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- lots of code cleanup from the cppcheck
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@@ -36,12 +36,16 @@ class RendererInterface {
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public:
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virtual Texture2D *newTexture2D(ResourceScope rs) = 0;
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virtual Model *newModel(ResourceScope rs) = 0;
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virtual ~RendererInterface() {}
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};
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class RendererMapInterface {
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public:
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virtual void initMapSurface(int clientW, int clientH) = 0;
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virtual void renderMap(MapPreview *map, int x, int y, int clientW, int clientH, int cellSize, bool grid) = 0;
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virtual ~RendererMapInterface() {}
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};
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// =====================================================
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