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https://github.com/glest/glest-source.git
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-added another mutex release to fix a bug found from a segfault
-added a safer debug buffer output method -added ability to specify precsion for floating point conversion
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@@ -1,7 +1,7 @@
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// ==============================================================
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// This file is part of Glest Shared Library (www.glest.org)
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//
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// Copyright (C) 2001-2008 Marti<EFBFBD>o Figueroa
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// Copyright (C) 2001-2008 Martio Figueroa
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//
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// You can redistribute this code and/or modify it under
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// the terms of the GNU General Public License as published
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@@ -116,15 +116,15 @@ string intToHex(int i){
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return str;
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}
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string floatToStr(float f){
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string floatToStr(float f,int precsion){
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char str[strSize];
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sprintf(str, "%.2f", f);
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sprintf(str, "%.*f", precsion,f);
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return str;
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}
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string doubleToStr(double d){
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string doubleToStr(double d,int precsion){
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char str[strSize];
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sprintf(str, "%.2f", d);
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sprintf(str, "%.*f", precsion,d);
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return str;
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}
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@@ -195,8 +195,9 @@ void SystemFlags::handleDebug(DebugType type, const char *fmt, ...) {
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va_list argList;
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va_start(argList, fmt);
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char szBuf[4096]="";
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vsprintf(szBuf,fmt, argList);
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const int max_debug_buffer_size = 8096;
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char szBuf[max_debug_buffer_size]="";
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vsnprintf(szBuf,max_debug_buffer_size-1,fmt, argList);
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// Either output to a logfile or
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if(currentDebugLog.debugLogFileName != "") {
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