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- windows x64 updates to get things compiling on vc2012 x64
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@@ -15,7 +15,7 @@
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#ifdef USE_STREFLOP
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#include <cmath>
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#include <streflop_cond.h>
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//#include <streflop_cond.h>
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#else
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@@ -22,7 +22,7 @@
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#ifdef WIN32
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#include "graphics_factory_gl2.h"
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#include "sound_factory_ds8.h"
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//#include "sound_factory_ds8.h"
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#endif
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@@ -39,7 +39,7 @@ using Shared::Graphics::Gl::GraphicsFactoryGl;
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#ifdef WIN32
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using Shared::Graphics::Gl::GraphicsFactoryGl2;
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using Shared::Sound::Ds8::SoundFactoryDs8;
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//using Shared::Sound::Ds8::SoundFactoryDs8;
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#endif
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@@ -64,7 +64,7 @@ private:
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#ifdef WIN32
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GraphicsFactoryGl2 graphicsFactoryGl2;
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SoundFactoryDs8 soundFactoryDs8;
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//SoundFactoryDs8 soundFactoryDs8;
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#endif
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