- added support for special tags in ini file strings in preparation for storing userdata in ~/.megaglest

This commit is contained in:
Mark Vejvoda
2011-03-10 01:23:34 +00:00
parent 63da3d7af2
commit 2101a83a5d
5 changed files with 82 additions and 18 deletions

View File

@@ -678,9 +678,6 @@ string Config::toString(){
vector<string> Config::getPathListForType(PathType type, string scenarioDir) {
vector<string> pathList;
//#include "game_constants.h"
//#include "game_util.h"
string data_path = getGameReadWritePath(GameConstants::path_data_CacheLookupKey);
string userData = getString("UserData_Root","");
@@ -688,30 +685,44 @@ vector<string> Config::getPathListForType(PathType type, string scenarioDir) {
if(userData[userData.size()-1] != '/' && userData[userData.size()-1] != '\\') {
userData += '/';
}
if(data_path == "") {
userData = data_path + userData;
}
else {
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("extractLastDirectoryFromPath(userData) [%s] from userData [%s]\n",extractLastDirectoryFromPath(userData).c_str(),userData.c_str());
userData = data_path + extractLastDirectoryFromPath(userData);
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] userData path [%s]\n",__FILE__,__FUNCTION__,__LINE__,userData.c_str());
if(isdir(userData.c_str()) == false) {
createDirectoryPaths(userData);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] creating path [%s]\n",__FILE__,__FUNCTION__,__LINE__,userData.c_str());
}
string userDataMaps = userData + GameConstants::folder_path_maps;
if(isdir(userDataMaps.c_str()) == false) {
createDirectoryPaths(userDataMaps);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] creating path [%s]\n",__FILE__,__FUNCTION__,__LINE__,userDataMaps.c_str());
}
string userDataScenarios = userData + GameConstants::folder_path_scenarios;
if(isdir(userDataScenarios.c_str()) == false) {
createDirectoryPaths(userDataScenarios);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] creating path [%s]\n",__FILE__,__FUNCTION__,__LINE__,userDataScenarios.c_str());
}
string userDataTechs = userData + GameConstants::folder_path_techs;
if(isdir(userDataTechs.c_str()) == false) {
createDirectoryPaths(userDataTechs);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] creating path [%s]\n",__FILE__,__FUNCTION__,__LINE__,userDataTechs.c_str());
}
string userDataTilesets = userData + GameConstants::folder_path_tilesets;
if(isdir(userDataTilesets.c_str()) == false) {
createDirectoryPaths(userDataTilesets);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] creating path [%s]\n",__FILE__,__FUNCTION__,__LINE__,userDataTilesets.c_str());
}
string userDataTutorials = userData + GameConstants::folder_path_tutorials;
if(isdir(userDataTutorials.c_str()) == false) {
createDirectoryPaths(userDataTutorials);
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("In [%s::%s Line: %d] creating path [%s]\n",__FILE__,__FUNCTION__,__LINE__,userDataTutorials.c_str());
}
}
if(scenarioDir != "") {

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@@ -122,6 +122,7 @@ vector<std::pair<string,int32> > getFolderTreeContentsCheckSumListRecursively(co
void createDirectoryPaths(string Path);
string extractFileFromDirectoryPath(string filename);
string extractDirectoryPathFromFile(string filename);
string extractLastDirectoryFromPath(string Path);
string extractExtension(const string& filename);
void getFullscreenVideoModes(list<ModeInfo> *modeinfos);

View File

@@ -32,7 +32,7 @@ namespace Shared{ namespace Util{
class Properties{
private:
static const int maxLine= 1024;
static const int maxLine= 4096;
public:
typedef pair<string, string> PropertyPair;
@@ -44,6 +44,7 @@ private:
PropertyMap propertyMap;
string path;
bool applyTagsToValue(string &value);
public:
void clear();
void load(const string &path);

View File

@@ -813,6 +813,28 @@ string extractDirectoryPathFromFile(string filename) {
return path;
}
string extractLastDirectoryFromPath(string Path) {
string result = Path;
size_t lastDirectory = Path.find_last_of("/\\");
if (lastDirectory == string::npos) {
result = Path;
}
else {
if(Path.length() > lastDirectory + 1) {
result = Path.erase( 0, lastDirectory + 1);
}
else {
for(int i = lastDirectory-1; i >= 0; --i) {
if(Path[i] == '/' || Path[i] == '\\' && i > 0) {
result = Path.erase( 0, i);
break;
}
}
}
}
return result;
}
string extractExtension(const string& filepath) {
size_t lastPoint = filepath.find_last_of('.');
size_t lastDirectory = filepath.find_last_of("/\\");
@@ -823,18 +845,13 @@ string extractExtension(const string& filepath) {
return filepath.substr(lastPoint+1);
}
void createDirectoryPaths(string Path)
{
void createDirectoryPaths(string Path) {
char DirName[256]="";
const char *path = Path.c_str();
char *dirName = DirName;
while(*path)
{
while(*path) {
//if (('\\' == *path) || ('/' == *path))
if ('/' == *path)
{
//if (':' != *(path-1))
{
if ('/' == *path) {
#ifdef WIN32
int result = _mkdir(DirName);
#elif defined(__GNUC__)
@@ -844,7 +861,6 @@ void createDirectoryPaths(string Path)
#endif
SystemFlags::OutputDebug(SystemFlags::debugSystem,"In [%s::%s Line: %d] DirName [%s] result = %d, errno = %d\n",__FILE__,__FUNCTION__,__LINE__,DirName,result,errno);
}
}
*dirName++ = *path++;
*dirName = '\0';
}
@@ -1092,11 +1108,17 @@ bool isKeyDown(int virtualKey) {
string replaceAll(string& context, const string& from, const string& to) {
size_t lookHere = 0;
size_t foundHere;
size_t foundHere = 0;
if((foundHere = context.find(from, lookHere)) != string::npos) {
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Replacing context [%s] from [%s] to [%s]\n",context.c_str(),from.c_str(),to.c_str());
while((foundHere = context.find(from, lookHere)) != string::npos) {
context.replace(foundHere, from.size(), to);
lookHere = foundHere + to.size();
}
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("New context [%s]\n",context.c_str());
}
return context;
}

View File

@@ -17,9 +17,11 @@
#include "conversion.h"
#include "util.h"
#include "platform_common.h"
#include "leak_dumper.h"
using namespace std;
using namespace Shared::PlatformCommon;
namespace Shared{ namespace Util{
@@ -66,6 +68,10 @@ void Properties::load(const string &path){
if(pos != string::npos){
key= line.substr(0, pos);
value= line.substr(pos+1);
if(applyTagsToValue(value) == true) {
if(SystemFlags::VERBOSE_MODE_ENABLED) printf("Property key [%s] now has value [%s]\n",key.c_str(),value.c_str());
}
propertyMap.insert(PropertyPair(key, value));
propertyVector.push_back(PropertyPair(key, value));
}
@@ -75,6 +81,29 @@ void Properties::load(const string &path){
fileStream.close();
}
bool Properties::applyTagsToValue(string &value) {
string originalValue = value;
char *homeDir = NULL;
#ifdef WIN32
homeDir = getenv("USERPROFILE");
#else
homeDir = getenv("HOME");
#endif
replaceAll(value, "~/", (homeDir != NULL ? homeDir : ""));
replaceAll(value, "$HOME", (homeDir != NULL ? homeDir : ""));
replaceAll(value, "%%HOME%%", (homeDir != NULL ? homeDir : ""));
replaceAll(value, "%%USERPROFILE%%",(homeDir != NULL ? homeDir : ""));
replaceAll(value, "%%HOMEPATH%%", (homeDir != NULL ? homeDir : ""));
char *username = NULL;
username = getenv("USERNAME");
replaceAll(value, "$USERNAME", (username != NULL ? username : ""));
replaceAll(value, "%%USERNAME%%", (username != NULL ? username : ""));
return (originalValue != value);
}
void Properties::save(const string &path){
ofstream fileStream;