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- more cppcheck code cleanup
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@@ -31,7 +31,9 @@ public:
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Vec3f axis;
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float angle;
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AxisAngle(){};
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AxisAngle() {
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angle = 0.0f;
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}
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AxisAngle(const Vec3f &axis, float angle);
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};
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@@ -43,7 +45,11 @@ class EulerAngles{
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public:
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float x, y, z;
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EulerAngles(){};
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EulerAngles() {
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x = 0.0f;
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y = 0.0f;
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z = 0.0f;
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}
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EulerAngles(float x, float y, float z);
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};
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