mirror of
https://gitlab.com/skmp/dca3-game.git
synced 2025-01-16 21:08:22 +01:00
Merge branch 'soniccd123/HintMessagesV2' into 'main'
Hints V2 + Controller layout images See merge request skmp/dca3-game!8
This commit is contained in:
commit
ff9df6c760
380
src/core/ControllerConfig.cpp
Normal file → Executable file
380
src/core/ControllerConfig.cpp
Normal file → Executable file
@ -2054,21 +2054,60 @@ wchar *CControllerConfigManager::GetControllerSettingTextWithOrderNumber(e_Contr
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static const char* Dreamcast_DPad_Down = "D-Pad Down";
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static const char* Dreamcast_DPad_Left = "D-Pad Left";
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static const char* Dreamcast_DPad_Right = "D-Pad Right";
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static const char* Dreamcast_LefAnalog_Up = "Joystick Up";
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static const char* Dreamcast_LefAnalog_Down = "Joystick Down";
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static const char* Dreamcast_LefAnalog_Left = "Joystick Left";
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static const char* Dreamcast_LefAnalog_Right = "Joystick Right";
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static const char* Dreamcast_NotAssigned = "Not Assigned";
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static const char* Dreamcast_Stick_Up = "Joystick Up";
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static const char* Dreamcast_Stick_Down = "Joystick Down";
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static const char* Dreamcast_Stick_Left = "Joystick Left";
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static const char* Dreamcast_Stick_Right = "Joystick Right";
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static const char* Dreamcast_VehicleLookLeft = "A + Joystick Left";
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static const char* Dreamcast_VehicleLookRight = "A + Joystick Right";
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static const char* Dreamcast_CenterCamera = "Double click X";
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static const char* Dreamcast_CameraUp = "X + Joystick Up";
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static const char* Dreamcast_CameraDown = "X + Joystick Down";
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static const char* Dreamcast_CameraLeft = "X + Joystick Left";
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static const char* Dreamcast_CameraRight = "X + Joystick Right";
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static const char* Dreamcast_LookBehind = "Right trigger + Left trigger";
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static const char* Dreamcast_NotAssigned = "Not Assigned";
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if (CMenuManager::m_ControlMethod == CONTROL_CLASSIC) // CONTROL_CLASSIC
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//Dual sticks
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static const char* LefAnalog_Up = "Left Stick Up";
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static const char* LefAnalog_Down = "Left Stick Down";
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static const char* LefAnalog_Left = "Left Stick Left";
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static const char* LefAnalog_Right = "Left Stick Right";
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static const char* RightAnalog_Up = "Right Stick Up";
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static const char* RightAnalog_Down = "Right Stick Down";
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static const char* RightAnalog_Left = "Right Stick Left";
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static const char* RightAnalog_Right = "Right Stick Right";
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//Xbox Specific
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static const char* Xbox_VehicleLookLeft = "LB";
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static const char* Xbox_VehicleLookRight = "RB";
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static const char* Xbox_VehicleLookBehind = "RB + LB";
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static const char* Xbox_Back = "Back";
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//PS2 Specific
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static const char* Dreamcast_PS2_VehicleLookLeft = "B + Joystick Left";
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static const char* Dreamcast_PS2_VehicleLookRight = "B + Joystick Right";
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static const char* PS2_L1 = "L1";
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static const char* PS2_R1 = "R1";
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static const char* PS2_L2 = "L2";
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static const char* PS2_R2 = "R2";
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static const char* PS2_Cross = "Cross";
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static const char* PS2_Square = "Square";
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static const char* PS2_Circle = "Circle";
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static const char* PS2_Triangle = "Triangle";
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if ((CPad::GetPad(0)->Mode == 0) && (CPad::GetPad(0)->IsDualAnalog == 0)) // Standard DC controller, Xbox like bindings
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{
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switch (action)
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{
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case VEHICLE_LOOKLEFT:
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Left[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_VehicleLookLeft[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case VEHICLE_LOOKRIGHT:
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Right[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_VehicleLookRight[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case VEHICLE_HORN:
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Down[i]) != '\0' && i < iLimitCopy; i++);
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@ -2083,28 +2122,28 @@ wchar *CControllerConfigManager::GetControllerSettingTextWithOrderNumber(e_Contr
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for (int i = 0; (ActionText[i] = Dreamcast_RightTrigger[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case VEHICLE_CHANGE_RADIO_STATION:
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Right[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Left[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case VEHICLE_BRAKE:
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for (int i = 0; (ActionText[i] = Dreamcast_LeftTrigger[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case TOGGLE_SUBMISSIONS:
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Left[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Right[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case GO_LEFT:
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for (int i = 0; (ActionText[i] = Dreamcast_LefAnalog_Left[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_Stick_Left[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case GO_RIGHT:
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for (int i = 0; (ActionText[i] = Dreamcast_LefAnalog_Right[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_Stick_Right[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case GO_FORWARD:
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for (int i = 0; (ActionText[i] = Dreamcast_LefAnalog_Up[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_Stick_Up[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case GO_BACK:
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for (int i = 0; (ActionText[i] = Dreamcast_LefAnalog_Down[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_Stick_Down[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case PED_LOOKBEHIND:
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for (int i = 0; (ActionText[i] = Dreamcast_LefAnalog_Down[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Down[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case PED_FIREWEAPON:
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for (int i = 0; (ActionText[i] = Dreamcast_RightTrigger[i]) != '\0' && i < iLimitCopy; i++);
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@ -2122,22 +2161,22 @@ wchar *CControllerConfigManager::GetControllerSettingTextWithOrderNumber(e_Contr
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for (int i = 0; (ActionText[i] = Dreamcast_LeftTrigger[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case PED_JUMPING:
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for (int i = 0; (ActionText[i] = Dreamcast_X[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_B[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case PED_SPRINT:
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for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case PED_CYCLE_TARGET_LEFT:
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for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Left[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case PED_CYCLE_TARGET_RIGHT:
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for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Right[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case PED_CENTER_CAMERA_BEHIND_PLAYER:
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for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_CenterCamera[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case PED_SNIPER_ZOOM_IN:
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for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_X[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case PED_SNIPER_ZOOM_OUT:
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for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
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@ -2170,7 +2209,7 @@ wchar *CControllerConfigManager::GetControllerSettingTextWithOrderNumber(e_Contr
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Up[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case VEHICLE_LOOKBEHIND:
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Down[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_LookBehind[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case NETWORK_TALK: // Not Used on Dreamcast
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for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
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@ -2198,15 +2237,15 @@ wchar *CControllerConfigManager::GetControllerSettingTextWithOrderNumber(e_Contr
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break;
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}
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}
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else // CONTROL_STANDARD
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if ((CPad::GetPad(0)->Mode == 0) && (CPad::GetPad(0)->IsDualAnalog == 1)) // Dual analog, Xbox like bindings
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{
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switch (action)
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{
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case VEHICLE_LOOKLEFT:
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Left[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Xbox_VehicleLookLeft[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case VEHICLE_LOOKRIGHT:
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Right[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Xbox_VehicleLookRight[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case VEHICLE_HORN:
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Down[i]) != '\0' && i < iLimitCopy; i++);
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@ -2230,19 +2269,19 @@ wchar *CControllerConfigManager::GetControllerSettingTextWithOrderNumber(e_Contr
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Left[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case GO_LEFT:
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for (int i = 0; (ActionText[i] = Dreamcast_LefAnalog_Left[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = LefAnalog_Left[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case GO_RIGHT:
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for (int i = 0; (ActionText[i] = Dreamcast_LefAnalog_Right[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = LefAnalog_Right[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case GO_FORWARD:
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for (int i = 0; (ActionText[i] = Dreamcast_LefAnalog_Up[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = LefAnalog_Up[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case GO_BACK:
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for (int i = 0; (ActionText[i] = Dreamcast_LefAnalog_Down[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = LefAnalog_Down[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case PED_LOOKBEHIND:
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for (int i = 0; (ActionText[i] = Dreamcast_LefAnalog_Down[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Down[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case PED_FIREWEAPON:
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for (int i = 0; (ActionText[i] = Dreamcast_RightTrigger[i]) != '\0' && i < iLimitCopy; i++);
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@ -2266,17 +2305,155 @@ wchar *CControllerConfigManager::GetControllerSettingTextWithOrderNumber(e_Contr
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for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case PED_CYCLE_TARGET_LEFT:
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for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Left[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case PED_CYCLE_TARGET_RIGHT:
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for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
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for (int i = 0; (ActionText[i] = Dreamcast_DPad_Right[i]) != '\0' && i < iLimitCopy; i++);
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break;
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case PED_CENTER_CAMERA_BEHIND_PLAYER:
|
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for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
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||||
for (int i = 0; (ActionText[i] = Dreamcast_CenterCamera[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
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case PED_SNIPER_ZOOM_IN:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_X[i]) != '\0' && i < iLimitCopy; i++);
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||||
break;
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case PED_SNIPER_ZOOM_OUT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
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break;
|
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case PED_1RST_PERSON_LOOK_LEFT:
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||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
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||||
break;
|
||||
case PED_1RST_PERSON_LOOK_RIGHT:
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||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
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||||
case PED_1RST_PERSON_LOOK_UP:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_1RST_PERSON_LOOK_DOWN:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_TURRETLEFT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_TURRETRIGHT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_TURRETUP:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_TURRETDOWN:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case CAMERA_CHANGE_VIEW_ALL_SITUATIONS:
|
||||
for (int i = 0; (ActionText[i] = Xbox_Back[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_LOOKBEHIND:
|
||||
for (int i = 0; (ActionText[i] = Xbox_VehicleLookBehind[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case NETWORK_TALK: // Not Used on Dreamcast
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case _CONTROLLERACTION_36: // What is that???
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case TOGGLE_DPAD: // Not Used on Dreamcast
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case SWITCH_DEBUG_CAM_ON: // Not Used on Dreamcast
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case TAKE_SCREEN_SHOT: // Not Used on Dreamcast
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case SHOW_MOUSE_POINTER_TOGGLE: // Not Used on Dreamcast
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case MAX_CONTROLLERACTIONS: // Not Used on Dreamcast
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
default:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if ((CPad::GetPad(0)->Mode == 1) && (CPad::GetPad(0)->IsDualAnalog == 0)) // Standard DC controller, PS2 like bindings
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case VEHICLE_LOOKLEFT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_PS2_VehicleLookLeft[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_LOOKRIGHT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_PS2_VehicleLookRight[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_HORN:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_DPad_Down[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_HANDBRAKE:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_RightTrigger[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_ENTER_EXIT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_Y[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_ACCELERATE:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_CHANGE_RADIO_STATION:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_DPad_Left[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_BRAKE:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_X[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case TOGGLE_SUBMISSIONS:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_DPad_Right[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case GO_LEFT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_Stick_Left[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case GO_RIGHT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_Stick_Right[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case GO_FORWARD:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_Stick_Up[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case GO_BACK:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_Stick_Down[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_LOOKBEHIND:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_DPad_Down[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_FIREWEAPON:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_B[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_FIREWEAPON:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_B[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_CYCLE_WEAPON_LEFT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_DPad_Left[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_CYCLE_WEAPON_RIGHT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_DPad_Right[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_LOCK_TARGET:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_RightTrigger[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_JUMPING:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_X[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_SPRINT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_CYCLE_TARGET_LEFT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_DPad_Left[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_CYCLE_TARGET_RIGHT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_DPad_Right[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_CENTER_CAMERA_BEHIND_PLAYER:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_CenterCamera[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_SNIPER_ZOOM_IN:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_X[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_SNIPER_ZOOM_OUT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
@ -2308,8 +2485,147 @@ wchar *CControllerConfigManager::GetControllerSettingTextWithOrderNumber(e_Contr
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_DPad_Up[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_LOOKBEHIND:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_LookBehind[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case NETWORK_TALK: // Not Used on Dreamcast
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case _CONTROLLERACTION_36: // What is that???
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case TOGGLE_DPAD: // Not Used on Dreamcast
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case SWITCH_DEBUG_CAM_ON: // Not Used on Dreamcast
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case TAKE_SCREEN_SHOT: // Not Used on Dreamcast
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case SHOW_MOUSE_POINTER_TOGGLE: // Not Used on Dreamcast
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case MAX_CONTROLLERACTIONS: // Not Used on Dreamcast
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
default:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if ((CPad::GetPad(0)->Mode == 1) && (CPad::GetPad(0)->IsDualAnalog == 1)) // Dual Stick, PS2 like bindings
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case VEHICLE_LOOKLEFT:
|
||||
for (int i = 0; (ActionText[i] = PS2_L2[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_LOOKRIGHT:
|
||||
for (int i = 0; (ActionText[i] = PS2_R2[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_HORN:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_DPad_Down[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_HANDBRAKE:
|
||||
for (int i = 0; (ActionText[i] = PS2_R1[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_ENTER_EXIT:
|
||||
for (int i = 0; (ActionText[i] = PS2_Triangle[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_ACCELERATE:
|
||||
for (int i = 0; (ActionText[i] = PS2_Cross[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_CHANGE_RADIO_STATION:
|
||||
for (int i = 0; (ActionText[i] = PS2_L1[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_BRAKE:
|
||||
for (int i = 0; (ActionText[i] = PS2_Square[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case TOGGLE_SUBMISSIONS:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_DPad_Right[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case GO_LEFT:
|
||||
for (int i = 0; (ActionText[i] = LefAnalog_Left[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case GO_RIGHT:
|
||||
for (int i = 0; (ActionText[i] = LefAnalog_Right[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case GO_FORWARD:
|
||||
for (int i = 0; (ActionText[i] = LefAnalog_Up[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case GO_BACK:
|
||||
for (int i = 0; (ActionText[i] = LefAnalog_Down[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_LOOKBEHIND:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_DPad_Down[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_FIREWEAPON:
|
||||
for (int i = 0; (ActionText[i] = PS2_Circle[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_FIREWEAPON:
|
||||
for (int i = 0; (ActionText[i] = PS2_Circle[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_CYCLE_WEAPON_LEFT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_DPad_Left[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_CYCLE_WEAPON_RIGHT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_DPad_Right[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_LOCK_TARGET:
|
||||
for (int i = 0; (ActionText[i] = PS2_R1[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_JUMPING:
|
||||
for (int i = 0; (ActionText[i] = PS2_Square[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_SPRINT:
|
||||
for (int i = 0; (ActionText[i] = PS2_Circle[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_CYCLE_TARGET_LEFT:
|
||||
for (int i = 0; (ActionText[i] = PS2_L2[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_CYCLE_TARGET_RIGHT:
|
||||
for (int i = 0; (ActionText[i] = PS2_R2[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_CENTER_CAMERA_BEHIND_PLAYER:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_CenterCamera[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_SNIPER_ZOOM_IN:
|
||||
for (int i = 0; (ActionText[i] = PS2_Square[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_SNIPER_ZOOM_OUT:
|
||||
for (int i = 0; (ActionText[i] = PS2_Cross[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_1RST_PERSON_LOOK_LEFT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_1RST_PERSON_LOOK_RIGHT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_1RST_PERSON_LOOK_UP:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case PED_1RST_PERSON_LOOK_DOWN:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_TURRETLEFT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_TURRETRIGHT:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_TURRETUP:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_TURRETDOWN:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_A[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case CAMERA_CHANGE_VIEW_ALL_SITUATIONS:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_DPad_Up[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case VEHICLE_LOOKBEHIND:
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_LookBehind[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
case NETWORK_TALK: // Not Used on Dreamcast
|
||||
for (int i = 0; (ActionText[i] = Dreamcast_NotAssigned[i]) != '\0' && i < iLimitCopy; i++);
|
||||
break;
|
||||
|
@ -235,12 +235,26 @@ const char* FrontendFilenames[][2] = {
|
||||
{"fe_iconaudio", "" },
|
||||
{"fe_icondisplay", "" },
|
||||
{"fe_iconlanguage", "" },
|
||||
|
||||
#ifdef RW_DC
|
||||
{"dc_xboxf",""},
|
||||
{"dc_xboxd",""},
|
||||
{"dc_ps2f",""},
|
||||
{"dc_ps2d",""},
|
||||
{"xbox_f",""},
|
||||
{"xbox_d",""},
|
||||
{"ps2_f",""},
|
||||
{"ps2_d",""},
|
||||
|
||||
#else
|
||||
{"fe_controller", "" },
|
||||
{"fe_controllersh", "" },
|
||||
{"fe_arrows1", "" },
|
||||
{"fe_arrows2", "" },
|
||||
{"fe_arrows3", "" },
|
||||
{"fe_arrows4", "" },
|
||||
|
||||
#endif
|
||||
{"fe_radio1", "" },
|
||||
{"fe_radio2", "" },
|
||||
{"fe_radio3", "" },
|
||||
@ -1118,6 +1132,46 @@ CMenuManager::Draw()
|
||||
#ifdef PS2_SAVE_DIALOG
|
||||
if(!m_bRenderGameInMenu)
|
||||
#endif
|
||||
|
||||
#ifdef RW_DC
|
||||
if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') {
|
||||
|
||||
SET_FONT_FOR_MENU_HEADER
|
||||
|
||||
if (strcmp("FET_AGS", aScreens[m_nCurrScreen].m_ScreenName) == 0)
|
||||
{
|
||||
wchar *PageName = nil;
|
||||
char asciiTemp[32];
|
||||
wchar unicodeTemp[64];
|
||||
|
||||
sprintf(asciiTemp, "CONTROLLER SETUP");
|
||||
AsciiToUnicode(asciiTemp, unicodeTemp);
|
||||
PageName = unicodeTemp;
|
||||
|
||||
CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), PageName);
|
||||
}
|
||||
else if (strcmp("FET_CTL", aScreens[m_nCurrScreen].m_ScreenName) == 0)
|
||||
{
|
||||
wchar *PageName = nil;
|
||||
char asciiTemp[32];
|
||||
wchar unicodeTemp[64];
|
||||
|
||||
sprintf(asciiTemp, "KEYBOARD MOUSE SETUP");
|
||||
AsciiToUnicode(asciiTemp, unicodeTemp);
|
||||
PageName = unicodeTemp;
|
||||
|
||||
CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), PageName);
|
||||
}
|
||||
else
|
||||
{
|
||||
CFont::PrintString(PAGE_NAME_X(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
|
||||
}
|
||||
|
||||
// Weird place to put that.
|
||||
nextYToUse += 24.0f + 10.0f;
|
||||
}
|
||||
|
||||
#else
|
||||
if (aScreens[m_nCurrScreen].m_ScreenName[0] != '\0') {
|
||||
|
||||
SET_FONT_FOR_MENU_HEADER
|
||||
@ -1126,6 +1180,7 @@ CMenuManager::Draw()
|
||||
// Weird place to put that.
|
||||
nextYToUse += 24.0f + 10.0f;
|
||||
}
|
||||
#endif
|
||||
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_X), MENU_Y(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_Y));
|
||||
@ -1380,7 +1435,29 @@ CMenuManager::Draw()
|
||||
sprintf(gString, "FEM_SL%d", i);
|
||||
leftText = TheText.Get(gString);
|
||||
}
|
||||
} else {
|
||||
}
|
||||
else if ((strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FET_AGS")) == 0)
|
||||
{
|
||||
//wchar *rightText = nil;
|
||||
char asciiTemp[32];
|
||||
wchar unicodeTemp[64];
|
||||
|
||||
sprintf(asciiTemp, "CONTROLLER SETUP");
|
||||
AsciiToUnicode(asciiTemp, unicodeTemp);
|
||||
leftText = unicodeTemp;
|
||||
}
|
||||
else if ((strcmp(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName, "FET_CTL")) == 0)
|
||||
{
|
||||
//wchar *rightText = nil;
|
||||
char asciiTemp[32];
|
||||
wchar unicodeTemp[64];
|
||||
|
||||
sprintf(asciiTemp, "KEYBOARD MOUSE SETUP");
|
||||
AsciiToUnicode(asciiTemp, unicodeTemp);
|
||||
leftText = unicodeTemp;
|
||||
}
|
||||
|
||||
else {
|
||||
leftText = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName);
|
||||
}
|
||||
|
||||
@ -1461,10 +1538,16 @@ CMenuManager::Draw()
|
||||
case MENUACTION_CTRLCONFIG:
|
||||
switch (CPad::GetPad(0)->Mode) {
|
||||
case 0:
|
||||
rightText = TheText.Get("FEC_CF1");
|
||||
//rightText = TheText.Get("FEC_CF1");
|
||||
sprintf(asciiTemp, "XBOX LIKE");
|
||||
AsciiToUnicode(asciiTemp, unicodeTemp);
|
||||
rightText = unicodeTemp;
|
||||
break;
|
||||
case 1:
|
||||
rightText = TheText.Get("FEC_CF2");
|
||||
//rightText = TheText.Get("FEC_CF2");
|
||||
sprintf(asciiTemp, "PS2 LIKE");
|
||||
AsciiToUnicode(asciiTemp, unicodeTemp);
|
||||
rightText = unicodeTemp;
|
||||
break;
|
||||
case 2:
|
||||
rightText = TheText.Get("FEC_CF3");
|
||||
@ -3725,7 +3808,11 @@ CMenuManager::LoadController(int8 type)
|
||||
}
|
||||
|
||||
// Unload current textures
|
||||
#ifdef RW_DC
|
||||
for (int i = DC_XBOXF; i <= PS2_D; i++)
|
||||
#else
|
||||
for (int i = FE_CONTROLLER; i <= FE_ARROWS4; i++)
|
||||
#endif
|
||||
m_aFrontEndSprites[i].Delete();
|
||||
|
||||
// Unload txd
|
||||
@ -3758,7 +3845,11 @@ CMenuManager::LoadController(int8 type)
|
||||
assert(txdSlot != -1);
|
||||
// Load new textures
|
||||
CTxdStore::SetCurrentTxd(txdSlot);
|
||||
#ifdef RW_DC
|
||||
for (int i = DC_XBOXF; i <= PS2_D; i++) {
|
||||
#else
|
||||
for (int i = FE_CONTROLLER; i <= FE_ARROWS4; i++) {
|
||||
#endif
|
||||
m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i][0], FrontendFilenames[i][1]);
|
||||
m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
|
||||
}
|
||||
@ -5388,10 +5479,12 @@ CMenuManager::ProcessButtonPresses(void)
|
||||
#ifdef FIX_BUGS
|
||||
case MENUACTION_CTRLCONFIG:
|
||||
CPad::GetPad(0)->Mode += changeValueBy;
|
||||
if (CPad::GetPad(0)->Mode > 3)
|
||||
//if (CPad::GetPad(0)->Mode > 3)
|
||||
if (CPad::GetPad(0)->Mode > 1)
|
||||
CPad::GetPad(0)->Mode = 0;
|
||||
else if (CPad::GetPad(0)->Mode < 0)
|
||||
CPad::GetPad(0)->Mode = 3;
|
||||
//CPad::GetPad(0)->Mode = 3;
|
||||
CPad::GetPad(0)->Mode = 1;
|
||||
SaveSettings();
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
break;
|
||||
@ -5541,7 +5634,8 @@ CMenuManager::ProcessOnOffMenuOptions()
|
||||
#ifndef FIX_BUGS
|
||||
case MENUACTION_CTRLCONFIG:
|
||||
CPad::GetPad(0)->Mode++;
|
||||
if (CPad::GetPad(0)->Mode > 3)
|
||||
//if (CPad::GetPad(0)->Mode > 3)
|
||||
if (CPad::GetPad(0)->Mode > 1)
|
||||
CPad::GetPad(0)->Mode = 0;
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
|
||||
break;
|
||||
@ -5883,7 +5977,6 @@ CMenuManager::PrintController(void)
|
||||
|
||||
#define X(f) ((f)*scale + centerX)
|
||||
#define Y(f) ((f)*scale + centerY)
|
||||
|
||||
m_aFrontEndSprites[FE_CONTROLLERSH].Draw(MENU_X_LEFT_ALIGNED(X(-CONTROLLER_SIZE_X / 2)), MENU_Y(Y(-CONTROLLER_SIZE_Y / 2)), MENU_X((CONTROLLER_SIZE_X + 4.8f) * scale), MENU_Y((CONTROLLER_SIZE_Y + 4.8f) * scale), CRGBA(0, 0, 0, 255));
|
||||
m_aFrontEndSprites[FE_CONTROLLER].Draw(MENU_X_LEFT_ALIGNED(X(-CONTROLLER_SIZE_X / 2)), MENU_Y(Y(-CONTROLLER_SIZE_Y / 2)), MENU_X(CONTROLLER_SIZE_X * scale), MENU_Y(CONTROLLER_SIZE_Y * scale), CRGBA(255, 255, 255, 255));
|
||||
if (m_DisplayControllerOnFoot) {
|
||||
@ -6174,7 +6267,373 @@ CMenuManager::PrintController(void)
|
||||
#undef X
|
||||
#undef Y
|
||||
}
|
||||
|
||||
#elif RW_DC
|
||||
void
|
||||
CMenuManager::PrintController(void)
|
||||
{
|
||||
// FIX: Originally this function doesn't have StretchX/Y, everything had constant pixel size (due to screen was abandoned early?)
|
||||
// Also texts and their alignment were very bad, so I tried to make them readable (commented out the original code, and marked the ones I added with X)
|
||||
|
||||
switch (CPad::GetPad(0)->Mode)
|
||||
{
|
||||
case 0: //Xbox Mode
|
||||
if (CPad::GetPad(0)->IsDualAnalog)
|
||||
{
|
||||
if (m_DisplayControllerOnFoot)
|
||||
m_aFrontEndSprites[XBOX_F].Draw(MENU_X_LEFT_ALIGNED(65.0f), MENU_Y(75.0f), MENU_X(512.0f), MENU_Y(256.0f), CRGBA(255, 255, 255, 255));
|
||||
else
|
||||
m_aFrontEndSprites[XBOX_D].Draw(MENU_X_LEFT_ALIGNED(65.0f), MENU_Y(75.0f), MENU_X(512.0f), MENU_Y(256.0f), CRGBA(255, 255, 255, 255));
|
||||
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_DisplayControllerOnFoot)
|
||||
m_aFrontEndSprites[DC_XBOXF].Draw(MENU_X_LEFT_ALIGNED(65.0f), MENU_Y(75.0f), MENU_X(512.0f), MENU_Y(256.0f), CRGBA(255, 255, 255, 255));
|
||||
else
|
||||
m_aFrontEndSprites[DC_XBOXD].Draw(MENU_X_LEFT_ALIGNED(65.0f), MENU_Y(75.0f), MENU_X(512.0f), MENU_Y(256.0f), CRGBA(255, 255, 255, 255));
|
||||
}
|
||||
break;
|
||||
case 1: //PS2 Mode
|
||||
if (CPad::GetPad(0)->IsDualAnalog)
|
||||
{
|
||||
if (m_DisplayControllerOnFoot)
|
||||
m_aFrontEndSprites[PS2_F].Draw(MENU_X_LEFT_ALIGNED(65.0f), MENU_Y(75.0f), MENU_X(512.0f), MENU_Y(256.0f), CRGBA(255, 255, 255, 255));
|
||||
else
|
||||
m_aFrontEndSprites[PS2_D].Draw(MENU_X_LEFT_ALIGNED(65.0f), MENU_Y(75.0f), MENU_X(512.0f), MENU_Y(256.0f), CRGBA(255, 255, 255, 255));
|
||||
}
|
||||
else
|
||||
{
|
||||
if (m_DisplayControllerOnFoot)
|
||||
m_aFrontEndSprites[DC_PS2F].Draw(MENU_X_LEFT_ALIGNED(65.0f), MENU_Y(75.0f), MENU_X(512.0f), MENU_Y(256.0f), CRGBA(255, 255, 255, 255));
|
||||
else
|
||||
m_aFrontEndSprites[DC_PS2D].Draw(MENU_X_LEFT_ALIGNED(65.0f), MENU_Y(75.0f), MENU_X(512.0f), MENU_Y(256.0f), CRGBA(255, 255, 255, 255));
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
// CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); // X
|
||||
|
||||
// // CFont::SetScale(0.4f, 0.4f);
|
||||
// CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); // X
|
||||
|
||||
// // CFont::SetColor(CRGBA(128, 128, 128, FadeIn(255)));
|
||||
// CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(255))); // X
|
||||
// CFont::SetDropShadowPosition(1); // X
|
||||
// CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255))); // X
|
||||
|
||||
// if (m_DisplayControllerOnFoot) {
|
||||
// switch (CPad::GetPad(0)->Mode) {
|
||||
// case 0:
|
||||
// if (CPad::GetPad(0)->IsDualAnalog)
|
||||
// {
|
||||
// CFont::SetRightJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV"));
|
||||
// CFont::SetJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR"));
|
||||
// CFont::SetRightJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM"));
|
||||
// CFont::SetJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3"));
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// // CFont::SetRightJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(202.0f), MENU_Y(220.0f), TheText.Get("FEC_CWL"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(202.0f), MENU_Y(232.0f), TheText.Get("FEC_LB"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(202.0f), MENU_Y(206.0f), TheText.Get("FEC_CAM"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(202.0f), MENU_Y(176.0f), TheText.Get("FEC_MOV"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(247.0f), MENU_Y(101.0f), TheText.Get("FEC_TAR"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(297.0f), MENU_Y(89.0f), TheText.Get("FEC_CWR"));
|
||||
// // CFont::SetJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(438.45f), MENU_Y(257.0f), TheText.Get("FEC_PAU"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(89.0f), TheText.Get("FEC_CMR"));
|
||||
// // CFont::SetJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(438.45f), MENU_Y(195.0f), TheText.Get("FEC_JUM"));
|
||||
// // CFont::SetJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(438.45f), MENU_Y(178.0f), TheText.Get("FEC_ENV"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(438.45f), MENU_Y(212.0f), TheText.Get("FEC_RUN"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(394.0f), MENU_Y(101.0f), TheText.Get("FEC_ATT"));
|
||||
|
||||
// //CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC"));
|
||||
// //CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3"));
|
||||
// //CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3"));
|
||||
// }
|
||||
// break;
|
||||
// case 1:
|
||||
// if (CPad::GetPad(0)->IsDualAnalog)
|
||||
// {
|
||||
// CFont::SetRightJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV"));
|
||||
// CFont::SetJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR"));
|
||||
// CFont::SetRightJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM"));
|
||||
// CFont::SetJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3"));
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// CFont::SetRightJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(202.0f), MENU_Y(220.0f), TheText.Get("FEC_CWL"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(202.0f), MENU_Y(232.0f), TheText.Get("FEC_LB"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(202.0f), MENU_Y(206.0f), TheText.Get("FEC_CAM"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(202.0f), MENU_Y(176.0f), TheText.Get("FEC_MOV"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(247.0f), MENU_Y(101.0f), TheText.Get("FEC_CMR"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(297.0f), MENU_Y(89.0f), TheText.Get("FEC_CWR"));
|
||||
// CFont::SetJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(438.45f), MENU_Y(257.0f), TheText.Get("FEC_PAU"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(89.0f), TheText.Get("FEC_JUM"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(438.45f), MENU_Y(178.0f), TheText.Get("FEC_ENV"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(438.45f), MENU_Y(212.0f), TheText.Get("FEC_RUN"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(394.0f), MENU_Y(101.0f), TheText.Get("FEC_TAR"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(438.45f), MENU_Y(195.0f), TheText.Get("FEC_ATT"));
|
||||
|
||||
// //CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC"));
|
||||
// //CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3"));
|
||||
// //CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3"));
|
||||
// }
|
||||
// break;
|
||||
|
||||
// // CFont::SetRightJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_CAM"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV"));
|
||||
// // CFont::SetJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_NA"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR"));
|
||||
// // CFont::SetRightJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM"));
|
||||
// // CFont::SetJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3"));
|
||||
// // break;
|
||||
// // case 2:
|
||||
// // CFont::SetRightJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_ENV"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV"));
|
||||
// // CFont::SetJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR"));
|
||||
// // CFont::SetRightJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM"));
|
||||
// // CFont::SetJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_LOF"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_RUN"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_ATT"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3"));
|
||||
// // break;
|
||||
// // case 3:
|
||||
// // CFont::SetRightJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_NA"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV"));
|
||||
// // CFont::SetJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR"));
|
||||
// // CFont::SetRightJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM"));
|
||||
// // CFont::SetJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_LOF"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_RUN"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_ATT"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3"));
|
||||
// // break;
|
||||
// default:
|
||||
// return;
|
||||
// }
|
||||
// } else {
|
||||
// switch (CPad::GetPad(0)->Mode) {
|
||||
// case 0:
|
||||
// // CFont::SetRightJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_RSC"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_VES"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES"));
|
||||
// // CFont::SetJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_HO3"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB"));
|
||||
// // CFont::SetRightJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR"));
|
||||
// // CFont::SetJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HAB"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC"));
|
||||
// // // FIX: Coordinates of this line is undefined in PC...
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3"));
|
||||
// // break;
|
||||
|
||||
// if (CPad::GetPad(0)->IsDualAnalog)
|
||||
// {
|
||||
// CFont::SetRightJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_CWL"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_LOF"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_MOV"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_MOV"));
|
||||
// CFont::SetJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_CAM"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_PAU"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_CWR"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_TAR"));
|
||||
// CFont::SetRightJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_JUM"));
|
||||
// CFont::SetJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_ENV"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_ATT"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_RUN"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3"));
|
||||
// }
|
||||
// else
|
||||
// {
|
||||
// CFont::SetRightJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(202.0f), MENU_Y(220.0f), TheText.Get("FEC_SUB"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(202.0f), MENU_Y(232.0f), TheText.Get("FEC_HRN"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(202.0f), MENU_Y(206.0f), TheText.Get("FEC_CAM"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(202.0f), MENU_Y(176.0f), TheText.Get("FEC_VES"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(247.0f), MENU_Y(101.0f), TheText.Get("FEC_BRA"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(297.0f), MENU_Y(89.0f), TheText.Get("FEC_RSC"));
|
||||
// CFont::SetJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(438.45f), MENU_Y(257.0f), TheText.Get("FEC_PAU"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(89.0f), TheText.Get("FEC_CMR"));
|
||||
// CFont::SetJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(438.45f), MENU_Y(195.0f), TheText.Get("FEC_HAB"));
|
||||
// CFont::SetJustifyOn(); // X
|
||||
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(438.45f), MENU_Y(212.0f), TheText.Get("FEC_PFR"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(394.0f), MENU_Y(101.0f), TheText.Get("FEC_ACC"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(438.45f), MENU_Y(178.0f), TheText.Get("FEC_EXV"));
|
||||
|
||||
// //CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_FPC"));
|
||||
// //CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_LB3"));
|
||||
// //CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_R3"));
|
||||
// }
|
||||
|
||||
|
||||
// case 1:
|
||||
// CFont::SetRightJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_HOR"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_CAM"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES"));
|
||||
// CFont::SetJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_NA"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_RSC"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB"));
|
||||
// CFont::SetRightJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR"));
|
||||
// CFont::SetJustifyOn(); // X
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HAB"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC"));
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC"));
|
||||
// // FIX: Coordinates of this line is undefined in PC...
|
||||
// CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3"));
|
||||
// break;
|
||||
// // case 2:
|
||||
// // CFont::SetRightJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_EXV"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_VES"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES"));
|
||||
// // CFont::SetJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_RS3"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB"));
|
||||
// // CFont::SetRightJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR"));
|
||||
// // CFont::SetJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_HOR"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_BRA"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_HAB"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_CAW"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_ACC"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_TUC"));
|
||||
// // // FIX: Coordinates of this line is undefined in PC...
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_SM3"));
|
||||
// // break;
|
||||
// // case 3:
|
||||
// // CFont::SetRightJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(210.0f), MENU_Y(146.0f), TheText.Get("FEC_LL"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(185.0f), TheText.Get("FEC_HAB"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(225.0f), TheText.Get("FEC_TUC"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(156.0f), MENU_Y(257.0f), TheText.Get("FEC_VES"));
|
||||
// // CFont::SetJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(263.0f), MENU_Y(301.0f), TheText.Get("FEC_HO3"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(290.0f), MENU_Y(288.0f), TheText.Get("FEC_CAM"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(344.0f), MENU_Y(146.0f), TheText.Get("FEC_PAU"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(185.0f), TheText.Get("FEC_LB"));
|
||||
// // CFont::SetRightJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(304.0f), MENU_Y(178.0f), TheText.Get("FEC_LR"));
|
||||
// // CFont::SetJustifyOn(); // X
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(212.0f), TheText.Get("FEC_CAW"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(225.0f), TheText.Get("FEC_SMT"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(238.0f), TheText.Get("FEC_EXV"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(254.0f), TheText.Get("FEC_RSC"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(269.0f), TheText.Get("FEC_NA"));
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(282.0f), TheText.Get("FEC_ACC"));
|
||||
// // // FIX: Coordinates of this line is undefined in PC...
|
||||
// // CFont::PrintString(MENU_X_LEFT_ALIGNED(398.0f), MENU_Y(304.0f), TheText.Get("FEC_BRA"));
|
||||
// // break;
|
||||
// default:
|
||||
// return;
|
||||
// }
|
||||
// }
|
||||
|
||||
// CFont::SetDropShadowPosition(0); // X
|
||||
}
|
||||
#else
|
||||
|
||||
void
|
||||
CMenuManager::PrintController(void)
|
||||
{
|
||||
@ -6395,6 +6854,7 @@ CMenuManager::PrintController(void)
|
||||
|
||||
CFont::SetDropShadowPosition(0); // X
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#ifdef MENU_MAP
|
||||
|
@ -105,12 +105,23 @@ enum eFrontendSprites
|
||||
FE_ICONAUDIO,
|
||||
FE_ICONDISPLAY,
|
||||
FE_ICONLANGUAGE,
|
||||
#ifdef RW_DC
|
||||
DC_XBOXF,
|
||||
DC_XBOXD,
|
||||
DC_PS2F,
|
||||
DC_PS2D,
|
||||
XBOX_F,
|
||||
XBOX_D,
|
||||
PS2_F,
|
||||
PS2_D,
|
||||
#else
|
||||
FE_CONTROLLER,
|
||||
FE_CONTROLLERSH,
|
||||
FE_ARROWS1,
|
||||
FE_ARROWS2,
|
||||
FE_ARROWS3,
|
||||
FE_ARROWS4,
|
||||
#endif
|
||||
FE_RADIO1,
|
||||
FE_RADIO2,
|
||||
FE_RADIO3,
|
||||
|
Loading…
x
Reference in New Issue
Block a user