diff --git a/src/liberty/fakerw/fake.cpp b/src/liberty/fakerw/fake.cpp index e4ed01ee..ac9a4456 100644 --- a/src/liberty/fakerw/fake.cpp +++ b/src/liberty/fakerw/fake.cpp @@ -449,8 +449,8 @@ RwBool RwIm3DRenderPrimitive(RwPrimitiveType primType); RwBool RwRenderStateGet(RwRenderState state, void *value) { - uint32 *uival = (uint32*)value; - uint32 fog; + uint32_t *uival = (uint32_t*)value; + uint32_t fog; switch(state){ case rwRENDERSTATETEXTURERASTER: *(void**)value = GetRenderStatePtr(TEXTURERASTER); return true; case rwRENDERSTATETEXTUREADDRESS: *uival = GetRenderState(TEXTUREADDRESS); return true; @@ -496,8 +496,8 @@ RwBool RwRenderStateGet(RwRenderState state, void *value) } RwBool RwRenderStateSet(RwRenderState state, void *value) { - uint32 uival = (uintptr)value; - uint32 fog; + uint32_t uival = (uintptr_t)value; + uint32_t fog; switch(state){ case rwRENDERSTATETEXTURERASTER: SetRenderStatePtr(TEXTURERASTER, value); return true; case rwRENDERSTATETEXTUREADDRESS: SetRenderState(TEXTUREADDRESS, uival); return true; @@ -544,8 +544,8 @@ RwBool RwRenderStateSet(RwRenderState state, void *value) static rw::MemoryFunctions gMemfuncs; static void *(*real_malloc)(size_t size); static void *(*real_realloc)(void *mem, size_t newSize); -static void *mallocWrap(size_t sz, uint32 hint) { if(sz == 0) return nil; return real_malloc(sz); } -static void *reallocWrap(void *p, size_t sz, uint32 hint) { return real_realloc(p, sz); } +static void *mallocWrap(size_t sz, uint32_t hint) { if(sz == 0) return nil; return real_malloc(sz); } +static void *reallocWrap(void *p, size_t sz, uint32_t hint) { return real_realloc(p, sz); } // WARNING: unused parameters @@ -830,7 +830,7 @@ RwCamera *RwCameraForAllClumpsNotInFrustum(RwCamera *camera, RwInt32 numClumps, RwBool RpMatFXPluginAttach( void ) { registerMatFXPlugin(); return true; } RpAtomic *RpMatFXAtomicEnableEffects( RpAtomic *atomic ) { MatFX::enableEffects(atomic); return atomic; } RpMatFXMaterialFlags RpMatFXMaterialGetEffects( const RpMaterial *material ){ return (RpMatFXMaterialFlags)MatFX::getEffects(material); } -RpMaterial *RpMatFXMaterialSetEffects( RpMaterial *material, RpMatFXMaterialFlags flags ) { MatFX::setEffects(material, (uint32)flags); return material; } +RpMaterial *RpMatFXMaterialSetEffects( RpMaterial *material, RpMatFXMaterialFlags flags ) { MatFX::setEffects(material, (uint32_t)flags); return material; } RpMaterial *RpMatFXMaterialSetupEnvMap( RpMaterial *material, RwTexture *texture, RwFrame *frame, RwBool useFrameBufferAlpha, RwReal coef ) { MatFX *mfx = MatFX::get(material); mfx->setEnvTexture(texture); diff --git a/src/miami/fakerw/fake.cpp b/src/miami/fakerw/fake.cpp index 53c965a9..32980be4 100644 --- a/src/miami/fakerw/fake.cpp +++ b/src/miami/fakerw/fake.cpp @@ -450,8 +450,8 @@ RwBool RwIm3DRenderPrimitive(RwPrimitiveType primType); RwBool RwRenderStateGet(RwRenderState state, void *value) { - uint32 *uival = (uint32*)value; - uint32 fog; + uint32_t *uival = (uint32_t*)value; + uint32_t fog; switch(state){ case rwRENDERSTATETEXTURERASTER: *(void**)value = GetRenderStatePtr(TEXTURERASTER); return true; case rwRENDERSTATETEXTUREADDRESS: *uival = GetRenderState(TEXTUREADDRESS); return true; @@ -497,8 +497,8 @@ RwBool RwRenderStateGet(RwRenderState state, void *value) } RwBool RwRenderStateSet(RwRenderState state, void *value) { - uint32 uival = (uintptr)value; - uint32 fog; + uint32_t uival = (uintptr_t)value; + uint32_t fog; switch(state){ case rwRENDERSTATETEXTURERASTER: SetRenderStatePtr(TEXTURERASTER, value); return true; case rwRENDERSTATETEXTUREADDRESS: SetRenderState(TEXTUREADDRESS, uival); return true; @@ -545,8 +545,8 @@ RwBool RwRenderStateSet(RwRenderState state, void *value) static rw::MemoryFunctions gMemfuncs; static void *(*real_malloc)(size_t size); static void *(*real_realloc)(void *mem, size_t newSize); -static void *mallocWrap(size_t sz, uint32 hint) { if(sz == 0) return nil; return real_malloc(sz); } -static void *reallocWrap(void *p, size_t sz, uint32 hint) { return real_realloc(p, sz); } +static void *mallocWrap(size_t sz, uint32_t hint) { if(sz == 0) return nil; return real_malloc(sz); } +static void *reallocWrap(void *p, size_t sz, uint32_t hint) { return real_realloc(p, sz); } // WARNING: unused parameters @@ -832,7 +832,7 @@ RwCamera *RwCameraForAllClumpsNotInFrustum(RwCamera *camera, RwInt32 numClumps, RwBool RpMatFXPluginAttach( void ) { registerMatFXPlugin(); return true; } RpAtomic *RpMatFXAtomicEnableEffects( RpAtomic *atomic ) { MatFX::enableEffects(atomic); return atomic; } RpMatFXMaterialFlags RpMatFXMaterialGetEffects( const RpMaterial *material ){ return (RpMatFXMaterialFlags)MatFX::getEffects(material); } -RpMaterial *RpMatFXMaterialSetEffects( RpMaterial *material, RpMatFXMaterialFlags flags ) { MatFX::setEffects(material, (uint32)flags); return material; } +RpMaterial *RpMatFXMaterialSetEffects( RpMaterial *material, RpMatFXMaterialFlags flags ) { MatFX::setEffects(material, (uint32_t)flags); return material; } RpMaterial *RpMatFXMaterialSetupEnvMap( RpMaterial *material, RwTexture *texture, RwFrame *frame, RwBool useFrameBufferAlpha, RwReal coef ) { MatFX *mfx = MatFX::get(material); mfx->setEnvTexture(texture);