merge from upstream

This commit is contained in:
Will
2013-12-04 23:37:04 +01:00
14 changed files with 553 additions and 206 deletions

View File

@@ -1826,35 +1826,183 @@ PixelBufferWrapper::~PixelBufferWrapper() {
cleanup();
}
const unsigned BaseColorPickEntity::p = 64007;
const unsigned BaseColorPickEntity::k = 43067;
unsigned BaseColorPickEntity::nextColorID = BaseColorPickEntity::k;
Mutex BaseColorPickEntity::mutexNextColorID;
// ---------------------------------------------------------------------------
const unsigned int BaseColorPickEntity::p = 64007;
const unsigned int BaseColorPickEntity::k = 43067;
unsigned int BaseColorPickEntity::nextColorRGB = BaseColorPickEntity::k;
//Mutex BaseColorPickEntity::mutexNextColorID;
unsigned char BaseColorPickEntity::nextColorID[COLOR_COMPONENTS] = { 1, 1, 1, 0 };
auto_ptr<PixelBufferWrapper> BaseColorPickEntity::pbo;
map<string,bool> BaseColorPickEntity::usedColorIDList;
bool BaseColorPickEntity::trackColorUse = true;
vector<vector<unsigned char> > BaseColorPickEntity::nextColorIDReuseList;
bool BaseColorPickEntity::using_loop_method = false;
BaseColorPickEntity::BaseColorPickEntity() {
assign_color();
uniqueColorID[0] = 0;
uniqueColorID[1] = 0;
uniqueColorID[2] = 0;
uniqueColorID[3] = 0;
assign_color();
}
bool BaseColorPickEntity::get_next_assign_color(unsigned char *assign_to) {
//MutexSafeWrapper safeMutex(&mutexNextColorID);
if(assign_to == NULL) {
throw megaglest_runtime_error("assign_to == NULL");
}
if(BaseColorPickEntity::using_loop_method == true) {
assign_color_using_loop(assign_to);
}
else {
assign_color_using_prime(assign_to);
}
bool isDuplicate = false;
if(BaseColorPickEntity::trackColorUse == true) {
string color_key = getColorDescription();
//printf("Assigned color [%s]\n",color_key.c_str());
if(usedColorIDList.find(color_key) == usedColorIDList.end()) {
usedColorIDList[color_key] = true;
//printf("Color added to used list [%s] usedColorIDList = %d nextColorIDReuseList = %d!\n",color_key.c_str(),(int)usedColorIDList.size(),(int)nextColorIDReuseList.size());
}
else {
isDuplicate = true;
printf("Line ref: %d *WARNING* color [%s] used count: %d using_loop: %d ALREADY in history list!\n",__LINE__,color_key.c_str(),(int)usedColorIDList.size(),BaseColorPickEntity::using_loop_method);
}
}
return isDuplicate;
}
void BaseColorPickEntity::assign_color() {
MutexSafeWrapper safeMutex(&mutexNextColorID);
nextColorID = (nextColorID * k) % p;
get_next_assign_color(&uniqueColorID[0]);
}
void BaseColorPickEntity::assign_color_using_prime(unsigned char *assign_to) {
nextColorRGB = (nextColorRGB * k) % p;
// nextColorID is a 16-bit (hi)colour (for players with 16-bit display depths)
// we expand it to true-color for use with OpenGL
const unsigned
r = (nextColorID >> 11) & ((1<<5)-1),
g = (nextColorID >> 5) & ((1<<6)-1),
b = nextColorID & ((1<<5)-1);
uniqueColorID[0] = r << 3;
uniqueColorID[1] = g << 2;
uniqueColorID[2] = b << 3;
const unsigned int
r = (nextColorRGB >> 11) & ((1<<5)-1),
g = (nextColorRGB >> 5) & ((1<<6)-1),
b = nextColorRGB & ((1<<5)-1);
assign_to[0] = r << 3;
assign_to[1] = g << 2;
assign_to[2] = b << 3;
}
void BaseColorPickEntity::assign_color_using_loop(unsigned char *assign_to) {
if(nextColorIDReuseList.empty() == false) {
//printf("Color being reused [%u.%u.%u] usedColorIDList = %d nextColorIDReuseList = %d!\n",nextColorIDReuseList.back()[0],nextColorIDReuseList.back()[1],nextColorIDReuseList.back()[2],(int)usedColorIDList.size(),(int)nextColorIDReuseList.size());
assign_to[0] = nextColorIDReuseList.back()[0];
assign_to[1] = nextColorIDReuseList.back()[1];
assign_to[2] = nextColorIDReuseList.back()[2];
nextColorIDReuseList.pop_back();
string color_key = getColorDescription();
if(usedColorIDList.find(color_key) == usedColorIDList.end()) {
//usedColorIDList[color_key] = true;
//printf("Color added to used list [%s] usedColorIDList = %d nextColorIDReuseList = %d!\n",color_key.c_str(),(int)usedColorIDList.size(),(int)nextColorIDReuseList.size());
}
else {
printf("Line ref: %d *WARNING* color [%s] ALREADY FOUND in history list!\n",__LINE__,color_key.c_str());
assign_color_using_loop(assign_to);
}
}
else {
assign_to[0] = nextColorID[0];
assign_to[1] = nextColorID[1];
assign_to[2] = nextColorID[2];
const int colorSpacing = 8;
if((int)(nextColorID[0] + colorSpacing) <= 255) {
nextColorID[0] += colorSpacing;
}
else {
nextColorID[0] = 1;
if((int)(nextColorID[1] + colorSpacing) <= 255) {
nextColorID[1] += colorSpacing;
}
else {
nextColorID[1] = 1;
if((int)(nextColorID[2] + colorSpacing) <= 255) {
nextColorID[2] += colorSpacing;
}
else {
printf("Color rolled over on 3rd level usedColorIDList = %d!\n",(int)usedColorIDList.size());
nextColorID[0] = 1;
nextColorID[1] = 1;
nextColorID[2] = 1;
// nextColorID[2] = 1;
// nextColorID[3]+=colorSpacing;
//
// if(nextColorID[3] > 255) {
// nextColorID[0] = 1;
// nextColorID[1] = 1;
// nextColorID[2] = 1;
// nextColorID[3] = 1;
// }
}
}
}
}
}
void BaseColorPickEntity::recycleUniqueColor() {
//MutexSafeWrapper safeMutex(&mutexNextColorID);
vector<unsigned char> reUseColor;
reUseColor.push_back(uniqueColorID[0]);
reUseColor.push_back(uniqueColorID[1]);
reUseColor.push_back(uniqueColorID[2]);
nextColorIDReuseList.push_back(reUseColor);
//printf("RECYCLE Color [%u.%u.%u] usedColorIDList = %d nextColorIDReuseList = %d!\n",reUseColor[0],reUseColor[1],reUseColor[2],(int)usedColorIDList.size(),(int)nextColorIDReuseList.size());
if(usedColorIDList.empty() == false) {
string color_key = getColorDescription();
if(usedColorIDList.find(color_key) != usedColorIDList.end()) {
usedColorIDList.erase(color_key);
//printf("REMOVING used Color [%s] usedColorIDList = %d nextColorIDReuseList = %d!\n",color_key.c_str(),(int)usedColorIDList.size(),(int)nextColorIDReuseList.size());
}
else {
printf("Line ref: %d *WARNING* color [%s] used count: %d NOT FOUND in history list!\n",__LINE__,color_key.c_str(),(int)usedColorIDList.size());
}
}
}
void BaseColorPickEntity::resetUniqueColors() {
//MutexSafeWrapper safeMutex(&mutexNextColorID);
BaseColorPickEntity::nextColorRGB = BaseColorPickEntity::k;
BaseColorPickEntity::nextColorID[0] = 1;
BaseColorPickEntity::nextColorID[1] = 1;
BaseColorPickEntity::nextColorID[2] = 1;
usedColorIDList.clear();
nextColorIDReuseList.clear();
}
void BaseColorPickEntity::init(int bufferSize) {
if(BaseColorPickEntity::pbo.get() == NULL) {
BaseColorPickEntity::pbo.reset(new PixelBufferWrapper(2,bufferSize));

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@@ -33,6 +33,15 @@ using namespace Shared::PlatformCommon;
namespace Shared{ namespace Platform{
// Example values:
// DEFAULT_CHARSET (English) = 1
// GB2312_CHARSET (Chinese) = 134
#ifdef WIN32
DWORD PlatformContextGl::charSet = DEFAULT_CHARSET;
#else
int PlatformContextGl::charSet = 1;
#endif
// ======================================
// class PlatformContextGl
// ======================================

View File

@@ -28,14 +28,6 @@ using namespace Shared::Util;
namespace Shared { namespace Platform {
// Example values:
// DEFAULT_CHARSET (English) = 1
// GB2312_CHARSET (Chinese) = 134
#ifdef WIN32
DWORD PlatformContextGl::charSet = DEFAULT_CHARSET;
#else
int PlatformContextGl::charSet = 1;
#endif
// ======================================
// Global Fcs