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- bugfix for particles when they finish
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@@ -88,7 +88,7 @@ void ParticleSystem::update() {
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//maintain alive particles at front of the array
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//maintain alive particles at front of the array
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if(aliveParticleCount > 0) {
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if(aliveParticleCount > 0) {
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particles[i] = particles[aliveParticleCount-1];
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particles[i] = particles[aliveParticleCount];
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}
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}
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}
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}
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}
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}
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