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- overhaul of thread processing, especially in the menus, things now freeze much less and should be more reliable
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@@ -121,7 +121,7 @@ public:
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Socket();
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virtual ~Socket();
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virtual void simpleTask();
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virtual void simpleTask(BaseThread *callingThread);
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static int getBroadCastPort() { return broadcast_portno; }
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static void setBroadCastPort(int value) { broadcast_portno = value; }
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