mirror of
https://github.com/glest/glest-source.git
synced 2025-08-12 11:24:00 +02:00
Added auto-discovery of LAN servers using UDP broadcast. (for now the client must press the A key from the join menu to trigger this)
This commit is contained in:
@@ -232,7 +232,6 @@ void MenuStateCustomGame::mouseClick(int x, int y, MouseButton mouseButton){
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bool bOkToStart = serverInterface->launchGame(&gameSettings);
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if(bOkToStart == true)
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{
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program->setState(new Game(program, &gameSettings));
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}
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}
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@@ -336,11 +336,15 @@ void MenuStateJoinGame::update()
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}
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void MenuStateJoinGame::keyDown(char key){
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ClientInterface* clientInterface= NetworkManager::getInstance().getClientInterface();
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] key = [%c][%d]\n",__FILE__,__FUNCTION__,__LINE__,key,key);
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ClientInterface* clientInterface= NetworkManager::getInstance().getClientInterface();
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if(!clientInterface->isConnected())
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{
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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if(key==vkBack) {
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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string text= labelServerIp.getText();
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if(text.size()>1){
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@@ -349,9 +353,22 @@ void MenuStateJoinGame::keyDown(char key){
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labelServerIp.setText(text);
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}
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else if(key== 'A') {
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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std::vector<string> serverList = clientInterface->discoverServers();
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if(serverList.size() > 0) {
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] serverList[0] = [%s]\n",__FILE__,__FUNCTION__,__LINE__,serverList[0].c_str());
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labelServerIp.setText(serverList[0]);
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connectToServer();
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}
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}
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}
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else
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{
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SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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//send key to the chat manager
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chatManager.keyDown(key);
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}
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@@ -559,6 +559,17 @@ void ClientInterface::close()
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delete clientSocket;
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clientSocket= NULL;
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}
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std::vector<string> ClientInterface::discoverServers() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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std::vector<string> serverList = ClientSocket::discoverServers();
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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return serverList;
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}
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/*
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bool ClientInterface::getFogOfWar()
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{
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@@ -1,7 +1,7 @@
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// ==============================================================
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// This file is part of Glest (www.glest.org)
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//
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// Copyright (C) 2001-2008 Marti<EFBFBD>o Figueroa
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// Copyright (C) 2001-2008 Martio Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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@@ -76,6 +76,8 @@ public:
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void connect(const Ip &ip, int port);
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void reset();
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std::vector<string> discoverServers();
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private:
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void waitForMessage();
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};
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@@ -412,6 +412,8 @@ bool ServerInterface::launchGame(const GameSettings* gameSettings){
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if(bOkToStart == true)
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{
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serverSocket.stopBroadCastThread();
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NetworkMessageLaunch networkMessageLaunch(gameSettings);
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broadcastMessage(&networkMessageLaunch);
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}
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@@ -23,6 +23,8 @@
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#include <netdb.h>
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#include <fcntl.h>
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#include <map>
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#include <vector>
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#include "thread.h"
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using std::string;
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@@ -53,11 +55,16 @@ class Socket {
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protected:
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int sock;
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long lastDebugEvent;
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static int broadcast_portno;
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public:
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Socket(int sock);
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Socket();
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~Socket();
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virtual ~Socket();
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static int getBroadCastPort() { return broadcast_portno; }
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static void setBroadCastPort(int value) { broadcast_portno = value; }
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static std::vector<std::string> getLocalIPAddressList();
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// Int lookup is socket fd while bool result is whether or not that socket was signalled for reading
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static bool hasDataToRead(std::map<int,bool> &socketTriggeredList);
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@@ -91,6 +98,28 @@ protected:
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class ClientSocket: public Socket{
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public:
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void connect(const Ip &ip, int port);
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static std::vector<string> discoverServers();
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};
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class BroadCastSocketThread : public Thread
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{
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private:
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Mutex mutexRunning;
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Mutex mutexQuit;
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bool quit;
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bool running;
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void setRunningStatus(bool value);
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void setQuitStatus(bool value);
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public:
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BroadCastSocketThread();
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virtual void execute();
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void signalQuit();
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bool getQuitStatus();
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bool getRunningStatus();
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};
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// =====================================================
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@@ -99,9 +128,18 @@ public:
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class ServerSocket: public Socket{
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public:
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ServerSocket();
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virtual ~ServerSocket();
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void bind(int port);
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void listen(int connectionQueueSize= SOMAXCONN);
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Socket *accept();
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void stopBroadCastThread();
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protected:
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BroadCastSocketThread *broadCastThread;
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void startBroadCastThread();
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};
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}}//end namespace
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@@ -108,6 +108,7 @@ public:
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// Misc
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// =====================================================
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int MessageBox(int handle, const char *msg, const char *title, int buttons);
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void Tokenize(const string& str,vector<string>& tokens,const string& delimiters = " ");
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bool isdir(const char *path);
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void findDirs(const vector<string> &paths, vector<string> &results, bool errorOnNotFound=false);
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void findAll(const vector<string> &paths, const string &fileFilter, vector<string> &results, bool cutExtension=false, bool errorOnNotFound=true);
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@@ -1,7 +1,7 @@
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// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2008 Marti<EFBFBD>o Figueroa
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// Copyright (C) 2001-2008 Martio Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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@@ -101,6 +101,7 @@ public:
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// =====================================================
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// Misc
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// =====================================================
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void Tokenize(const string& str,vector<string>& tokens,const string& delimiters = " ");
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bool isdir(const char *path);
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void findDirs(const vector<string> &paths, vector<string> &results, bool errorOnNotFound=false);
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void findAll(const vector<string> &paths, const string &fileFilter, vector<string> &results, bool cutExtension=false, bool errorOnNotFound=true);
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@@ -103,10 +103,15 @@ public:
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// =====================================================
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class ServerSocket: public Socket{
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public:
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void bind(int port);
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void listen(int connectionQueueSize= SOMAXCONN);
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Socket *accept();
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protected:
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void broadcast_thread();
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};
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}}//end namespace
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@@ -21,14 +21,19 @@
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#include <sys/filio.h>
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#endif
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#include <net/if.h>
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#include "conversion.h"
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#include "util.h"
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#include "platform_util.h"
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using namespace std;
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using namespace Shared::Util;
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namespace Shared{ namespace Platform{
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int Socket::broadcast_portno = 61357;
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// =====================================================
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// class Ip
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// =====================================================
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@@ -68,6 +73,50 @@ string Ip::getString() const{
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// class Socket
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// ===============================================
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std::vector<std::string> Socket::getLocalIPAddressList() {
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std::vector<std::string> ipList;
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/* get my host name */
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char myhostname[101]="";
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gethostname(myhostname,100);
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struct hostent* myhostent = gethostbyname(myhostname);
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// get all host IP addresses (Except for loopback)
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char myhostaddr[101] = "";
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int ipIdx = 0;
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while (myhostent->h_addr_list[ipIdx] != 0) {
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sprintf(myhostaddr, "%s",inet_ntoa(*(struct in_addr *)myhostent->h_addr_list[ipIdx]));
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printf("%s\n",myhostaddr);
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if(strlen(myhostaddr) > 0 && strncmp(myhostaddr,"127.",4) != 0) {
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ipList.push_back(myhostaddr);
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}
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ipIdx++;
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}
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// Now check all linux network devices
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int fd = socket(AF_INET, SOCK_DGRAM, 0);
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/* I want to get an IPv4 IP address */
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struct ifreq ifr;
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ifr.ifr_addr.sa_family = AF_INET;
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/* I want IP address attached to "eth0" */
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strncpy(ifr.ifr_name, "eth1", IFNAMSIZ-1);
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ioctl(fd, SIOCGIFADDR, &ifr);
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close(fd);
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sprintf(myhostaddr, "%s",inet_ntoa(((struct sockaddr_in *)&ifr.ifr_addr)->sin_addr));
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printf("%s\n",myhostaddr);
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if(strlen(myhostaddr) > 0 && strncmp(myhostaddr,"127.",4) != 0) {
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ipList.push_back(myhostaddr);
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}
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return ipList;
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}
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Socket::Socket(int sock){
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this->sock= sock;
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}
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@@ -644,10 +693,132 @@ void ClientSocket::connect(const Ip &ip, int port)
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}
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}
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//=======================================================================
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// Function : discovery_response_thread
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// in : none
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// return : none
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// Description: To be forked in its own thread to listen and respond to broadcasts from
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// other servers
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//
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std::vector<string> ClientSocket::discoverServers() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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std::vector<string> foundServers;
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short port; // The port for the broadcast.
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struct sockaddr_in bcSender; // local socket address for the broadcast.
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struct sockaddr_in bcaddr; // The broadcast address for the receiver.
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int bcfd; // The file descriptor used for the broadcast.
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bool one = true; // Parameter for "setscokopt".
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char buff[10024]; // Buffers the data to be broadcasted.
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socklen_t alen;
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int nb; // The number of bytes read.
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port = htons( Socket::getBroadCastPort() );
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// Prepare to receive the broadcast.
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bcfd = socket(AF_INET, SOCK_DGRAM, 0);
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if( bcfd <= 0 ) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"socket failed: %d\n", errno);
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//exit(-1);
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}
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else {
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// Create the address we are receiving on.
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memset( (char*)&bcaddr, 0, sizeof(bcaddr));
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bcaddr.sin_family = AF_INET;
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bcaddr.sin_addr.s_addr = htonl(INADDR_ANY);
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bcaddr.sin_port = port;
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int val = 1;
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setsockopt(bcfd, SOL_SOCKET, SO_REUSEADDR, &val, sizeof(val));
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if(bind( bcfd, (struct sockaddr *)&bcaddr, sizeof(bcaddr) ) < 0 ) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"bind failed: %d\n", errno);
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}
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else {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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// Keep getting packets forever.
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for( time_t elapsed = time(NULL); difftime(time(NULL),elapsed) <= 3; )
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{
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alen = sizeof(struct sockaddr);
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if( (nb = recvfrom(bcfd, buff, 10024, 0, (struct sockaddr *) &bcSender, &alen)) <= 0 )
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{
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"recvfrom failed: %d\n", errno);
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//exit(-1);
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}
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"broadcast message received: [%s] from: [%s]\n", buff,inet_ntoa(bcSender.sin_addr) );
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vector<string> tokens;
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Tokenize(buff,tokens,":");
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foundServers.push_back(tokens[1]);
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break;
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}
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}
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}
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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return foundServers;
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}
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// ===============================================
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// class ServerSocket
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// ===============================================
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ServerSocket::ServerSocket() : Socket() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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broadCastThread = NULL;
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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ServerSocket::~ServerSocket() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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stopBroadCastThread();
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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void ServerSocket::stopBroadCastThread() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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if(broadCastThread != NULL) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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broadCastThread->signalQuit();
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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for( time_t elapsed = time(NULL); difftime(time(NULL),elapsed) <= 5; ) {
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if(broadCastThread->getRunningStatus() == false) {
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break;
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}
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sleep(100);
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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delete broadCastThread;
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broadCastThread = NULL;
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}
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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void ServerSocket::startBroadCastThread() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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stopBroadCastThread();
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broadCastThread = new BroadCastSocketThread();
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broadCastThread->start();
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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void ServerSocket::bind(int port)
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{
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//sockaddr structure
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@@ -677,6 +848,10 @@ void ServerSocket::listen(int connectionQueueSize)
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sprintf(szBuf, "In [%s::%s] Error listening socket sock = %d, err = %d, errno = %d\n",__FILE__,__FUNCTION__,sock,err,errno);
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throwException(szBuf);
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}
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broadCastThread = new BroadCastSocketThread();
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broadCastThread->start();
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}
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Socket *ServerSocket::accept()
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@@ -698,5 +873,214 @@ Socket *ServerSocket::accept()
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}
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BroadCastSocketThread::BroadCastSocketThread() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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setQuitStatus(false);
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setRunningStatus(false);
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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void BroadCastSocketThread::signalQuit() {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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setQuitStatus(true);
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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void BroadCastSocketThread::setQuitStatus(bool value) {
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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mutexQuit.p();
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quit = value;
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mutexQuit.v();
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SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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}
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bool BroadCastSocketThread::getQuitStatus() {
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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bool retval = false;
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mutexQuit.p();
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retval = quit;
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mutexQuit.v();
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//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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return retval;
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}
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||||
|
||||
bool BroadCastSocketThread::getRunningStatus() {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
bool retval = false;
|
||||
mutexRunning.p();
|
||||
retval = running;
|
||||
mutexRunning.v();
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] running = %d\n",__FILE__,__FUNCTION__,__LINE__,retval);
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
void BroadCastSocketThread::setRunningStatus(bool value) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] value = %d\n",__FILE__,__FUNCTION__,__LINE__,value);
|
||||
|
||||
mutexRunning.p();
|
||||
running = value;
|
||||
mutexRunning.v();
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] running = %d\n",__FILE__,__FUNCTION__,__LINE__,value);
|
||||
}
|
||||
|
||||
//=======================================================================
|
||||
// Function : broadcast_thread
|
||||
// in : none
|
||||
// return : none
|
||||
// Description: To be forked in its own thread to send out a broadcast to the local subnet
|
||||
// the current broadcast message is <myhostname:my.ip.address.dotted>
|
||||
//
|
||||
void BroadCastSocketThread::execute() {
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
unsigned int tbcaddr; // The broadcast address.
|
||||
short port; // The port for the broadcast.
|
||||
struct sockaddr_in bcLocal; // local socket address for the broadcast.
|
||||
struct sockaddr_in bcaddr; // The broadcast address for the receiver.
|
||||
int bcfd; // The socket used for the broadcast.
|
||||
bool one = true; // Parameter for "setscokopt".
|
||||
int pn; // The number of the packet broadcasted.
|
||||
char buff[1024]; // Buffers the data to be broadcasted.
|
||||
char myhostname[100]; // hostname of local machine
|
||||
//char subnetmask[100]; // Subnet mask to broadcast to
|
||||
struct in_addr myaddr; // My host address in net format
|
||||
struct hostent* myhostent;
|
||||
char * ptr; // some transient vars
|
||||
int len,i;
|
||||
|
||||
/* get my host name */
|
||||
gethostname(myhostname,100);
|
||||
myhostent = gethostbyname(myhostname);
|
||||
|
||||
// get only the first host IP address
|
||||
std::vector<std::string> ipList = Socket::getLocalIPAddressList();
|
||||
|
||||
/*
|
||||
strcpy(subnetmask, ipList[0].c_str());
|
||||
ptr = &subnetmask[0];
|
||||
len = strlen(ptr);
|
||||
|
||||
// substitute the address with class C subnet mask x.x.x.255
|
||||
for(i=len;i>0;i--) {
|
||||
if(ptr[i] == '.') {
|
||||
strcpy(&ptr[i+1],"255");
|
||||
break;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
// Convert the broadcast address from dot notation to a broadcast address.
|
||||
//if( (tbcaddr = inet_addr( subnetmask )) == INADDR_NONE )
|
||||
//{
|
||||
// SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Badly formatted BC address: %d\n", errno);
|
||||
//exit(-1);
|
||||
//}
|
||||
//else
|
||||
{
|
||||
port = htons( Socket::getBroadCastPort() );
|
||||
|
||||
// Create the broadcast socket
|
||||
memset( &bcLocal, 0, sizeof( struct sockaddr_in));
|
||||
bcLocal.sin_family = AF_INET;
|
||||
bcLocal.sin_addr.s_addr = htonl( INADDR_BROADCAST );
|
||||
bcLocal.sin_port = port; // We are letting the OS fill in the port number for the local machine.
|
||||
bcfd = socket( AF_INET, SOCK_DGRAM, 0 );
|
||||
|
||||
// If there is an error, report it and terminate.
|
||||
if( bcfd <= 0 ) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Unable to allocate broadcast socket.: %d\n", errno);
|
||||
//exit(-1);
|
||||
}
|
||||
// Mark the socket for broadcast.
|
||||
else if( setsockopt( bcfd, SOL_SOCKET, SO_BROADCAST, (const char *) &one, sizeof( int ) ) < 0 ) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Could not set socket to broadcast.: %d\n", errno);
|
||||
//exit(-1);
|
||||
}
|
||||
// Bind the address to the broadcast socket.
|
||||
else {
|
||||
|
||||
//int val = 1;
|
||||
//setsockopt(bcfd, SOL_SOCKET, SO_REUSEADDR, &val, sizeof(val));
|
||||
|
||||
//if(::bind(bcfd, (struct sockaddr *) &bcLocal, sizeof(struct sockaddr_in)) < 0) {
|
||||
// SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Could not bind address to BC socket.: %d\n", errno);
|
||||
//exit(-1);
|
||||
//}
|
||||
//else
|
||||
{
|
||||
// Record the broadcast address of the receiver.
|
||||
bcaddr.sin_family = AF_INET;
|
||||
bcaddr.sin_addr.s_addr = htonl(INADDR_BROADCAST);//tbcaddr;
|
||||
bcaddr.sin_port = port;
|
||||
|
||||
setRunningStatus(true);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Broadcast thread is running\n");
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
|
||||
try {
|
||||
// Send this machine's host name and address in hostname:n.n.n.n format
|
||||
sprintf(buff,"%s:%s",myhostname,ipList[0].c_str());
|
||||
|
||||
time_t elapsed = 0;
|
||||
for( pn = 1; ; pn++ )
|
||||
{
|
||||
if(difftime(time(NULL),elapsed) >= 1) {
|
||||
time_t elapsed = time(NULL);
|
||||
// Broadcast the packet to the subnet
|
||||
if( sendto( bcfd, buff, sizeof(buff) + 1, 0 , (struct sockaddr *)&bcaddr, sizeof(struct sockaddr_in) ) != sizeof(buff) + 1 )
|
||||
{
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Sendto error: %d\n", errno);
|
||||
//exit(-1);
|
||||
}
|
||||
else {
|
||||
//SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Broadcasting to [%s] the message: [%s]\n",subnetmask,buff);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Broadcasting on port [%d] the message: [%s]\n",Socket::getBroadCastPort(),buff);
|
||||
}
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
}
|
||||
if(getQuitStatus() == true) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
break;
|
||||
}
|
||||
sleep( 100 ); // send out broadcast every 1 seconds
|
||||
}
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
}
|
||||
catch(const exception &ex) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] error [%s]\n",__FILE__,__FUNCTION__,__LINE__,ex.what());
|
||||
setRunningStatus(false);
|
||||
}
|
||||
catch(...) {
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] unknown error\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
setRunningStatus(false);
|
||||
}
|
||||
|
||||
setRunningStatus(false);
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"Broadcast thread is exiting\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
|
||||
}
|
||||
|
||||
|
||||
}}//end namespace
|
||||
|
||||
|
@@ -126,6 +126,23 @@ int64 Chrono::getCurTicks() {
|
||||
// Misc
|
||||
// =====================================
|
||||
|
||||
void Tokenize(const string& str,vector<string>& tokens,const string& delimiters) {
|
||||
// Skip delimiters at beginning.
|
||||
string::size_type lastPos = str.find_first_not_of(delimiters, 0);
|
||||
// Find first "non-delimiter".
|
||||
string::size_type pos = str.find_first_of(delimiters, lastPos);
|
||||
|
||||
while (string::npos != pos || string::npos != lastPos) {
|
||||
// Found a token, add it to the vector.
|
||||
tokens.push_back(str.substr(lastPos, pos - lastPos));
|
||||
// Skip delimiters. Note the "not_of"
|
||||
lastPos = str.find_first_not_of(delimiters, pos);
|
||||
// Find next "non-delimiter"
|
||||
pos = str.find_first_of(delimiters, lastPos);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
// This was the simplest, most portable solution i could find in 5 mins for linux
|
||||
int MessageBox(int handle, const char *msg, const char *title, int buttons) {
|
||||
char cmd[1024]="";
|
||||
|
@@ -1,7 +1,7 @@
|
||||
// ==============================================================
|
||||
// This file is part of Glest Shared Library (www.glest.org)
|
||||
//
|
||||
// Copyright (C) 2001-2008 Marti<EFBFBD>o Figueroa
|
||||
// Copyright (C) 2001-2008 Martio Figueroa
|
||||
//
|
||||
// You can redistribute this code and/or modify it under
|
||||
// the terms of the GNU General Public License as published
|
||||
@@ -186,6 +186,23 @@ void PlatformExceptionHandler::install(string dumpFileName){
|
||||
// =====================================================
|
||||
// class Misc
|
||||
// =====================================================
|
||||
|
||||
void Tokenize(const string& str,vector<string>& tokens,const string& delimiters) {
|
||||
// Skip delimiters at beginning.
|
||||
string::size_type lastPos = str.find_first_not_of(delimiters, 0);
|
||||
// Find first "non-delimiter".
|
||||
string::size_type pos = str.find_first_of(delimiters, lastPos);
|
||||
|
||||
while (string::npos != pos || string::npos != lastPos) {
|
||||
// Found a token, add it to the vector.
|
||||
tokens.push_back(str.substr(lastPos, pos - lastPos));
|
||||
// Skip delimiters. Note the "not_of"
|
||||
lastPos = str.find_first_not_of(delimiters, pos);
|
||||
// Find next "non-delimiter"
|
||||
pos = str.find_first_of(delimiters, lastPos);
|
||||
}
|
||||
}
|
||||
|
||||
void findDirs(const vector<string> &paths, vector<string> &results, bool errorOnNotFound) {
|
||||
results.clear();
|
||||
int pathCount = paths.size();
|
||||
|
@@ -1,7 +1,7 @@
|
||||
// ==============================================================
|
||||
// This file is part of Glest Shared Library (www.glest.org)
|
||||
//
|
||||
// Copyright (C) 2001-2008 Marti<EFBFBD>o Figueroa
|
||||
// Copyright (C) 2001-2008 Martio Figueroa
|
||||
//
|
||||
// You can redistribute this code and/or modify it under
|
||||
// the terms of the GNU General Public License as published
|
||||
@@ -17,6 +17,7 @@
|
||||
#include <cstring>
|
||||
#include <cstdio>
|
||||
#include <stdarg.h>
|
||||
#include <time.h>
|
||||
|
||||
#include "leak_dumper.h"
|
||||
|
||||
@@ -41,9 +42,19 @@ void SystemFlags::OutputDebug(DebugType type, const char *fmt, ...) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* Get the current time. */
|
||||
time_t curtime = time (NULL);
|
||||
/* Convert it to local time representation. */
|
||||
struct tm *loctime = localtime (&curtime);
|
||||
char szBuf2[100]="";
|
||||
strftime(szBuf2,100,"%Y-%m-%d %H:%M:%S",loctime);
|
||||
|
||||
va_list argList;
|
||||
va_start(argList, fmt);
|
||||
|
||||
char szBuf[1024]="";
|
||||
vsprintf(szBuf,fmt, argList);
|
||||
|
||||
// Either output to a logfile or
|
||||
if(SystemFlags::debugLogFile != NULL && SystemFlags::debugLogFile[0] != 0) {
|
||||
if(fileStream.is_open() == false) {
|
||||
@@ -53,16 +64,13 @@ void SystemFlags::OutputDebug(DebugType type, const char *fmt, ...) {
|
||||
|
||||
//printf("Logfile is open [%s]\n",SystemFlags::debugLogFile);
|
||||
|
||||
char szBuf[1024]="";
|
||||
vsprintf(szBuf,fmt, argList);
|
||||
|
||||
//printf("writing to logfile [%s]\n",szBuf);
|
||||
fileStream << szBuf;
|
||||
fileStream << "[" << szBuf2 << "] " << szBuf;
|
||||
fileStream.flush();
|
||||
}
|
||||
// output to console
|
||||
else {
|
||||
vprintf(fmt, argList);
|
||||
printf("[%s] %s", szBuf2, szBuf);
|
||||
}
|
||||
|
||||
va_end(argList);
|
||||
|
Reference in New Issue
Block a user