mirror of
https://github.com/glest/glest-source.git
synced 2025-09-28 00:19:00 +02:00
- lots of code cleanup from the cppcheck
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@@ -349,6 +349,7 @@ void Ip::Inet_NtoA(uint32 addr, char * ipbuf)
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}
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// convert a string represenation of an IP address into its numeric equivalent
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/*
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static uint32 Inet_AtoN(const char * buf)
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{
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// net_server inexplicably doesn't have this function; so I'll just fake it
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@@ -368,7 +369,7 @@ static uint32 Inet_AtoN(const char * buf)
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}
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return ret;
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}
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*/
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/*
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static void PrintNetworkInterfaceInfos()
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{
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@@ -793,6 +794,8 @@ Socket::Socket(PLATFORM_SOCKET sock) {
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MutexSafeWrapper safeMutexSocketDestructorFlag(inSocketDestructorSynchAccessor,CODE_AT_LINE);
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inSocketDestructorSynchAccessor->setOwnerId(CODE_AT_LINE);
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this->inSocketDestructor = false;
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lastThreadedPing = 0;
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lastDebugEvent = 0;
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//safeMutexSocketDestructorFlag.ReleaseLock();
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//this->pingThread = NULL;
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@@ -933,7 +936,7 @@ Socket::~Socket() {
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for(time_t elapsed = time(NULL);
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(dataSynchAccessorRead->getRefCount() > 0 ||
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dataSynchAccessorWrite->getRefCount() > 0) &&
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difftime(time(NULL),elapsed) <= 2;) {
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difftime((long int)time(NULL),elapsed) <= 2;) {
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printf("Waiting in socket destructor\n");
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//sleep(0);
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}
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@@ -1149,7 +1152,7 @@ int Socket::getDataToRead(bool wantImmediateReply) {
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if(isSocketValid() == true)
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{
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//int loopCount = 1;
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for(time_t elapsed = time(NULL); difftime(time(NULL),elapsed) < 1;) {
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for(time_t elapsed = time(NULL); difftime((long int)time(NULL),elapsed) < 1;) {
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/* ioctl isn't posix, but the following seems to work on all modern
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* unixes */
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#ifndef WIN32
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@@ -1236,7 +1239,7 @@ int Socket::send(const void *data, int dataSize) {
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int attemptCount = 0;
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time_t tStartTimer = time(NULL);
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while((bytesSent < 0 && lastSocketError == PLATFORM_SOCKET_TRY_AGAIN) &&
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(difftime(time(NULL),tStartTimer) <= MAX_SEND_WAIT_SECONDS)) {
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(difftime((long int)time(NULL),tStartTimer) <= MAX_SEND_WAIT_SECONDS)) {
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attemptCount++;
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] attemptCount = %d\n",__FILE__,__FUNCTION__,__LINE__,attemptCount);
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@@ -1297,7 +1300,7 @@ int Socket::send(const void *data, int dataSize) {
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time_t tStartTimer = time(NULL);
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while(((bytesSent > 0 && totalBytesSent < dataSize) ||
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(bytesSent < 0 && lastSocketError == PLATFORM_SOCKET_TRY_AGAIN)) &&
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(difftime(time(NULL),tStartTimer) <= MAX_SEND_WAIT_SECONDS)) {
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(difftime((long int)time(NULL),tStartTimer) <= MAX_SEND_WAIT_SECONDS)) {
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attemptCount++;
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if(SystemFlags::getSystemSettingType(SystemFlags::debugNetwork).enabled) SystemFlags::OutputDebug(SystemFlags::debugNetwork,"In [%s::%s Line: %d] attemptCount = %d, totalBytesSent = %d\n",__FILE__,__FUNCTION__,__LINE__,attemptCount,totalBytesSent);
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@@ -1399,7 +1402,7 @@ int Socket::receive(void *data, int dataSize, bool tryReceiveUntilDataSizeMet) {
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time_t tStartTimer = time(NULL);
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while((bytesReceived < 0 && lastSocketError == PLATFORM_SOCKET_TRY_AGAIN) &&
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(difftime(time(NULL),tStartTimer) <= MAX_RECV_WAIT_SECONDS)) {
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(difftime((long int)time(NULL),tStartTimer) <= MAX_RECV_WAIT_SECONDS)) {
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if(isConnected() == false) {
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int iErr = getLastSocketError();
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disconnectSocket();
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@@ -1512,7 +1515,7 @@ int Socket::peek(void *data, int dataSize,bool mustGetData,int *pLastSocketError
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time_t tStartTimer = time(NULL);
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while((err < 0 && lastSocketError == PLATFORM_SOCKET_TRY_AGAIN) &&
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(difftime(time(NULL),tStartTimer) <= MAX_PEEK_WAIT_SECONDS)) {
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(difftime((long int)time(NULL),tStartTimer) <= MAX_PEEK_WAIT_SECONDS)) {
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/*
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if(isConnected() == false) {
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int iErr = getLastSocketError();
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@@ -1978,7 +1981,7 @@ void BroadCastClientSocketThread::execute() {
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try {
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// Keep getting packets forever.
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for( time_t elapsed = time(NULL); difftime(time(NULL),elapsed) <= 5; ) {
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for( time_t elapsed = time(NULL); difftime((long int)time(NULL),elapsed) <= 5; ) {
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alen = sizeof(struct sockaddr);
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int nb=0;// The number of bytes read.
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bool gotData = (nb = recvfrom(bcfd, buff, 10024, 0, (struct sockaddr *) &bcSender, &alen)) > 0;
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@@ -2061,6 +2064,7 @@ ServerSocket::ServerSocket(bool basicMode) : Socket() {
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//ServerSocket::upnpdiscoverThread = NULL;
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//safeMutexUPNP.ReleaseLock();
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boundPort = 0;
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portBound = false;
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broadCastThread = NULL;
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if(this->basicMode == false) {
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@@ -2791,7 +2795,7 @@ void BroadCastSocketThread::execute() {
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strcat(buff,ipList[idx1].c_str());
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}
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if(difftime(time(NULL),elapsed) >= 1 && getQuitStatus() == false) {
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if(difftime((long int)time(NULL),elapsed) >= 1 && getQuitStatus() == false) {
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elapsed = time(NULL);
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bool pauseBroadCast = getPauseBroadcast();
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