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bugfix for bad {SCENARIODIR} replacement
Done by softcoder in branch ce-gui, manually merged by me :) https://forum.megaglest.org/index.php?topic=9553.0
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@@ -227,7 +227,7 @@ bool EndsWith(const string &str, const string& key);
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void endPathWithSlash(string &path, bool requireOSSlash=false);
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void trimPathWithStartingSlash(string &path);
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void updatePathClimbingParts(string &path);
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void updatePathClimbingParts(string &path,bool processPreviousDirTokenCheck=true);
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string formatPath(string path);
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string replaceAllHTMLEntities(string& context);
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