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https://github.com/glest/glest-source.git
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- moved game map entity into a shared source file in shared lib, which is now shared by the main game and the map editor
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@@ -4,6 +4,26 @@ UseAutoconf ;
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Package license.txt readme.txt ;
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#ALWAYS getSVNVersion : @getSVNVersion_action ;
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rule getSVNVersion {
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echo 'hi' ;
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}
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actions getSVNVersion_action
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{
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# echo '"'`svnversion`'"' >sources/glest_game/facilities/svn_version_tmp.h
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echo '"'`svnversion`'"' ;
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echo 'hi' ;
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# if diff -N svn_version_tmp.hpp src/svn_version.hpp >/dev/null; then
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# rm svn_version_tmp.hpp
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# else
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# mv svn_version_tmp.hpp src/svn_version.hpp
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# fi
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}
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ALWAYS getSVNVersion ;
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#### Library ####
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SubDir TOP shared_lib sources ;
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@@ -37,6 +57,7 @@ LIB_DIRS =
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sound
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sound/openal
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xml
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map
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glew
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lua
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streflop
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