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https://gitlab.com/skmp/dca3-game.git
synced 2025-01-16 21:08:22 +01:00
Silence all touches for faster build
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parent
6a1fbd3704
commit
d523140fa4
@ -349,7 +349,7 @@ STREAM_WAV_DECODED = $(addprefix $(REPACK_STREAM_DECODED_DIR)/, $(STREAM_WAV))
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$(REPACK_DIR)/repacked: $(REPACK_GTA_DIR)/models/gta3.img $(REPACK_GTA_DIR)/models/gta3.dir $(LOOSE_FILES_DC) $(STREAM_ADPCM_DC) $(SFX_DC_RAW) $(SFX_DC_DSC)
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$(REPACK_DIR)/repacked: $(REPACK_GTA_DIR)/models/gta3.img $(REPACK_GTA_DIR)/models/gta3.dir $(LOOSE_FILES_DC) $(STREAM_ADPCM_DC) $(SFX_DC_RAW) $(SFX_DC_DSC)
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mkdir -p $(@D)
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mkdir -p $(@D)
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touch $@
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@touch $@
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@echo && echo && echo "*** Repack Completed Successfully ***" && echo && echo
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@echo && echo && echo "*** Repack Completed Successfully ***" && echo && echo
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$(REPACK_DIR)/unpacked: imgtool $(GTA_DIR)/models/gta3.img $(GTA_DIR)/models/gta3.dir
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$(REPACK_DIR)/unpacked: imgtool $(GTA_DIR)/models/gta3.img $(GTA_DIR)/models/gta3.dir
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@ -429,20 +429,20 @@ $(REPACK_DIR)/packed: $(IMG_TEXTURES_DC) $(IMG_MODELS_DC)
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mkdir -p $(@D)
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mkdir -p $(@D)
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mkdir -p "$(REPACK_GTA_DIR)/models/gta3"
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mkdir -p "$(REPACK_GTA_DIR)/models/gta3"
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./imgtool pack "$(REPACK_GTA_DIR)/models/gta3" "$(REPACK_IMG_DC_DIR)"
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./imgtool pack "$(REPACK_GTA_DIR)/models/gta3" "$(REPACK_IMG_DC_DIR)"
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touch $@
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@touch $@
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$(REPACK_GTA_DIR)/models/gta3.img $(REPACK_GTA_DIR)/models/gta3.dir: $(REPACK_DIR)/packed
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$(REPACK_GTA_DIR)/models/gta3.img $(REPACK_GTA_DIR)/models/gta3.dir: $(REPACK_DIR)/packed
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touch $@
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@touch $@
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# sfx processing
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# sfx processing
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$(REPACK_DIR)/unpacked-sfx: extract-sfx $(GTA_DIR)/audio/sfx.SDT $(GTA_DIR)/audio/sfx.RAW
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$(REPACK_DIR)/unpacked-sfx: extract-sfx $(GTA_DIR)/audio/sfx.SDT $(GTA_DIR)/audio/sfx.RAW
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mkdir -p $(@D)
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mkdir -p $(@D)
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mkdir -p "$(REPACK_SFX_ORIG_DIR)"
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mkdir -p "$(REPACK_SFX_ORIG_DIR)"
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./extract-sfx "$(GTA_DIR)/audio/sfx.SDT" "$(GTA_DIR)/audio/sfx.RAW" "$(REPACK_SFX_ORIG_DIR)"
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./extract-sfx "$(GTA_DIR)/audio/sfx.SDT" "$(GTA_DIR)/audio/sfx.RAW" "$(REPACK_SFX_ORIG_DIR)"
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touch $@
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@touch $@
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$(SFX_ORIG): $(REPACK_DIR)/unpacked-sfx
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$(SFX_ORIG): $(REPACK_DIR)/unpacked-sfx
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touch $@
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@touch $@
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$(SFX_ORIG_LOOP): $(SFX_ORIG)
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$(SFX_ORIG_LOOP): $(SFX_ORIG)
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@touch $@
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@touch $@
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