From 036cc5e0f3fdd494e4d6fa1ee1d9a3e0e83a642e Mon Sep 17 00:00:00 2001 From: Titus Tscharntke Date: Thu, 13 May 2010 21:07:43 +0000 Subject: [PATCH] language files new menu cameras prepared --- source/glest_game/menu/menu_state_connected_game.cpp | 2 +- source/glest_game/menu/menu_state_masterserver.cpp | 2 +- source/glest_game/menu/menu_state_root.cpp | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/source/glest_game/menu/menu_state_connected_game.cpp b/source/glest_game/menu/menu_state_connected_game.cpp index db04726eb..4ebbd8153 100644 --- a/source/glest_game/menu/menu_state_connected_game.cpp +++ b/source/glest_game/menu/menu_state_connected_game.cpp @@ -46,7 +46,7 @@ struct FormatString { // ===================================================== MenuStateConnectedGame::MenuStateConnectedGame(Program *program, MainMenu *mainMenu,JoinMenu joinMenuInfo, bool openNetworkSlots): - MenuState(program, mainMenu, "join-game") + MenuState(program, mainMenu, "join-game") //← set on connected-game { returnMenuInfo=joinMenuInfo; Lang &lang= Lang::getInstance(); diff --git a/source/glest_game/menu/menu_state_masterserver.cpp b/source/glest_game/menu/menu_state_masterserver.cpp index 25932665b..00825d46e 100644 --- a/source/glest_game/menu/menu_state_masterserver.cpp +++ b/source/glest_game/menu/menu_state_masterserver.cpp @@ -122,7 +122,7 @@ void ServerLine::render(){ // ===================================================== MenuStateMasterserver::MenuStateMasterserver(Program *program, MainMenu *mainMenu): - MenuState(program, mainMenu, "root") + MenuState(program, mainMenu, "root") //← set on masterserver { Lang &lang= Lang::getInstance(); diff --git a/source/glest_game/menu/menu_state_root.cpp b/source/glest_game/menu/menu_state_root.cpp index 5fb8b4158..2ef7f6533 100644 --- a/source/glest_game/menu/menu_state_root.cpp +++ b/source/glest_game/menu/menu_state_root.cpp @@ -38,7 +38,7 @@ MenuStateRoot::MenuStateRoot(Program *program, MainMenu *mainMenu): MenuState(program, mainMenu, "root") { Lang &lang= Lang::getInstance(); - int i=390; + int i=375; buttonNewGame.init(425, i, 150); i-=40; buttonJoinGame.init(425, i, 150);