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- another attempt to fix issue# 111
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c3db863434
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@ -127,7 +127,7 @@ static FileCRCPreCacheThread *preCacheThread = NULL;
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#ifdef WIN32
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static string runtimeErrorMsg = "";
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// keeps in scope for duration of the application
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auto_ptr<SocketManager> winSockManager(new SocketManager());
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SocketManager *winSockManager = NULL;
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#endif
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@ -5965,14 +5965,26 @@ __try {
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#endif
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initSpecialStrings();
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int result = 0;
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try {
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#ifdef WIN32
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winSockManager = new SocketManager();
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#endif
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IRCThread::setGlobalCacheContainerName(GameConstants::ircClientCacheLookupKey);
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int result = glestMain(argc, argv);
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result = glestMain(argc, argv);
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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cleanupProcessObjects();
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if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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catch(const exception &e) {
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#ifdef WIN32
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delete winSockManager;
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winSockManager = NULL;
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#endif
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throw e;
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}
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if(sdl_quitCalled == false) {
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sdl_quitCalled = true;
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SDL_Quit();
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