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https://github.com/glest/glest-source.git
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Made joining and connecting messages consistent with other messages
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@@ -822,7 +822,7 @@ namespace Glest {
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if (ircClient != NULL && ircClient->isConnected() == true
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if (ircClient != NULL && ircClient->isConnected() == true
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&& ircClient->getHasJoinedChannel() == true) {
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&& ircClient->getHasJoinedChannel() == true) {
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ircClient->SendIRCCmdMessage(IRC_CHANNEL,
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ircClient->SendIRCCmdMessage(IRC_CHANNEL,
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" << tries to create a game");
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" tries to create a game");
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sleep(30);
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sleep(30);
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}
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}
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cleanup();
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cleanup();
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@@ -895,7 +895,7 @@ namespace Glest {
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if (ircClient != NULL && ircClient->isConnected() == true
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if (ircClient != NULL && ircClient->isConnected() == true
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&& ircClient->getHasJoinedChannel() == true) {
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&& ircClient->getHasJoinedChannel() == true) {
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ircClient->SendIRCCmdMessage(IRC_CHANNEL,
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ircClient->SendIRCCmdMessage(IRC_CHANNEL,
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" << is connecting to '" +
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" is connecting to '" +
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serverLines[i]->
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serverLines[i]->
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getMasterServerInfo()->
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getMasterServerInfo()->
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getServerTitle() + "'");
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getServerTitle() + "'");
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