diff --git a/source/glest_game/network/connection_slot.cpp b/source/glest_game/network/connection_slot.cpp index b630c1137..46db5eedb 100644 --- a/source/glest_game/network/connection_slot.cpp +++ b/source/glest_game/network/connection_slot.cpp @@ -776,7 +776,7 @@ void ConnectionSlot::signalUpdate(ConnectionSlotEvent *event) { } bool ConnectionSlot::updateCompleted(ConnectionSlotEvent *event) { - assert(slotThreadWorker != NULL); + //assert(slotThreadWorker != NULL); //SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] playerIndex = %d\n",__FILE__,__FUNCTION__,__LINE__,playerIndex);