but change the extension to ".o"
# Include "romdisk.o" if you want a rom disk. # Include "romdisk.o" if you want a rom disk.

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@@ -3,6 +3,8 @@ TARGET ?= dca3-sim.elf
IS_MAC := $(shell uname -s | grep -i "darwin" > /dev/null && echo "yes" || echo "no") IS_MAC := $(shell uname -s | grep -i "darwin" > /dev/null && echo "yes" || echo "no")
all: $(TARGET)
include common.mk include common.mk
OBJS = $(RE3_OBJS) $(RW_OBJS) \ OBJS = $(RE3_OBJS) $(RW_OBJS) \
@@ -52,8 +54,6 @@ else
$(CXX) -msse2 -mfpmath=sse -c -O3 -g -fno-pic -no-pie -o $@ $(CXXFLAGS) -I../vendor/koshle -I../vendor/emu -m32 -U_WIN32 -UWIN32 -UWINNT -Ui386 -DDC_SIM -D_FILE_OFFSET_BITS=64 $< $(CXX) -msse2 -mfpmath=sse -c -O3 -g -fno-pic -no-pie -o $@ $(CXXFLAGS) -I../vendor/koshle -I../vendor/emu -m32 -U_WIN32 -UWIN32 -UWINNT -Ui386 -DDC_SIM -D_FILE_OFFSET_BITS=64 $<
endif endif
all: $(TARGET)
clean: clean:
-rm -f $(OBJS_SIM) $(TARGET) -rm -f $(OBJS_SIM) $(TARGET)

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@@ -35,6 +35,7 @@
#include "FileLoader.h" #include "FileLoader.h"
#include "frontendoption.h" #include "frontendoption.h"
#include "IniFile.h" #include "IniFile.h"
#include "../skel/dc/dc.h"
// Game has colors inlined in code. // Game has colors inlined in code.
// For easier modification we collect them here: // For easier modification we collect them here:
@@ -1930,6 +1931,15 @@ CMenuManager::Draw()
CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(181), MENU_Y(99), MENU_X_LEFT_ALIGNED(229), MENU_Y(122)), CRGBA(m_PrefsPlayerRed, m_PrefsPlayerGreen, m_PrefsPlayerBlue, FadeIn(255))); CSprite2d::DrawRect(CRect(MENU_X_LEFT_ALIGNED(181), MENU_Y(99), MENU_X_LEFT_ALIGNED(229), MENU_Y(122)), CRGBA(m_PrefsPlayerRed, m_PrefsPlayerGreen, m_PrefsPlayerBlue, FadeIn(255)));
} }
char strver[200];
wchar ustr[200];
snprintf(strver, sizeof(strver), "DCA3: %s", getExecutableTag());
AsciiToUnicode(strver, ustr);
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
CFont::SetColor(CRGBA(MENUOPTION_COLOR.r, MENUOPTION_COLOR.g, MENUOPTION_COLOR.b, FadeIn(255)));
CFont::PrintString(MENU_X_LEFT_ALIGNED(BUILDID_TEXT_LEFT_MARGIN), SCREEN_SCALE_FROM_BOTTOM(BUILDID_TEXT_BOTTOM_MARGIN), ustr);
} }
int int

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@@ -40,6 +40,9 @@
#define HELPER_TEXT_LEFT_MARGIN 320.0f #define HELPER_TEXT_LEFT_MARGIN 320.0f
#define HELPER_TEXT_BOTTOM_MARGIN 120.0f #define HELPER_TEXT_BOTTOM_MARGIN 120.0f
#define BUILDID_TEXT_LEFT_MARGIN 320.0f
#define BUILDID_TEXT_BOTTOM_MARGIN 20.0f
#define PLAYERSETUP_LIST_TOP 28.0f #define PLAYERSETUP_LIST_TOP 28.0f
#define PLAYERSETUP_LIST_BOTTOM 125.0f #define PLAYERSETUP_LIST_BOTTOM 125.0f
#define PLAYERSETUP_LIST_LEFT 200.0f #define PLAYERSETUP_LIST_LEFT 200.0f

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@@ -1196,8 +1196,8 @@ void re3_assert(const char *expr, const char *filename, unsigned int lineno, con
stacktrace(); stacktrace();
dbgio_dev_select("fb"); dbgio_dev_select("fb");
sleep(1); sleep(1);
dbgio_printf("RE3 ASSERT FAILED\n\tFile: %s\n\tLine: %d\n\tFunction: %s\n\tExpression: %s\n",filename,lineno,func,expr); dbglog(DBG_CRITICAL, "RE3 ASSERT FAILED\n\tFile: %s\n\tLine: %d\n\tFunction: %s\n\tExpression: %s\n",filename,lineno,func,expr);
dbgio_printf("POSIX error (may not be relevant): %s\n", strerror(errno)); dbglog(DBG_CRITICAL, "POSIX error (may not be relevant): %s\n", strerror(errno));
stacktrace(); stacktrace();
dbgio_flush(); dbgio_flush();
abort(); abort();

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@@ -62,6 +62,10 @@ long _dwOperatingSystemVersion;
#include "AnimViewer.h" #include "AnimViewer.h"
#include "Font.h" #include "Font.h"
#include "MemoryMgr.h" #include "MemoryMgr.h"
#include "../../dreamcast/git-version.h"
#include "dc.h"
#include <kos/dbglog.h>
// This is defined on project-level, via premake5 or cmake // This is defined on project-level, via premake5 or cmake
#ifdef GET_KEYBOARD_INPUT_FROM_X11 #ifdef GET_KEYBOARD_INPUT_FROM_X11
@@ -1977,13 +1981,14 @@ __attribute__((noinline)) void stacktrace() {
: "+r" (sp), "+r" (pr) : "+r" (sp), "+r" (pr)
: :
: ); : );
dbgio_printf("Stack trace: %p ", (void*)pr); dbglog(DBG_CRITICAL, "DCA3: %s\n", getExecutableTag());
dbglog(DBG_CRITICAL, "Stack trace: %p ", (void*)pr);
int found = 0; int found = 0;
if(!(sp & 3) && sp > 0x8c000000 && sp < _arch_mem_top) { if(!(sp & 3) && sp > 0x8c000000 && sp < _arch_mem_top) {
char** sp_ptr = (char**)sp; char** sp_ptr = (char**)sp;
for (int so = 0; so < 16384; so++) { for (int so = 0; so < 16384; so++) {
if (uintptr_t(&sp_ptr[so]) >= _arch_mem_top) { if (uintptr_t(&sp_ptr[so]) >= _arch_mem_top) {
dbgio_printf("(@@%p) ", &sp_ptr[so]); dbglog(DBG_CRITICAL, "(@@%p) ", &sp_ptr[so]);
break; break;
} }
if (sp_ptr[so] > (char*)0x8c000000 && sp_ptr[so] < etext) { if (sp_ptr[so] > (char*)0x8c000000 && sp_ptr[so] < etext) {
@@ -1999,9 +2004,9 @@ __attribute__((noinline)) void stacktrace() {
uint16_t instr = instrp[-2]; uint16_t instr = instrp[-2];
// BSR or BSRF or JSR @Rn ? // BSR or BSRF or JSR @Rn ?
if (((instr & 0xf000) == 0xB000) || ((instr & 0xf0ff) == 0x0003) || ((instr & 0xf0ff) == 0x400B)) { if (((instr & 0xf000) == 0xB000) || ((instr & 0xf0ff) == 0x0003) || ((instr & 0xf0ff) == 0x400B)) {
dbgio_printf("%p ", instrp); dbglog(DBG_CRITICAL, "%p ", instrp);
if (found++ > 24) { if (found++ > 24) {
dbgio_printf("(@%p) ", &sp_ptr[so]); dbglog(DBG_CRITICAL, "(@%p) ", &sp_ptr[so]);
break; break;
} }
} else { } else {
@@ -2011,15 +2016,83 @@ __attribute__((noinline)) void stacktrace() {
// dbglog(DBG_CRITICAL, "Stack trace: %p (@%p): out of range\n", (void*)sp_ptr[so], &sp_ptr[so]); // dbglog(DBG_CRITICAL, "Stack trace: %p (@%p): out of range\n", (void*)sp_ptr[so], &sp_ptr[so]);
} }
} }
dbgio_printf("end\n"); dbglog(DBG_CRITICAL, "end\n");
} else { } else {
dbgio_printf("(@%p)\n", (void*)sp); dbglog(DBG_CRITICAL, "(@%p)\n", (void*)sp);
} }
} }
#include <cstdint>
#include <cstdio>
#include <string>
#include <iomanip>
#include <sstream>
extern "C" {
extern const unsigned char _build_id_start[];
extern const unsigned char _build_id_end[];
}
std::string getBuildId()
{
// Pointer to the start of the .note.gnu.build-id section
const unsigned char *p = _build_id_start;
// Parse the ELF note header
struct NoteHeader {
uint32_t n_namesz;
uint32_t n_descsz;
uint32_t n_type;
};
// Read header fields (be careful with endianness if needed)
const auto* note = reinterpret_cast<const NoteHeader*>(p);
// Move p beyond the note header
p += sizeof(NoteHeader);
// Skip the "name" field + alignment (e.g. "GNU\0")
// name is note->n_namesz bytes, then align up to 4 bytes
auto nameBytes = (note->n_namesz + 3u) & ~3u;
p += nameBytes;
// Now p should point to the actual build-id bytes, which are note->n_descsz in length.
const unsigned char* buildId = p;
auto buildIdSize = note->n_descsz;
// Convert it to a hex string
std::ostringstream oss;
oss << std::hex << std::setfill('0');
for (uint32_t i = 0; i < buildIdSize; i++) {
oss << std::setw(2) << static_cast<unsigned>(buildId[i]);
}
return oss.str();
}
#else
std::string getBuildId() {
return "non-dreamcast-build";
}
#endif #endif
const char* getSourceId() {
return GIT_VERSION;
}
const char* getCIJobId() {
return CI_JOB_ID;
}
static std::string executableTag = getBuildId().substr(0, 10) + ":" + getSourceId() + ":" + getCIJobId();
const char* getExecutableTag() {
return executableTag.c_str();
}
int int
main(int argc, char *argv[]) main(int argc, char *argv[])
{ {
dbglog(DBG_CRITICAL, "DCA3: %s\n", getExecutableTag());
#if !defined(DC_SIM) #if !defined(DC_SIM)
std::set_terminate([]() { std::set_terminate([]() {
fflush(stdout); fflush(stdout);
@@ -2029,8 +2102,8 @@ main(int argc, char *argv[])
stacktrace(); stacktrace();
dbgio_dev_select("fb"); dbgio_dev_select("fb");
sleep(1); sleep(1);
dbgio_printf("std::terminate() called\n"); dbglog(DBG_CRITICAL, "std::terminate() called\n");
dbgio_printf("POSIX error (may not be relevant): %s\n", strerror(errno)); dbglog(DBG_CRITICAL, "POSIX error (may not be relevant): %s\n", strerror(errno));
stacktrace(); stacktrace();
dbgio_flush(); dbgio_flush();

7
src/skel/dc/dc.h Normal file
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@@ -0,0 +1,7 @@
#pragma once
#include <string>
std::string getBuildId();
const char* getSourceId();
const char* getCIJobId();
const char* getExecutableTag();