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//
// Copyright (C) 2004 Tanguy Fautr<74>.
// For conditions of distribution and use,
// see copyright notice in tri_stripper.h
//
//////////////////////////////////////////////////////////////////////
#ifndef TRI_STRIPPER_HEADER_GUARD_HEAP_ARRAY_H
#define TRI_STRIPPER_HEADER_GUARD_HEAP_ARRAY_H
#include <vector>
namespace triangle_stripper {
namespace detail {
// mutable heap
// can be interfaced pretty muck like an array
template <class T, class CmpT = std::less<T> >
class heap_array
{
public:
// Pre = PreCondition, Post = PostCondition
heap_array() : m_Locked(false) { } // Post: ((size() == 0) && ! locked())
void clear(); // Post: ((size() == 0) && ! locked())
void reserve(size_t Size);
size_t size() const;
bool empty() const;
bool locked() const;
bool removed(size_t i) const; // Pre: (valid(i))
bool valid(size_t i) const;
size_t position(size_t i) const; // Pre: (valid(i))
const T & top() const; // Pre: (! empty())
const T & peek(size_t i) const; // Pre: (! removed(i))
const T & operator [] (size_t i) const; // Pre: (! removed(i))
void lock(); // Pre: (! locked()) Post: (locked())
size_t push(const T & Elem); // Pre: (! locked())
void pop(); // Pre: (locked() && ! empty())
void erase(size_t i); // Pre: (locked() && ! removed(i))
void update(size_t i, const T & Elem); // Pre: (locked() && ! removed(i))
protected:
heap_array(const heap_array &);
heap_array & operator = (const heap_array &);
class linker
{
public:
linker(const T & Elem, size_t i)
: m_Elem(Elem), m_Index(i) { }
T m_Elem;
size_t m_Index;
};
typedef std::vector<linker> linked_heap;
typedef std::vector<size_t> finder;
void Adjust(size_t i);
void Swap(size_t a, size_t b);
bool Less(const linker & a, const linker & b) const;
linked_heap m_Heap;
finder m_Finder;
CmpT m_Compare;
bool m_Locked;
};
//////////////////////////////////////////////////////////////////////////
// heap_indexed inline functions
//////////////////////////////////////////////////////////////////////////
template <class T, class CmpT>
inline void heap_array<T, CmpT>::clear()
{
m_Heap.clear();
m_Finder.clear();
m_Locked = false;
}
template <class T, class CmpT>
inline bool heap_array<T, CmpT>::empty() const
{
return m_Heap.empty();
}
template <class T, class CmpT>
inline bool heap_array<T, CmpT>::locked() const
{
return m_Locked;
}
template <class T, class CmpT>
inline void heap_array<T, CmpT>::reserve(const size_t Size)
{
m_Heap.reserve(Size);
m_Finder.reserve(Size);
}
template <class T, class CmpT>
inline size_t heap_array<T, CmpT>::size() const
{
return m_Heap.size();
}
template <class T, class CmpT>
inline const T & heap_array<T, CmpT>::top() const
{
assert(! empty());
return m_Heap.front().m_Elem;
}
template <class T, class CmpT>
inline const T & heap_array<T, CmpT>::peek(const size_t i) const
{
assert(! removed(i));
return (m_Heap[m_Finder[i]].m_Elem);
}
template <class T, class CmpT>
inline const T & heap_array<T, CmpT>::operator [] (const size_t i) const
{
return peek(i);
}
template <class T, class CmpT>
inline void heap_array<T, CmpT>::pop()
{
assert(locked());
assert(! empty());
Swap(0, size() - 1);
m_Heap.pop_back();
if (! empty())
Adjust(0);
}
template <class T, class CmpT>
inline void heap_array<T, CmpT>::lock()
{
assert(! locked());
m_Locked =true;
}
template <class T, class CmpT>
inline size_t heap_array<T, CmpT>::push(const T & Elem)
{
assert(! locked());
const size_t Id = size();
m_Finder.push_back(Id);
m_Heap.push_back(linker(Elem, Id));
Adjust(Id);
return Id;
}
template <class T, class CmpT>
inline void heap_array<T, CmpT>::erase(const size_t i)
{
assert(locked());
assert(! removed(i));
const size_t j = m_Finder[i];
Swap(j, size() - 1);
m_Heap.pop_back();
if (j != size())
Adjust(j);
}
template <class T, class CmpT>
inline bool heap_array<T, CmpT>::removed(const size_t i) const
{
assert(valid(i));
return (m_Finder[i] >= m_Heap.size());
}
template <class T, class CmpT>
inline bool heap_array<T, CmpT>::valid(const size_t i) const
{
return (i < m_Finder.size());
}
template <class T, class CmpT>
inline size_t heap_array<T, CmpT>::position(const size_t i) const
{
assert(valid(i));
return (m_Heap[i].m_Index);
}
template <class T, class CmpT>
inline void heap_array<T, CmpT>::update(const size_t i, const T & Elem)
{
assert(locked());
assert(! removed(i));
const size_t j = m_Finder[i];
m_Heap[j].m_Elem = Elem;
Adjust(j);
}
template <class T, class CmpT>
inline void heap_array<T, CmpT>::Adjust(size_t i)
{
assert(i < m_Heap.size());
size_t j;
// Check the upper part of the heap
for (j = i; (j > 0) && (Less(m_Heap[(j - 1) / 2], m_Heap[j])); j = ((j - 1) / 2))
Swap(j, (j - 1) / 2);
// Check the lower part of the heap
for (i = j; (j = 2 * i + 1) < size(); i = j) {
if ((j + 1 < size()) && (Less(m_Heap[j], m_Heap[j + 1])))
++j;
if (Less(m_Heap[j], m_Heap[i]))
return;
Swap(i, j);
}
}
template <class T, class CmpT>
inline void heap_array<T, CmpT>::Swap(const size_t a, const size_t b)
{
std::swap(m_Heap[a], m_Heap[b]);
m_Finder[(m_Heap[a].m_Index)] = a;
m_Finder[(m_Heap[b].m_Index)] = b;
}
template <class T, class CmpT>
inline bool heap_array<T, CmpT>::Less(const linker & a, const linker & b) const
{
return m_Compare(a.m_Elem, b.m_Elem);
}
} // namespace detail
} // namespace triangle_stripper
#endif // TRI_STRIPPER_HEADER_GUARD_HEAP_ARRAY_H