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initial version ( megaglest 3.2.3-beta3 )
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54
source/shared_lib/sources/graphics/model_manager.cpp
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54
source/shared_lib/sources/graphics/model_manager.cpp
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// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2008 Marti<74>o Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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// by the Free Software Foundation; either version 2 of the
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// License, or (at your option) any later version
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// ==============================================================
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#include "model_manager.h"
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#include "graphics_interface.h"
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#include "graphics_factory.h"
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#include "leak_dumper.h"
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namespace Shared{ namespace Graphics{
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// =====================================================
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// class ModelManager
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// =====================================================
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ModelManager::ModelManager(){
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textureManager= NULL;
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}
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ModelManager::~ModelManager(){
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end();
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}
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Model *ModelManager::newModel(){
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Model *model= GraphicsInterface::getInstance().getFactory()->newModel();
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model->setTextureManager(textureManager);
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models.push_back(model);
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return model;
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}
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void ModelManager::init(){
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for(size_t i=0; i<models.size(); ++i){
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models[i]->init();
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}
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}
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void ModelManager::end(){
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for(size_t i=0; i<models.size(); ++i){
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models[i]->end();
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delete models[i];
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}
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models.clear();
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}
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}}//end namespace
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