- moved game map entity into a shared source file in shared lib, which is now shared by the main game and the map editor

This commit is contained in:
Mark Vejvoda
2010-09-14 00:43:09 +00:00
parent f373a7f9bb
commit 0f5cd740a6
9 changed files with 1208 additions and 299 deletions

View File

@@ -4,6 +4,26 @@ UseAutoconf ;
Package license.txt readme.txt ;
#ALWAYS getSVNVersion : @getSVNVersion_action ;
rule getSVNVersion {
echo 'hi' ;
}
actions getSVNVersion_action
{
# echo '"'`svnversion`'"' >sources/glest_game/facilities/svn_version_tmp.h
echo '"'`svnversion`'"' ;
echo 'hi' ;
# if diff -N svn_version_tmp.hpp src/svn_version.hpp >/dev/null; then
# rm svn_version_tmp.hpp
# else
# mv svn_version_tmp.hpp src/svn_version.hpp
# fi
}
ALWAYS getSVNVersion ;
#### Library ####
SubDir TOP shared_lib sources ;
@@ -37,6 +57,7 @@ LIB_DIRS =
sound
sound/openal
xml
map
glew
lua
streflop