- bugfixes for g3d viewer animation speed when going too high or low

- added current display anim-speed in the status bar
This commit is contained in:
Mark Vejvoda
2011-01-13 19:27:26 +00:00
parent 469cf14b92
commit 26010071e7
2 changed files with 42 additions and 10 deletions

View File

@@ -85,6 +85,7 @@ private:
std::vector<ProjectileParticleSystem *> projectileParticleSystems;
std::vector<ParticleSystemTypeSplash *> splashParticleSystemTypes; // as above
std::vector<SplashParticleSystem *> splashParticleSystems;
string statusbarText;
bool isControlKeyPressed;
void loadModel(string path);