Renamed factionpack to glestpack

This commit is contained in:
mathusummut
2019-02-03 15:14:28 +01:00
parent 249c8a22ed
commit 0d32e4902a
15 changed files with 41 additions and 41 deletions

View File

@@ -170,7 +170,7 @@ the above flags being set.
.IP
example:
.IP
glest \fB\-\-validate\-techtrees\fR=\fI\,factionpack\/\fR,vbros_pack_5
glest \fB\-\-validate\-techtrees\fR=\fI\,glestpack\/\fR,vbros_pack_5
.PP
\fB\-\-validate\-factions\fR=\fI\,x=purgeunused=purgeduplicates=hideduplicates\/\fR
.IP
@@ -322,7 +322,7 @@ converted format.
.IP
example:
.IP
glest \fB\-\-convert\-models\fR=\fI\,techs\/\fR/factionpack/factions/tech/
glest \fB\-\-convert\-models\fR=\fI\,techs\/\fR/glestpack/factions/tech/
.IP
units/castle/models/castle.g3d=png=keepsmallest
.PP
@@ -350,7 +350,7 @@ example: glest \fB\-\-show\-tileset\-crc\fR=\fI\,forest\/\fR
.IP
Where x is a techtree name.
.IP
example: glest \fB\-\-show\-techtree\-crc\fR=\fI\,factionpack\/\fR
example: glest \fB\-\-show\-techtree\-crc\fR=\fI\,glestpack\/\fR
.PP
\fB\-\-show\-scenario\-crc\fR=\fI\,x\/\fR Show the calculated CRC for the scenario named x.
.IP
@@ -364,7 +364,7 @@ located in x using file filter y.
.IP
Where x is a path name and y is file(s) filter.
.IP
example: glest \fB\-\-show\-path\-crc\fR=\fI\,techs\/\fR/=factionpack.7z
example: glest \fB\-\-show\-path\-crc\fR=\fI\,techs\/\fR/=glestpack.7z
.PP
\fB\-\-disable\-backtrace\fR Disables stack backtrace on errors.
.PP

View File

@@ -31,7 +31,7 @@ comma and one or more skill names to try loading.
.IP
example:
.IP
glest_g3dviewer \fB\-\-load\-unit\fR=\fI\,techs\/\fR/factionpack/factions/
glest_g3dviewer \fB\-\-load\-unit\fR=\fI\,techs\/\fR/glestpack/factions/
.IP
tech/units/battle_machine,attack_skill,stop_skill
.PP
@@ -41,7 +41,7 @@ Where x is a g3d filename to load.
.IP
example:
.IP
glest_g3dviewer \fB\-\-load\-model\fR=\fI\,techs\/\fR/factionpack/factions/
glest_g3dviewer \fB\-\-load\-model\fR=\fI\,techs\/\fR/glestpack/factions/
.IP
tech/units/battle_machine/models/battle_machine_dying.g3d
.PP
@@ -75,7 +75,7 @@ glest_g3dviewer \fB\-\-auto\-screenshot\fR=\fI\,transparent\/\fR,
.IP
disable_grid,saveas\-test.png,resize\-800x600
.IP
\fB\-\-load\-model\fR=\fI\,techs\/\fR/factionpack/factions/tech/units/
\fB\-\-load\-model\fR=\fI\,techs\/\fR/glestpack/factions/tech/units/
.IP
battle_machine/models/battle_machine_dying.g3d
.PP
@@ -85,7 +85,7 @@ Where x is a Particle XML filename to load.
.IP
example:
.IP
glest_g3dviewer \fB\-\-load\-particle\fR=\fI\,techs\/\fR/factionpack/factions/
glest_g3dviewer \fB\-\-load\-particle\fR=\fI\,techs\/\fR/glestpack/factions/
.IP
persian/units/genie/glow_particles.xml
.PP
@@ -101,7 +101,7 @@ filename to load.
.IP
example:
.IP
glest_g3dviewer \fB\-\-load\-projectile\-particle\fR=\fI\,techs\/\fR/factionpack/
glest_g3dviewer \fB\-\-load\-projectile\-particle\fR=\fI\,techs\/\fR/glestpack/
.IP
factions/persian/units/genie/particle_proj.xml
.PP
@@ -117,7 +117,7 @@ filename to load.
.IP
example:
.IP
glest_g3dviewer \fB\-\-load\-splash\-particle\fR=\fI\,techs\/\fR/factionpack/
glest_g3dviewer \fB\-\-load\-splash\-particle\fR=\fI\,techs\/\fR/glestpack/
.IP
factions/persian/units/genie/particle_splash.xml
.PP