mirror of
https://github.com/glest/glest-source.git
synced 2025-09-02 20:42:34 +02:00
Renamed factionpack to glestpack
This commit is contained in:
@@ -170,7 +170,7 @@ the above flags being set.
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.IP
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example:
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.IP
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glest \fB\-\-validate\-techtrees\fR=\fI\,factionpack\/\fR,vbros_pack_5
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glest \fB\-\-validate\-techtrees\fR=\fI\,glestpack\/\fR,vbros_pack_5
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.PP
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\fB\-\-validate\-factions\fR=\fI\,x=purgeunused=purgeduplicates=hideduplicates\/\fR
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.IP
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@@ -322,7 +322,7 @@ converted format.
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.IP
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example:
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.IP
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glest \fB\-\-convert\-models\fR=\fI\,techs\/\fR/factionpack/factions/tech/
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glest \fB\-\-convert\-models\fR=\fI\,techs\/\fR/glestpack/factions/tech/
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.IP
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units/castle/models/castle.g3d=png=keepsmallest
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.PP
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@@ -350,7 +350,7 @@ example: glest \fB\-\-show\-tileset\-crc\fR=\fI\,forest\/\fR
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.IP
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Where x is a techtree name.
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.IP
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example: glest \fB\-\-show\-techtree\-crc\fR=\fI\,factionpack\/\fR
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example: glest \fB\-\-show\-techtree\-crc\fR=\fI\,glestpack\/\fR
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.PP
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\fB\-\-show\-scenario\-crc\fR=\fI\,x\/\fR Show the calculated CRC for the scenario named x.
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.IP
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@@ -364,7 +364,7 @@ located in x using file filter y.
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.IP
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Where x is a path name and y is file(s) filter.
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.IP
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example: glest \fB\-\-show\-path\-crc\fR=\fI\,techs\/\fR/=factionpack.7z
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example: glest \fB\-\-show\-path\-crc\fR=\fI\,techs\/\fR/=glestpack.7z
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.PP
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\fB\-\-disable\-backtrace\fR Disables stack backtrace on errors.
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.PP
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@@ -31,7 +31,7 @@ comma and one or more skill names to try loading.
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.IP
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example:
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.IP
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glest_g3dviewer \fB\-\-load\-unit\fR=\fI\,techs\/\fR/factionpack/factions/
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glest_g3dviewer \fB\-\-load\-unit\fR=\fI\,techs\/\fR/glestpack/factions/
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.IP
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tech/units/battle_machine,attack_skill,stop_skill
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.PP
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@@ -41,7 +41,7 @@ Where x is a g3d filename to load.
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.IP
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example:
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.IP
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glest_g3dviewer \fB\-\-load\-model\fR=\fI\,techs\/\fR/factionpack/factions/
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glest_g3dviewer \fB\-\-load\-model\fR=\fI\,techs\/\fR/glestpack/factions/
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.IP
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tech/units/battle_machine/models/battle_machine_dying.g3d
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.PP
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@@ -75,7 +75,7 @@ glest_g3dviewer \fB\-\-auto\-screenshot\fR=\fI\,transparent\/\fR,
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.IP
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disable_grid,saveas\-test.png,resize\-800x600
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.IP
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\fB\-\-load\-model\fR=\fI\,techs\/\fR/factionpack/factions/tech/units/
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\fB\-\-load\-model\fR=\fI\,techs\/\fR/glestpack/factions/tech/units/
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.IP
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battle_machine/models/battle_machine_dying.g3d
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.PP
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@@ -85,7 +85,7 @@ Where x is a Particle XML filename to load.
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.IP
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example:
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.IP
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glest_g3dviewer \fB\-\-load\-particle\fR=\fI\,techs\/\fR/factionpack/factions/
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glest_g3dviewer \fB\-\-load\-particle\fR=\fI\,techs\/\fR/glestpack/factions/
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.IP
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persian/units/genie/glow_particles.xml
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.PP
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@@ -101,7 +101,7 @@ filename to load.
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.IP
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example:
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.IP
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glest_g3dviewer \fB\-\-load\-projectile\-particle\fR=\fI\,techs\/\fR/factionpack/
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glest_g3dviewer \fB\-\-load\-projectile\-particle\fR=\fI\,techs\/\fR/glestpack/
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.IP
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factions/persian/units/genie/particle_proj.xml
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.PP
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@@ -117,7 +117,7 @@ filename to load.
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.IP
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example:
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.IP
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glest_g3dviewer \fB\-\-load\-splash\-particle\fR=\fI\,techs\/\fR/factionpack/
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glest_g3dviewer \fB\-\-load\-splash\-particle\fR=\fI\,techs\/\fR/glestpack/
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.IP
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factions/persian/units/genie/particle_splash.xml
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.PP
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