mirror of
https://github.com/glest/glest-source.git
synced 2025-09-25 23:19:07 +02:00
Patch from PolitikerNEU for RGB / RGBA files
This commit is contained in:
82
source/shared_lib/sources/graphics/texture.cpp
Normal file
82
source/shared_lib/sources/graphics/texture.cpp
Normal file
@@ -0,0 +1,82 @@
|
||||
// ==============================================================
|
||||
// This file is part of Glest Shared Library (www.glest.org)
|
||||
//
|
||||
// Copyright (C) 2001-2008 Marti<74>o Figueroa
|
||||
//
|
||||
// You can redistribute this code and/or modify it under
|
||||
// the terms of the GNU General Public License as published
|
||||
// by the Free Software Foundation; either version 2 of the
|
||||
// License, or (at your option) any later version
|
||||
// ==============================================================
|
||||
|
||||
#include "texture.h"
|
||||
|
||||
#include "leak_dumper.h"
|
||||
|
||||
namespace Shared{ namespace Graphics{
|
||||
|
||||
// =====================================================
|
||||
// class Texture
|
||||
// =====================================================
|
||||
|
||||
const int Texture::defaultSize= 256;
|
||||
const int Texture::defaultComponents = 4;
|
||||
|
||||
Texture::Texture(){
|
||||
mipmap= true;
|
||||
pixmapInit= true;
|
||||
wrapMode= wmRepeat;
|
||||
format= fAuto;
|
||||
|
||||
inited= false;
|
||||
}
|
||||
|
||||
// =====================================================
|
||||
// class Texture1D
|
||||
// =====================================================
|
||||
|
||||
void Texture1D::load(const string &path){
|
||||
this->path= path;
|
||||
if (pixmap.getComponents() == -1) { //TODO: look where you really need that
|
||||
pixmap.init(defaultComponents);
|
||||
}
|
||||
pixmap.load(path);
|
||||
}
|
||||
|
||||
// =====================================================
|
||||
// class Texture2D
|
||||
// =====================================================
|
||||
|
||||
void Texture2D::load(const string &path){
|
||||
this->path= path;
|
||||
if (pixmap.getComponents() == -1) {
|
||||
pixmap.init(defaultComponents);
|
||||
}
|
||||
pixmap.load(path);
|
||||
}
|
||||
|
||||
// =====================================================
|
||||
// class Texture3D
|
||||
// =====================================================
|
||||
|
||||
void Texture3D::loadSlice(const string &path, int slice){
|
||||
this->path= path;
|
||||
if (pixmap.getComponents() == -1) {
|
||||
pixmap.init(defaultComponents);
|
||||
}
|
||||
pixmap.loadSlice(path, slice);
|
||||
}
|
||||
|
||||
// =====================================================
|
||||
// class TextureCube
|
||||
// =====================================================
|
||||
|
||||
void TextureCube::loadFace(const string &path, int face){
|
||||
this->path= path;
|
||||
if (pixmap.getFace(0)->getComponents() == -1) {
|
||||
pixmap.init(defaultComponents);
|
||||
}
|
||||
pixmap.loadFace(path, face);
|
||||
}
|
||||
|
||||
}}//end namespace
|
Reference in New Issue
Block a user