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https://github.com/glest/glest-source.git
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- added code to now output all eerors to console (with option to save in log file)
- added more LUA debug info
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@@ -68,36 +68,49 @@ LuaScript::~LuaScript() {
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void LuaScript::loadCode(const string &code, const string &name){
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Lua_STREFLOP_Wrapper streflopWrapper;
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int errorCode= luaL_loadbuffer(luaState, code.c_str(), code.size(), name.c_str());
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if(errorCode!=0){
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int errorCode= luaL_loadbuffer(luaState, code.c_str(), code.length(), name.c_str());
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if(errorCode !=0 ) {
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throw runtime_error("Error loading lua code: " + errorToString(errorCode));
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}
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//SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d] name [%s], errorCode = %d,\ncode [%s]\n",__FILE__,__FUNCTION__,__LINE__,name.c_str(),errorCode,code.c_str());
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SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d] name [%s], errorCode = %d\n",__FILE__,__FUNCTION__,__LINE__,name.c_str(),errorCode);
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//run code
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errorCode= lua_pcall(luaState, 0, 0, 0)!=0;
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if(errorCode!=0){
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errorCode= lua_pcall(luaState, 0, 0, 0);
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if(errorCode !=0 ) {
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throw runtime_error("Error initializing lua: " + errorToString(errorCode));
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}
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//SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d] name [%s], errorCode = %d,\ncode [%s]\n",__FILE__,__FUNCTION__,__LINE__,name.c_str(),errorCode,code.c_str());
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SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d] name [%s], errorCode = %d\n",__FILE__,__FUNCTION__,__LINE__,name.c_str(),errorCode);
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}
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void LuaScript::beginCall(const string& functionName){
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Lua_STREFLOP_Wrapper streflopWrapper;
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SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d] functionName [%s]\n",__FILE__,__FUNCTION__,__LINE__,functionName.c_str());
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SystemFlags::OutputDebug(SystemFlags::debugPerformance,"In [%s::%s Line: %d] functionName [%s]\n",__FILE__,__FUNCTION__,__LINE__,functionName.c_str());
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lua_getglobal(luaState, functionName.c_str());
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//if( lua_isfunction(luaState,lua_gettop(luaState)) == false) {
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// throw runtime_error("Error unknown lua function called: [" + functionName + "]");
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//}
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argumentCount= 0;
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}
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void LuaScript::endCall(){
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Lua_STREFLOP_Wrapper streflopWrapper;
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SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d]\n",__FILE__,__FUNCTION__,__LINE__);
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lua_pcall(luaState, argumentCount, 0, 0);
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}
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void LuaScript::registerFunction(LuaFunction luaFunction, const string &functionName) {
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Lua_STREFLOP_Wrapper streflopWrapper;
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SystemFlags::OutputDebug(SystemFlags::debugLUA,"In [%s::%s Line: %d] functionName [%s]\n",__FILE__,__FUNCTION__,__LINE__,functionName.c_str());
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lua_pushcfunction(luaState, luaFunction);
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lua_setglobal(luaState, functionName.c_str());
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}
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