- added new lua functions:

triggeredCellEventUnitId()
showMarker(int flashCount, int factionIndex, string note, string textureFile,Vec2i pos)

1. The first one can be called in a cell trigger event and tell you which unit triggered the event
2. The second flashes a position in the minimap
This commit is contained in:
Mark Vejvoda
2012-10-13 05:06:53 +00:00
parent 87c3a11876
commit 0180aa6bba
8 changed files with 186 additions and 20 deletions

View File

@@ -208,6 +208,7 @@ ScriptManager::ScriptManager() {
gameWon = false;
currentTimerTriggeredEventId = 0;
currentCellTriggeredEventId = 0;
currentCellTriggeredEventUnitId = 0;
currentEventId = 0;
inCellTriggerEvent = false;
rootNode = NULL;
@@ -315,6 +316,8 @@ void ScriptManager::init(World* world, GameCamera *gameCamera, const XmlNode *ro
luaScript.registerFunction(getCellTriggeredEventAreaEntryUnitId, "triggeredEventAreaEntryUnitId");
luaScript.registerFunction(getCellTriggeredEventAreaExitUnitId, "triggeredEventAreaExitUnitId");
luaScript.registerFunction(getCellTriggeredEventUnitId, "triggeredCellEventUnitId");
luaScript.registerFunction(setRandomGenInit, "setRandomGenInit");
luaScript.registerFunction(getRandomGen, "getRandomGen");
luaScript.registerFunction(getWorldFrameCount, "getWorldFrameCount");
@@ -326,6 +329,7 @@ void ScriptManager::init(World* world, GameCamera *gameCamera, const XmlNode *ro
luaScript.registerFunction(addCellMarker, "addCellMarker");
luaScript.registerFunction(removeCellMarker, "removeCellMarker");
luaScript.registerFunction(showMarker, "showMarker");
luaScript.registerFunction(getUnitFaction, "unitFaction");
luaScript.registerFunction(getUnitName, "unitName");
@@ -365,6 +369,8 @@ void ScriptManager::init(World* world, GameCamera *gameCamera, const XmlNode *ro
luaScript.registerFunction(isFreeCellsOrHasUnit, "isFreeCellsOrHasUnit");
luaScript.registerFunction(isFreeCells, "isFreeCells");
luaScript.registerFunction(getHumanFactionId, "humanFaction");
//load code
for(int i= 0; i<scenario->getScriptCount(); ++i){
const Script* script= scenario->getScript(i);
@@ -626,6 +632,7 @@ void ScriptManager::onCellTriggerEvent(Unit *movingUnit) {
bool triggerEvent = false;
currentCellTriggeredEventAreaEntryUnitId = 0;
currentCellTriggeredEventAreaExitUnitId = 0;
currentCellTriggeredEventUnitId = 0;
switch(event.type) {
case ctet_Unit:
@@ -646,6 +653,9 @@ void ScriptManager::onCellTriggerEvent(Unit *movingUnit) {
__FILE__,__FUNCTION__,__LINE__,movingUnit->getId(), event.type,movingUnit->getPos().getString().c_str(),event.sourceId,event.destId, event.destPos.getString().c_str(), destUnit->getPos().getString().c_str(),srcInDst);
}
triggerEvent = srcInDst;
if(triggerEvent == true) {
currentCellTriggeredEventUnitId = movingUnit->getId();
}
}
}
}
@@ -661,6 +671,10 @@ void ScriptManager::onCellTriggerEvent(Unit *movingUnit) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugLUA).enabled) SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
triggerEvent = srcInDst;
if(triggerEvent == true) {
currentCellTriggeredEventUnitId = movingUnit->getId();
}
}
}
break;
@@ -681,6 +695,9 @@ void ScriptManager::onCellTriggerEvent(Unit *movingUnit) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugLUA).enabled) SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
triggerEvent = srcInDst;
if(triggerEvent == true) {
currentCellTriggeredEventUnitId = movingUnit->getId();
}
}
}
break;
@@ -703,6 +720,9 @@ void ScriptManager::onCellTriggerEvent(Unit *movingUnit) {
__FILE__,__FUNCTION__,__LINE__,movingUnit->getId(),event.type,movingUnit->getPos().getString().c_str(),event.sourceId,event.destId,event.destPos.getString().c_str(),destUnit->getPos().getString().c_str(),srcInDst);
}
triggerEvent = srcInDst;
if(triggerEvent == true) {
currentCellTriggeredEventUnitId = movingUnit->getId();
}
}
}
break;
@@ -717,6 +737,9 @@ void ScriptManager::onCellTriggerEvent(Unit *movingUnit) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugLUA).enabled) SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
}
triggerEvent = srcInDst;
if(triggerEvent == true) {
currentCellTriggeredEventUnitId = movingUnit->getId();
}
}
}
break;
@@ -724,7 +747,7 @@ void ScriptManager::onCellTriggerEvent(Unit *movingUnit) {
case ctet_FactionAreaPos:
{
if(movingUnit->getFactionIndex() == event.sourceId) {
//printf("ctet_FactionPos event.destPos = [%s], movingUnit->getPos() [%s]\n",event.destPos.getString().c_str(),movingUnit->getPos().getString().c_str());
//if(event.sourceId == 1) printf("ctet_FactionPos event.destPos = [%s], movingUnit->getPos() [%s] Unit id = %d\n",event.destPos.getString().c_str(),movingUnit->getPos().getString().c_str(),movingUnit->getId());
bool srcInDst = false;
for(int x = event.destPos.x; srcInDst == false && x <= event.destPosEnd.x; ++x) {
@@ -737,6 +760,10 @@ void ScriptManager::onCellTriggerEvent(Unit *movingUnit) {
}
}
triggerEvent = srcInDst;
if(triggerEvent == true) {
//printf("!!!UNIT IN AREA!!! Faction area pos, moving unit faction= %d, trigger faction = %d, unit id = %d\n",movingUnit->getFactionIndex(),event.sourceId,movingUnit->getId());
currentCellTriggeredEventUnitId = movingUnit->getId();
}
}
}
break;
@@ -761,6 +788,9 @@ void ScriptManager::onCellTriggerEvent(Unit *movingUnit) {
}
}
triggerEvent = srcInDst;
if(triggerEvent == true) {
currentCellTriggeredEventUnitId = movingUnit->getId();
}
}
// If unit is already in cell range check if they are leaving?
else {
@@ -777,6 +807,10 @@ void ScriptManager::onCellTriggerEvent(Unit *movingUnit) {
}
}
triggerEvent = (srcInDst == false);
if(triggerEvent == true) {
currentCellTriggeredEventUnitId = movingUnit->getId();
}
if(triggerEvent == true) {
currentCellTriggeredEventAreaExitUnitId = movingUnit->getId();
@@ -1427,6 +1461,12 @@ void ScriptManager::removeCellMarker(Vec2i pos, int factionIndex) {
return world->removeCellMarker(pos,factionIndex);
}
void ScriptManager::showMarker(Vec2i pos, int factionIndex, const string &note, const string &textureFile, int flashCount) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugLUA).enabled) SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
ScriptManager_STREFLOP_Wrapper streflopWrapper;
return world->showMarker(pos,factionIndex, note, textureFile, flashCount);
}
int ScriptManager::getIsUnitAlive(int unitId) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugLUA).enabled) SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
ScriptManager_STREFLOP_Wrapper streflopWrapper;
@@ -1476,6 +1516,10 @@ int ScriptManager::getCellTriggeredEventAreaExitUnitId() {
return currentCellTriggeredEventAreaExitUnitId;
}
int ScriptManager::getCellTriggeredEventUnitId() {
ScriptManager_STREFLOP_Wrapper streflopWrapper;
return currentCellTriggeredEventUnitId;
}
void ScriptManager::setRandomGenInit(int seed) {
ScriptManager_STREFLOP_Wrapper streflopWrapper;
@@ -1630,6 +1674,12 @@ int ScriptManager::isFreeCells(int unitSize, int field, Vec2i pos) {
return result;
}
int ScriptManager::getHumanFactionId() {
if(SystemFlags::getSystemSettingType(SystemFlags::debugLUA).enabled) SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
ScriptManager_STREFLOP_Wrapper streflopWrapper;
return this->world->getThisFactionIndex();
}
// ========================== lua callbacks ===============================================
int ScriptManager::showMessage(LuaHandle* luaHandle){
@@ -2081,6 +2131,32 @@ int ScriptManager::removeCellMarker(LuaHandle* luaHandle){
return luaArguments.getReturnCount();
}
int ScriptManager::showMarker(LuaHandle* luaHandle){
LuaArguments luaArguments(luaHandle);
int flashCount = luaArguments.getInt(-5);
//printf("LUA addCellMarker --> START\n");
int factionIndex = luaArguments.getInt(-4);
//printf("LUA addCellMarker --> START 1\n");
Vec2i pos = luaArguments.getVec2i(-1);
//printf("LUA addCellMarker --> START 2\n");
string note = luaArguments.getString(-3);
//printf("LUA addCellMarker --> START 3\n");
string texture = luaArguments.getString(-2);
//printf("LUA addCellMarker --> faction [%d] pos [%s] note [%s] texture [%s]\n",factionIndex,pos.getString().c_str(),note.c_str(),texture.c_str());
thisScriptManager->showMarker(pos,factionIndex,note,texture,flashCount);
return luaArguments.getReturnCount();
}
int ScriptManager::getUnitFaction(LuaHandle* luaHandle){
LuaArguments luaArguments(luaHandle);
int factionIndex= thisScriptManager->getUnitFaction(luaArguments.getInt(-1));
@@ -2136,6 +2212,12 @@ int ScriptManager::getCellTriggeredEventAreaExitUnitId(LuaHandle* luaHandle){
return luaArguments.getReturnCount();
}
int ScriptManager::getCellTriggeredEventUnitId(LuaHandle* luaHandle){
LuaArguments luaArguments(luaHandle);
luaArguments.returnInt(thisScriptManager->getCellTriggeredEventUnitId());
return luaArguments.getReturnCount();
}
int ScriptManager::setRandomGenInit(LuaHandle* luaHandle){
LuaArguments luaArguments(luaHandle);
thisScriptManager->setRandomGenInit(luaArguments.getInt(-1));
@@ -2570,6 +2652,13 @@ int ScriptManager::isFreeCells(LuaHandle* luaHandle) {
return luaArguments.getReturnCount();
}
int ScriptManager::getHumanFactionId(LuaHandle* luaHandle) {
if(SystemFlags::getSystemSettingType(SystemFlags::debugLUA).enabled) SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
LuaArguments luaArguments(luaHandle);
luaArguments.returnInt(thisScriptManager->getHumanFactionId());
return luaArguments.getReturnCount();
}
void ScriptManager::saveGame(XmlNode *rootNode) {
std::map<string,string> mapTagReplacements;
XmlNode *scriptManagerNode = rootNode->addChild("ScriptManager");