From 270fa8fef024b913f97ac81e6d7d8e6f5fd9f79a Mon Sep 17 00:00:00 2001 From: Mark Vejvoda Date: Fri, 6 Aug 2010 23:07:08 +0000 Subject: [PATCH] - stupid.. stupid stupid windows fix for png logos --- source/glest_game/global/core_data.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/glest_game/global/core_data.cpp b/source/glest_game/global/core_data.cpp index 64e3b8659..3739213db 100644 --- a/source/glest_game/global/core_data.cpp +++ b/source/glest_game/global/core_data.cpp @@ -77,7 +77,7 @@ void CoreData::load(){ string logo = logoFilenames[i]; if(strcmp("logo.tga",logo.c_str()) != 0) { Texture2D *logoTextureExtra= renderer.newTexture2D(rsGlobal); - logoTextureExtra->setMipmap(false); + logoTextureExtra->setMipmap(true); logoTextureExtra->getPixmap()->load(dir+"/menu/textures/" + logo); logoTextureList.push_back(logoTextureExtra); }