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- allow non visible particles to fade out when its time to do so
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@@ -40,6 +40,12 @@ class Model;
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// class Particle
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// =====================================================
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enum State{
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sPause, // No updates
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sPlay,
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sFade // No new particles
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};
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class Particle {
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public:
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//attributes
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@@ -90,11 +96,6 @@ public:
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};
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protected:
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enum State{
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sPause, // No updates
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sPlay,
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sFade // No new particles
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};
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protected:
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