- client connected menu now uses same rendering as custom game menu for map preview (resulting in better fps there)

This commit is contained in:
Mark Vejvoda
2011-04-13 01:11:23 +00:00
parent 8c39a1b725
commit 05a61ec619
5 changed files with 41 additions and 5 deletions

View File

@@ -124,6 +124,7 @@ private:
int refAlt;
bool fileLoaded;
string mapFileLoaded;
public:
MapPreview();
@@ -186,6 +187,7 @@ public:
void applyNewHeight(float newHeight, int x, int y, int strenght);
bool hasFileLoaded() const {return fileLoaded;}
string getMapFileLoaded() const { return mapFileLoaded; }
};
}}// end namespace