- changed g3d screenshot resizing to render at desired screensize instead of scaling image.

This commit is contained in:
Mark Vejvoda
2012-01-06 19:34:47 +00:00
parent d449517872
commit 1622b9b046
3 changed files with 31 additions and 44 deletions

View File

@@ -70,8 +70,8 @@ class Renderer : public RendererInterface {
public:
static const int windowX= 100;
static const int windowY= 100;
static const int windowW= 640;
static const int windowH= 480;
static int windowW;
static int windowH;
public:
enum PlayerColor{