mirror of
https://github.com/glest/glest-source.git
synced 2025-08-28 18:29:48 +02:00
- updated location of some opengl calls to be more friendly in open suse
This commit is contained in:
@@ -182,15 +182,6 @@ Renderer::Renderer(){
|
||||
particleManager[i]= graphicsFactory->newParticleManager();
|
||||
fontManager[i]= graphicsFactory->newFontManager();
|
||||
}
|
||||
|
||||
glHint(GL_FOG_HINT, GL_FASTEST);
|
||||
//glHint(GL_GENERATE_MIPMAP_HINT, GL_FASTEST);
|
||||
glHint(GL_LINE_SMOOTH_HINT, GL_FASTEST);
|
||||
//glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
|
||||
//glHint(GL_POINT_SMOOTH_HINT, GL_FASTEST);
|
||||
|
||||
//glHint(GL_POLYGON_SMOOTH_HINT, GL_FASTEST);
|
||||
glHint(GL_TEXTURE_COMPRESSION_HINT, GL_FASTEST);
|
||||
}
|
||||
|
||||
Renderer::~Renderer(){
|
||||
@@ -247,6 +238,16 @@ void Renderer::init(){
|
||||
fontManager[rsGlobal]->init();
|
||||
|
||||
init2dList();
|
||||
|
||||
glHint(GL_FOG_HINT, GL_FASTEST);
|
||||
//glHint(GL_GENERATE_MIPMAP_HINT, GL_FASTEST);
|
||||
glHint(GL_LINE_SMOOTH_HINT, GL_FASTEST);
|
||||
//glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_FASTEST);
|
||||
//glHint(GL_POINT_SMOOTH_HINT, GL_FASTEST);
|
||||
|
||||
//glHint(GL_POLYGON_SMOOTH_HINT, GL_FASTEST);
|
||||
glHint(GL_TEXTURE_COMPRESSION_HINT, GL_FASTEST);
|
||||
|
||||
}
|
||||
|
||||
void Renderer::initGame(const Game *game){
|
||||
|
Reference in New Issue
Block a user