- attempt to see if this helps network performance

This commit is contained in:
Mark Vejvoda
2013-03-23 22:32:51 +00:00
parent ef58a2285d
commit 159cdc40d0
4 changed files with 15 additions and 15 deletions

View File

@@ -898,7 +898,7 @@ void ClientInterface::updateFrame(int *checkFrame) {
Chrono chrono;
chrono.start();
int waitMilliseconds = (checkFrame == NULL ? 1 : 0);
int waitMicroseconds = (checkFrame == NULL ? 100 : 0);
int simulateLag = Config::getInstance().getInt("SimulateClientLag","0");
bool done= false;
while(done == false && this->quitThread == false) {
@@ -906,7 +906,7 @@ void ClientInterface::updateFrame(int *checkFrame) {
//printf("BEFORE Client get networkMessageType\n");
//wait for the next message
NetworkMessageType networkMessageType = waitForMessage(waitMilliseconds);
NetworkMessageType networkMessageType = waitForMessage(waitMicroseconds);
//printf("AFTER Client got networkMessageType = %d\n",networkMessageType);
@@ -1233,13 +1233,13 @@ bool ClientInterface::getNetworkCommand(int frameCount, int currentCachedPending
//cachedPendingCommands.erase(frameCount);
cachedPendingCommands[frameCount].clear();
}
safeMutex.ReleaseLock();
safeMutex.ReleaseLock(true);
result = true;
break;
}
else {
safeMutex.ReleaseLock();
safeMutex.ReleaseLock(true);
// No data for this frame
//if(cachedPendingCommandsIndex > currentCachedPendingCommandsIndex) {
// break;
@@ -1721,7 +1721,7 @@ string ClientInterface::getNetworkStatus() {
return szBuf;
}
NetworkMessageType ClientInterface::waitForMessage(int waitMilliseconds)
NetworkMessageType ClientInterface::waitForMessage(int waitMicroseconds)
{
// Debug!
/*
@@ -1744,7 +1744,7 @@ NetworkMessageType ClientInterface::waitForMessage(int waitMilliseconds)
NetworkMessageType msg = nmtInvalid;
//uint64 waitLoopCount = 0;
while(msg == nmtInvalid && this->quitThread == false) {
msg = getNextMessageType(waitMilliseconds);
msg = getNextMessageType(waitMicroseconds);
if(msg == nmtInvalid) {
if(chrono.getMillis() % 250 == 0 && isConnected() == false) {
if(quit == false) {
@@ -1781,8 +1781,8 @@ NetworkMessageType ClientInterface::waitForMessage(int waitMilliseconds)
close();
return msg;
}
// Sleep ever second we wait to let other threads work
else if(chrono.getMillis() % 25 == 0) {
// Sleep every x milli-seconds we wait to let other threads work
else if(chrono.getMillis() % 50 == 0) {
sleep(5);
}